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-rw-r--r--gnu/packages/games.scm187
1 files changed, 104 insertions, 83 deletions
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
index 39669ba1c9..d01d3fc8d9 100644
--- a/gnu/packages/games.scm
+++ b/gnu/packages/games.scm
@@ -10420,89 +10420,110 @@ This package is part of the KDE games module.")
(license (list license:gpl2+ license:fdl1.2+))))
(define-public xmoto
- (package
- (name "xmoto")
- (version "0.5.11")
- (source
- (origin
- (method url-fetch)
- (uri (string-append
- "http://download.tuxfamily.org/xmoto/xmoto/" version "/"
- "xmoto-" version "-src.tar.gz"))
- (sha256
- (base32 "1ci6r8zd0l7z28cy92ddf9dmqbdqwinz2y1cny34c61b57wsd155"))
- (patches
- (search-patches
- "xmoto-remove-glext.patch" ;fixes licensing issue
- "xmoto-reproducible.patch"
- "xmoto-utf8.patch"))
- ;; Unbundle ODE.
- (modules '((guix build utils)))
- (snippet
- `(begin
- (delete-file-recursively "src/ode")
- #t))))
- (build-system gnu-build-system)
- (arguments
- ;; XXX: First flag prevents a build error with GCC7+. The second
- ;; flag works around missing text in game. Both are fixed
- ;; upstream. Remove once xmoto 0.5.12+ is released.
- `(#:make-flags '("CXXFLAGS=-fpermissive -D_GLIBCXX_USE_CXX11_ABI=0")
- #:phases
- (modify-phases %standard-phases
- (add-after 'install 'install-desktop-file
- (lambda* (#:key outputs #:allow-other-keys)
- (let* ((out (assoc-ref outputs "out"))
- (apps (string-append out "/share/applications"))
- (pixmaps (string-append out "/share/pixmaps")))
- (install-file "extra/xmoto.desktop" apps)
- (install-file "extra/xmoto.xpm" pixmaps)
- #t)))
- (add-after 'install-desktop-file 'install-fonts
- (lambda* (#:key outputs inputs #:allow-other-keys)
- (let ((font-dir (string-append (assoc-ref inputs "font-dejavu")
- "/share/fonts/truetype/"))
- (target-dir (string-append (assoc-ref outputs "out")
- "/share/xmoto/Textures/Fonts/")))
- (for-each (lambda (f)
- (let ((font (string-append font-dir f))
- (target (string-append target-dir f)))
- (delete-file target)
- (symlink font target)))
- '("DejaVuSans.ttf" "DejaVuSansMono.ttf"))
- #t)))
- (add-after 'install-fonts 'install-man-page
- (lambda* (#:key outputs #:allow-other-keys)
- (install-file "xmoto.6"
- (string-append (assoc-ref outputs "out")
- "/share/man/man6"))
- #t)))))
- (native-inputs
- `(("gettext" ,gettext-minimal)))
- (inputs
- `(("curl" ,curl)
- ("font-dejavu" ,font-dejavu)
- ("glu" ,glu)
- ("libjpeg" ,libjpeg-turbo)
- ("libpng" ,libpng)
- ("libxdg-basedir" ,libxdg-basedir)
- ("libxml2" ,libxml2)
- ("lua" ,lua-5.2)
- ("ode" ,ode)
- ("sdl" ,(sdl-union (list sdl sdl-mixer sdl-net sdl-ttf)))
- ("sqlite" ,sqlite)
- ("zlib" ,zlib)))
- (home-page "https://xmoto.tuxfamily.org/")
- (synopsis "2D motocross platform game")
- (description "X-Moto is a challenging 2D motocross platform game, where
-physics play an all important role in the gameplay. You need to control your
-bike to its limit, if you want to have a chance finishing the more difficult
-challenges.")
- (license (list license:gpl2+ ;whole project
- license:bsd-4 ;src/bzip
- license:bsd-3 ;src/md5sum
- license:lgpl2.1+ ;src/iqsort.h
- license:expat))))
+ ;; The commit below includes a fix to a build error.
+ (let ((commit "f7ca787d02bd876c6eb989a28b180a05220621ee")
+ (revision "0"))
+ (package
+ (name "xmoto")
+ (version (git-version "0.6.0" revision commit))
+ (source
+ (origin
+ (method git-fetch)
+ (uri (git-reference
+ (url "https://github.com/xmoto/xmoto.git")
+ (commit commit)))
+ (file-name (git-file-name name version))
+ (sha256
+ (base32 "1kiwqni58vjdqfb289d1dqcb758hdl2k970dawxq5vdaqrbnsxv4"))
+ (modules '((guix build utils)
+ (ice-9 ftw)
+ (srfi srfi-1)))
+ ;; XXX: Remove some bundled libraries. Guix provides
+ ;; Chipmunk, but it appears to be incompatible with the
+ ;; (older) one bundled. Likewise, Guix provides ODE, but
+ ;; using it induces rendering issues. Eventually, libccd is
+ ;; required to compile built-in ODE.
+ (snippet
+ `(begin
+ (let ((keep '("chipmunk" "glad" "libccd" "md5sum" "ode")))
+ (with-directory-excursion "vendor"
+ (for-each delete-file-recursively
+ (lset-difference string=?
+ (scandir ".")
+ (cons* "." ".." keep))))
+ (substitute* "src/CMakeLists.txt"
+ (("add_subdirectory\\(.*?/vendor/(.+?)\".*" line library)
+ (if (member library keep) line ""))))
+ #t))))
+ (build-system cmake-build-system)
+ (arguments
+ `(#:tests? #f ;no test
+ #:phases
+ (modify-phases %standard-phases
+ ;; Install phase ignores this man page. Install it early,
+ ;; because the process moves to another directory shortly
+ ;; after.
+ (add-after 'unpack 'install-man-page
+ (lambda* (#:key outputs #:allow-other-keys)
+ (install-file "xmoto.6"
+ (string-append (assoc-ref outputs "out")
+ "/share/man/man6"))
+ #t))
+ (add-after 'unpack 'fix-hard-coded-directory
+ (lambda* (#:key outputs #:allow-other-keys)
+ (substitute* "src/common/VFileIO.cpp"
+ (("/usr/share")
+ (string-append (assoc-ref outputs "out") "/share")))
+ #t))
+ (add-before 'build 'set-SDL
+ ;; Set correct environment for SDL.
+ (lambda* (#:key inputs #:allow-other-keys)
+ (setenv "CPATH"
+ (string-append
+ (assoc-ref inputs "sdl") "/include/SDL:"
+ (or (getenv "CPATH") "")))
+ #t))
+ (add-after 'install 'unbundle-fonts
+ ;; Unbundle DejaVuSans TTF files.
+ (lambda* (#:key outputs inputs #:allow-other-keys)
+ (let ((font-dir (string-append (assoc-ref inputs "font-dejavu")
+ "/share/fonts/truetype/"))
+ (target-dir (string-append (assoc-ref outputs "out")
+ "/share/xmoto/Textures/Fonts/")))
+ (for-each (lambda (f)
+ (let ((font (string-append font-dir f))
+ (target (string-append target-dir f)))
+ (delete-file target)
+ (symlink font target)))
+ '("DejaVuSans.ttf" "DejaVuSansMono.ttf"))
+ #t))))))
+ (native-inputs
+ `(("gettext" ,gettext-minimal)
+ ("pkg-config" ,pkg-config)))
+ (inputs
+ `(("bzip2" ,bzip2)
+ ("curl" ,curl)
+ ("font-dejavu" ,font-dejavu)
+ ("glu" ,glu)
+ ("libjpeg" ,libjpeg-turbo)
+ ("libpng" ,libpng)
+ ("libxdg-basedir" ,libxdg-basedir)
+ ("libxml2" ,libxml2)
+ ("lua" ,lua-5.1)
+ ("sdl" ,(sdl-union (list sdl sdl-mixer sdl-net sdl-ttf)))
+ ("sqlite" ,sqlite)
+ ("zlib" ,zlib)))
+ (home-page "https://xmoto.tuxfamily.org/")
+ (synopsis "2D motocross platform game")
+ (description
+ "X-Moto is a challenging 2D motocross platform game, where
+physics play an all important role in the gameplay. You need to
+control your bike to its limit, if you want to have a chance finishing
+the more difficult challenges.")
+ (license (list license:gpl2+ ;whole project
+ license:bsd-3 ;vendor/md5sum
+ license:lgpl2.1+
+ license:expat)))))
(define-public eboard
(package