| Commit message (Collapse) | Author | Age |
|
|
|
|
|
|
|
|
|
|
| |
As seen in python-team build
<https://ci.guix.gnu.org/build/6099416/log/raw>.
* gnu/packages/game-development.scm (python-sge): Adjust inputs.
[arguments]<#:tests>: Disable as they are not provided.
[native-inputs]: Add python-setuptools.
Change-Id: I46a83e8ebb0b25ff7d3895334bef257ce98da20f
|
|
|
|
|
|
|
| |
* gnu/packages/game-development.scm (godot-lts): Update to 3.6.
Change-Id: I7cc60a6f10e845c69336e09ecca2b20f702b860a
Signed-off-by: Liliana Marie Prikler <liliana.prikler@gmail.com>
|
|
|
|
|
|
|
|
| |
* gnu/packages/game-development.scm: (dhewm3): Update to 1.5.4.
[arguments]: Set configure flags for 32-bit builds.
Change-Id: I8db801b099910e60e85d0da7ddcc77654205107f
Signed-off-by: Liliana Marie Prikler <liliana.prikler@gmail.com>
|
|
|
|
|
|
|
|
|
| |
* gnu/packages/game-development.scm (godot): Update to 4.3.
[source]: Update snippet to preserve "ufbx".
[arguments]<#:phases>: In scons-use-env phase change "env_base" to "env" to
reflect upstream renaming.
Change-Id: I479749a1b2f2acaa48f573d8e5edbb7b15f3797c
|
|
|
|
|
|
|
| |
* gnu/packages/game-development.scm (python-xsge): Update to 2021.10.11.
[native-inputs]: Remove unzip.
Change-Id: I2fd9530b61691adf5bb7c7b17c2060bf06d14c86
|
|
|
|
|
|
| |
* gnu/packages/game-development.scm (python-sge): Update to 2.0.2.
Change-Id: I7a0d1a64146368dd60fa665c44af79b8161eb29e
|
|
|
|
|
|
|
|
|
|
|
|
| |
It is required for cross-compilation.
* gnu/packages/game-development.scm
(godot-lts)[inputs]: Add 'bash-minimal'.
(godot)[inputs]: Likewise.
Signed-off-by: Maxim Cournoyer <maxim.cournoyer@gmail.com>
Modified-by: Maxim Cournoyer <maxim.cournoyer@gmail.com>
Change-Id: Ie92d21eb3b788ce0eff68548e11a8952b77e0e7b
|
|
|
|
|
|
|
| |
* gnu/packages/game-development.scm (tsukundere) [arguments]
<modules>: Replace %default-gnu-imported-modules with %default-gnu-modules.
Change-Id: I57fcb0ef5ef418e5bc5f6c8466f2ff1c5ffc7b37
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
%default-gnu-modules.
Until now users would have to cargo cult or inspect the private
%default-modules variable of (guix build-systems gnu) to discover which
modules to include when extending the used modules via the #:modules argument.
The renaming was automated via the command:
$ git grep -l %gnu-build-system-modules
| xargs sed 's/%gnu-build-system-modules/%default-gnu-imported-modules/' -i
* guix/build-system/gnu.scm (%gnu-build-system-modules): Rename to...
(%default-gnu-imported-modules): ... this.
(%default-modules): Rename to...
(%default-gnu-modules): ... this. Export.
(dist-package, gnu-build, gnu-cross-build): Adjust accordingly.
Change-Id: Idef307fff13cb76f3182d782b26e1cd3a5c757ee
|
|
|
|
|
|
|
| |
* gnu/packages/game-development.scm (dds)[arguments]<#:phases>: Also install
header files.
Change-Id: If3db20d8cb3530be16607d9e7c2a671dfff34439
|
|
|
|
|
|
|
|
|
| |
* gnu/packages/game-development.scm (godot-lts): Re-indent and ensure
max column length to 79.
[arguments]: Use gexp.
Change-Id: I0bedb66a4e7e0ebe6242df885f1e687ce3a43ce0
Signed-off-by: Maxim Cournoyer <maxim.cournoyer@gmail.com>
|
|
|
|
|
|
|
|
|
|
|
| |
* gnu/packages/game-development.scm (godot-lts): Update to 3.5.3.
[arguments]<#:scons>: Update to scons-python. Remove argument.
<#:phases>: Rename phase 'wrap to 'wrap-ld-path, remove mesa-related
comment that seems to be fixed.
[inputs]: Replace freetype by freetype-with-brotli.
Change-Id: Ia83bc33bd0b944342ba413b46f0963d3f2197bf5
Signed-off-by: Maxim Cournoyer <maxim.cournoyer@gmail.com>
|
|
|
|
|
|
|
|
|
| |
* gnu/packages/game-development.scm (flatzebra): Update to 0.2.0.
[arguments]: Remove phase.
[inputs]: Remove SDL-UNION, SDL, SDL-IMAGE and SDL-MIXER. Add SDL2, SDL2-GFX,
SDL2-IMAGE, SDL2-MIXER and SDL2-TTF.
Change-Id: If37ab1732e2d984ebc9455cf89c5bfbf32ee20c2
|
|
|
|
|
|
|
| |
* gnu/packages/game-development.scm (dhewm3): Update to 1.5.3.
Change-Id: Iaf1b29540f87043ae6ceef9f3860e5c9331dd191
Signed-off-by: Liliana Marie Prikler <liliana.prikler@gmail.com>
|
|
|
|
|
|
|
| |
* gnu/packages/game-development.scm (dhewm3) [arguments]: Use gexps.
Change-Id: I0a9090a30a988adeb177f282066b1aa31ca1a483
Signed-off-by: Liliana Marie Prikler <liliana.prikler@gmail.com>
|
|
|
|
|
|
|
|
| |
* gnu/packages/game-development.scm (dhewm3) [source]: Use git repository
instead of downloading a tarball from GitHub.
Change-Id: I81ff5de0687221d7eec64b0165dbf10c2d041260
Signed-off-by: Liliana Marie Prikler <liliana.prikler@gmail.com>
|
|
|
|
|
|
|
| |
* gnu/packages/game-development.scm (godot): Update to 4.2.2.
Change-Id: I4450c41439435d18b1e1fb727b9d42c683455831
Signed-off-by: Ludovic Courtès <ludo@gnu.org>
|
|
|
|
|
|
|
| |
* gnu/packages/game-development.scm (surgescript): Update to 0.6.0.
Change-Id: Ie976d33f3f2df4ac5c37476fcd9675c122a5783a
Signed-off-by: Christopher Baines <mail@cbaines.net>
|
|
|
|
|
|
|
| |
* gnu/packages/game-development.scm (slade): Update to 3.2.5a.
[arguments]: Add a configure-flag to build slade.pk3.
Change-Id: I739f9d292a685e86acd4d83c1a5de367f884c523
|
|
|
|
| |
* gnu/packages/game-development.scm (python-renpy): Update to 8.3.0.
|
|
|
|
|
| |
* gnu/packages/game-development.scm (python-pygame-sdl2): Update to
2.1.0+renpy8.3.0.
|
|\
| |
| |
| | |
Change-Id: Iad185e2ced97067b3dff8fd722435a6c5e2c00e5
|
| |
| |
| |
| |
| |
| |
| | |
* gnu/packages/game-development.scm (chipmunk): Update to 7.0.3-1.d0239ef.
[source]<snippet>: Remove fix included upstream.
Change-Id: Iac849fffc1d9cf3528a4197ddf741d588fc866a5
|
| |
| |
| |
| |
| |
| | |
* gnu/packages/game-development.scm (ode): Update to 0.16.5.
Change-Id: I902c05582c2211d2f620970e74af00ba2f9be19c
|
|/
|
|
|
|
|
|
|
|
|
|
|
| |
The previous version failed to build after an update to glslang. Godot looks
for an include, Types.h, which is no longer included in the built glslang.
Use the included glslang (which will match the included vulkan, too) for now.
* gnu/packages/game-development.scm (godot): Update to 4.2.1.
[source]: In snippet add (preserve) amd-fsr2, clipper2, glslang (for now), and
libktx.
[arguments]: Comment out "builtin_glslang=no" in #:scons-flags (for now).
Change-Id: I8f6c20e3796ea96f2e6a6a167063f10a667bd4c3
|
|
|
|
|
|
|
| |
* gnu/packages/aux-files/renpy/renpy.in (path-to-saves): Honour
RENPY_PATH_TO_SAVES.
(path_to_logdir, predefined_searchpath): New procedures.
* gnu/packages/game-development.scm (python-renpy): Update to 8.2.0.
|
|
|
|
|
| |
* gnu/packages/game-development.scm (python-pygame-sdl2): Update to
2.1.0+renpy8.2.0.
|
|
|
|
|
|
| |
* gnu/packages/game-development.scm (python-pygame): Update to 2.5.2.
Change-Id: I8fc18627b16ff7e7aeeb84fdb2fdb82593e6ddb7
|
|
|
|
|
|
| |
* gnu/packages/game-development.scm (python-pybox2d): New variable.
Change-Id: I1468a1f8cf5ce6170d643447001057eec02500fc
|
|
|
|
|
|
|
| |
This reverts commits 9d53c236a69786508197c75d42923e8891c9212d,
2bfe8e95ef7d83961b80b6bacedd2c8c84e056bc, and
08ed3ec64ecd571d92d497b2493f5c0225102c99 as a temporary fix to
<https://bugs.gnu.org/68982>.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
* gnu/packages/tls.scm (mbedtls-apache): Rename package to "mbedtls".
Rename variable to…
(mbedtls-lts): …this.
(mbedtls-apache): Define as deprecated by mbedtls-lts.
(mbedtls-for-hiawatha): Adjust accordingly.
* doc/guix.texi: Likewise.
* gnu/packages/emulators.scm (dolphin-emu,retroarch)[inputs]: Likewise.
* gnu/packages/game-development.scm (godot-lts,godot)[inputs]: Likewise.
* gnu/packages/hardware.scm (hueplusplus,openrgb)[inputs]: Likewise.
* gnu/packages/haxe.scm (neko,haxe,hashlink)[inputs]: Likewise.
* gnu/packages/irc.scm (inspircd)[inputs]: Likewise.
* gnu/packages/julia-jll.scm (julia-mbedtls-jll)[arguments]<#:phases>,[inputs]:
Likewise.
* gnu/packages/julia.scm (julia)[arguments]<#:phases>,[inputs]: Likewise.
* gnu/packages/linphone.scm (bctoolbox)[inputs]: Likewise.
* gnu/packages/linux.scm (dislocker)[inputs]: Likewise.
* gnu/packages/networking.scm (nng)[inputs]: Likewise.
* gnu/packages/search.scm (dataparksearch)[inputs]: Likewise.
* gnu/packages/video.scm (obs)[inputs]: Likewise.
* gnu/packages/web.scm (hiawatha)[arguments]<#:phases>: Likewise.
Change-Id: I0c58b3cd0bcf6e44e7b16a69f6d2739aa3c1545b
|
|
|
|
|
|
|
| |
* gnu/packages/game-development.scm (raylib): Update to 5.0.
Change-Id: If3797a5f88bdd7f72d47f7f83556e16b319a38f9
Signed-off-by: Liliana Marie Prikler <liliana.prikler@gmail.com>
|
|
|
|
|
|
|
| |
* gnu/packages/game-development.scm (python-pygame-sdl2, python-renpy):
Redownload sources from upstream and use the provided hashes.
Fixes: Broken hashes for Ren'py <https://bugs.gnu.org/68644#20>
|
|
|
|
| |
* gnu/packages/game-development.scm (python-renpy): Update to 8.2.0.
|
|
|
|
|
| |
* gnu/packages/game-development.scm (python-pygame-sdl2): Update to
2.1.0+renpy8.2.0.
|
|
|
|
|
|
|
| |
* gnu/packages/game-development.scm (dds): Update to 2.9.0-1.d2bc4c2.
Change-Id: I3c6db4e81d70112f020f2d7a0f7db26069c7591f
Signed-off-by: Liliana Marie Prikler <liliana.prikler@gmail.com>
|
|
|
|
|
|
|
|
| |
* gnu/packages/game-development.scm (bbcsdl): Update to 1.39a.
[arguments]: Replace bundled "DejaVuSans-Oblique.ttf" with symlink in the
'install' phase.
Change-Id: I7b7c8ec8a8216812e1c7a1fab74695b14f4d3ca2
|
|
|
|
|
|
| |
* gnu/packages/game-development.scm (informlib): New variable.
Signed-off-by: Liliana Marie Prikler <liliana.prikler@gmail.com>
|
|
|
|
|
|
| |
* gnu/packages/game-development.scm (inform): New variable.
Signed-off-by: Liliana Marie Prikler <liliana.prikler@gmail.com>
|
|
|
|
|
|
| |
* gnu/packages/game-development.scm (python-renpy): Update to 8.1.3.
Change-Id: I5e265cdc0f83eda9ae19a3627fa8cd69ef103806
|
|
|
|
|
|
|
| |
* gnu/packages/game-development.scm (python-pygame-sdl2): Update to
2.1.0+renpy8.1.3.
Change-Id: Ide0baef4762b2c4174d10e07ec94427916ac41af
|
|
|
|
|
|
|
|
| |
* gnu/packages/game-development.scm (openmw): Update to 0.48.0.
* gnu/packages/graphics.scm (openmw-openscenegraph): Update to commit 68c5c5.
Change-Id: I5e1ae0d59ead8de7976714cb82e8d514c308f19a
Signed-off-by: Ludovic Courtès <ludo@gnu.org>
|
|
|
|
|
|
|
| |
* gnu/packages/game-development.scm (godot): Update to 4.1.3.
Change-Id: Ia8844da04b568e32e9138b222ddfdca7868b010f
Signed-off-by: Christopher Baines <mail@cbaines.net>
|
|
|
|
|
|
| |
* gnu/packages/game-development.scm (godot): Update to 4.1.2.
Change-Id: I358305245305c2cf31e40ce1d33f28c97c224b52
|
|
|
|
| |
* gnu/packages/game-development.scm (openvr): Update to 1.26.7.
|
|
|
|
|
|
|
| |
* gnu/packages/game-development.scm (python-pyxel): Update to 1.4.3-2.be75b72.
[version]: Use git-version even though it is a release.
[source]<git-reference>: Use commit.
<snippet>: Adjust accordingly.
|
|
|
|
|
|
| |
* gnu/packages/game-development.scm (scummc): New variable.
Signed-off-by: Liliana Marie Prikler <liliana.prikler@gmail.com>
|
|
|
|
|
|
|
|
| |
* gnu/packages/game-development.scm (godot)[source]: Do not preserve brotli.
[arguments]<#:scons-flags>: Add “builtin_brotli=no”.
[inputs]: Add brotli.
Signed-off-by: Liliana Marie Prikler <liliana.prikler@gmail.com>
|
|
|
|
|
|
|
|
|
|
|
| |
The current approach to fixing paths is flawed in that it affects too many
of them. See <https://issues.guix.gnu.org/issue/64925#4> for a detailed
report of the current defect.
gnu/packages/game-development.scm: (renpy)[drop-game-from-paths]: Only drop
game from paths that also have “gui7”.
Signed-off-by: Liliana Marie Prikler <liliana.prikler@gmail.com>
|
|
|
|
| |
* gnu/packages/game-development.scm (godot): Update to 4.1.1.
|