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author | Paul A. Patience <paul@apatience.com> | 2023-12-30 06:28:09 +0000 |
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committer | Guillaume Le Vaillant <glv@posteo.net> | 2024-01-04 15:11:47 +0100 |
commit | 24f0d7eee52dc22bd629733c862d90a85795658c (patch) | |
tree | a01f39a16a5ba869afe71b9a954407079fb62203 /gnu | |
parent | 6b8009510691b901ea292a89512c9f950f1509bd (diff) | |
download | guix-24f0d7eee52dc22bd629733c862d90a85795658c.tar guix-24f0d7eee52dc22bd629733c862d90a85795658c.tar.gz |
gnu: Add cl-3d-math.
* gnu/packages/lisp-xyz.scm (sbcl-3d-math, cl-3d-math, ecl-3d-math): New
variables.
Change-Id: Iaa5c63d7fb535b37c11528f5d7802ea62ebd0894
Signed-off-by: Guillaume Le Vaillant <glv@posteo.net>
Diffstat (limited to 'gnu')
-rw-r--r-- | gnu/packages/lisp-xyz.scm | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/gnu/packages/lisp-xyz.scm b/gnu/packages/lisp-xyz.scm index d83df31764..0f4516cca0 100644 --- a/gnu/packages/lisp-xyz.scm +++ b/gnu/packages/lisp-xyz.scm @@ -20603,6 +20603,43 @@ implement low-level numerical data types and functionality.") (define-public ecl-type-templates (sbcl-package->ecl-package sbcl-type-templates)) +(define-public sbcl-3d-math + (let ((commit "3831b1706d225def95a7301ef48b393b563f0114") + (revision "0")) + (package + (name "sbcl-3d-math") + (version (git-version "1.0.0" revision commit)) + (source + (origin + (method git-fetch) + (uri (git-reference + (url "https://github.com/Shinmera/3d-math") + (commit commit))) + (file-name (git-file-name "cl-3d-math" version)) + (sha256 + (base32 "052vzx5j7bag9dxvl0j0wrm244js1djldyn31rwxgkq7965rmi5r")))) + (build-system asdf-build-system/sbcl) + (native-inputs + (list sbcl-parachute)) + (inputs + (list sbcl-documentation-utils + sbcl-type-templates)) + (home-page "https://shinmera.github.io/3d-math/") + (synopsis "Linear algebra for 2D and 3D computations") + (description + "The @code{3d-math} library implements types, operators, and algorithms +commonly used in math for 2D and 3D graphics. It supersedes and combines the +prior libraries @code{3d-vectors}, @code{3d-matrices}, @code{3d-quaternions}, +and @code{3d-transforms}. The new API is largely but not entirely backwards +compatible, and adds new functionality.") + (license license:zlib)))) + +(define-public cl-3d-math + (sbcl-package->cl-source-package sbcl-3d-math)) + +(define-public ecl-3d-math + (sbcl-package->ecl-package sbcl-3d-math)) + (define-public sbcl-glsl-toolkit (let ((commit "4c4889e75c635772c4df70b11d6f14e7a596da43") (revision "2")) |