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-rw-r--r--gnu-system.am1
-rw-r--r--gnu/packages/games.scm11
-rw-r--r--gnu/packages/patches/minetest-subgame-env-var.patch92
3 files changed, 4 insertions, 100 deletions
diff --git a/gnu-system.am b/gnu-system.am
index dc881bb31d..2baf935779 100644
--- a/gnu-system.am
+++ b/gnu-system.am
@@ -415,7 +415,6 @@ dist_patch_DATA = \
gnu/packages/patches/mc-fix-ncurses-build.patch \
gnu/packages/patches/mcron-install.patch \
gnu/packages/patches/mhash-keygen-test-segfault.patch \
- gnu/packages/patches/minetest-subgame-env-var.patch \
gnu/packages/patches/mit-krb5-init-fix.patch \
gnu/packages/patches/mpc123-initialize-ao.patch \
gnu/packages/patches/module-init-tools-moduledir.patch \
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
index 066e0e6c46..82cdbc55c4 100644
--- a/gnu/packages/games.scm
+++ b/gnu/packages/games.scm
@@ -638,7 +638,7 @@ for common mesh file formats, and collision detection.")
(define minetest-data
(package
(name "minetest-data")
- (version "0.4.10")
+ (version "0.4.11")
(source (origin
(method url-fetch)
(uri (string-append
@@ -646,7 +646,7 @@ for common mesh file formats, and collision detection.")
version ".tar.gz"))
(sha256
(base32
- "09mr71kl7mf4ihszqz1vnwk814p7fvqknad150iic2340a7qzf0i"))))
+ "0hzb27srv6f2j84dpxx2p0p0aaq9vdp5jvbrfpklb5q5ssdjxvc6"))))
(build-system trivial-build-system)
(native-inputs
`(("source" ,source)
@@ -678,7 +678,7 @@ for common mesh file formats, and collision detection.")
(define-public minetest
(package
(name "minetest")
- (version "0.4.10")
+ (version "0.4.11")
(source (origin
(method url-fetch)
(uri (string-append
@@ -686,10 +686,7 @@ for common mesh file formats, and collision detection.")
version ".tar.gz"))
(sha256
(base32
- "1xxv0g83iqszjgwnbdcbsprqg76cb6jnbsh5qhm7lcwx4wy2y2k2"))
- ;; This patch will be included in future upstream releases.
- ;; See: https://github.com/minetest/minetest/commit/fd5eaae2babb322f8a3e2acab55a12e218814c8e
- (patches (list (search-patch "minetest-subgame-env-var.patch")))))
+ "0h223svzkvp63b77nqfxy7k8whw4543gahs3kxd3x4myi5ax5z5f"))))
(build-system cmake-build-system)
(arguments
'(#:modules ((guix build utils)
diff --git a/gnu/packages/patches/minetest-subgame-env-var.patch b/gnu/packages/patches/minetest-subgame-env-var.patch
deleted file mode 100644
index de782284c9..0000000000
--- a/gnu/packages/patches/minetest-subgame-env-var.patch
+++ /dev/null
@@ -1,92 +0,0 @@
-From fd5eaae2babb322f8a3e2acab55a12e218814c8e Mon Sep 17 00:00:00 2001
-From: David Thompson <dthompson2@worcester.edu>
-Date: Sat, 6 Sep 2014 13:21:46 -0400
-Subject: [PATCH] Search for subgames using $MINETEST_SUBGAME_PATH.
-
----
- doc/minetest.6 | 6 ++++++
- src/subgame.cpp | 30 ++++++++++++++++++++++++++++++
- 2 files changed, 36 insertions(+)
-
-diff --git a/doc/minetest.6 b/doc/minetest.6
-index d94c12c..ff54520 100644
---- a/doc/minetest.6
-+++ b/doc/minetest.6
-@@ -83,6 +83,12 @@ Set world path
- Migrate from current map backend to another. Possible values are sqlite3
- and leveldb. Only works when using --server.
-
-+.SH ENVIRONMENT VARIABLES
-+
-+.TP
-+MINETEST_SUBGAME_PATH
-+Colon delimited list of directories to search for subgames.
-+
- .SH BUGS
- Please report all bugs to Perttu Ahola <celeron55@gmail.com>.
-
-diff --git a/src/subgame.cpp b/src/subgame.cpp
-index f2465c9..e86655b 100644
---- a/src/subgame.cpp
-+++ b/src/subgame.cpp
-@@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
- #include "filesys.h"
- #include "settings.h"
- #include "log.h"
-+#include "strfnd.h"
- #ifndef SERVER
- #include "tile.h" // getImagePath
- #endif
-@@ -59,6 +60,17 @@ struct GameFindPath
- {}
- };
-
-+Strfnd getSubgamePathEnv() {
-+ std::string sp;
-+ char *subgame_path = getenv("MINETEST_SUBGAME_PATH");
-+
-+ if(subgame_path) {
-+ sp = std::string(subgame_path);
-+ }
-+
-+ return Strfnd(sp);
-+}
-+
- SubgameSpec findSubgame(const std::string &id)
- {
- if(id == "")
-@@ -66,6 +78,17 @@ SubgameSpec findSubgame(const std::string &id)
- std::string share = porting::path_share;
- std::string user = porting::path_user;
- std::vector<GameFindPath> find_paths;
-+
-+ Strfnd search_paths = getSubgamePathEnv();
-+
-+ while(!search_paths.atend()) {
-+ std::string path = search_paths.next(":");
-+ find_paths.push_back(GameFindPath(
-+ path + DIR_DELIM + id, false));
-+ find_paths.push_back(GameFindPath(
-+ path + DIR_DELIM + id + "_game", false));
-+ }
-+
- find_paths.push_back(GameFindPath(
- user + DIR_DELIM + "games" + DIR_DELIM + id + "_game", true));
- find_paths.push_back(GameFindPath(
-@@ -129,6 +152,13 @@ std::set<std::string> getAvailableGameIds()
- std::set<std::string> gamespaths;
- gamespaths.insert(porting::path_share + DIR_DELIM + "games");
- gamespaths.insert(porting::path_user + DIR_DELIM + "games");
-+
-+ Strfnd search_paths = getSubgamePathEnv();
-+
-+ while(!search_paths.atend()) {
-+ gamespaths.insert(search_paths.next(":"));
-+ }
-+
- for(std::set<std::string>::const_iterator i = gamespaths.begin();
- i != gamespaths.end(); i++){
- std::vector<fs::DirListNode> dirlist = fs::GetDirListing(*i);
---
-2.1.1
-