aboutsummaryrefslogtreecommitdiff
path: root/gnu/packages/patches
diff options
context:
space:
mode:
authorMaxim Cournoyer <maxim.cournoyer@gmail.com>2022-03-21 14:19:29 -0400
committerMaxim Cournoyer <maxim.cournoyer@gmail.com>2022-03-21 15:30:55 -0400
commitad85ca09777052426e801788032beb7592f0f21a (patch)
treee65705a209fef5a940ea8e496d0af21fe25dab68 /gnu/packages/patches
parent7f981c53df790bf1b5a33da77c0b926f64732576 (diff)
downloadguix-ad85ca09777052426e801788032beb7592f0f21a.tar
guix-ad85ca09777052426e801788032beb7592f0f21a.tar.gz
gnu: openboardview: Unbundle imgui.
* gnu/packages/patches/openboardview-use-system-imgui.patch: New file. * gnu/local.mk (dist_patch_DATA): Register it. * gnu/packages/electronics.scm (openboardview)[source]: Delete "imgui" subdirectory from snippet and apply patch. [inputs]{imgui}: New input.
Diffstat (limited to 'gnu/packages/patches')
-rw-r--r--gnu/packages/patches/openboardview-use-system-imgui.patch170
1 files changed, 170 insertions, 0 deletions
diff --git a/gnu/packages/patches/openboardview-use-system-imgui.patch b/gnu/packages/patches/openboardview-use-system-imgui.patch
new file mode 100644
index 0000000000..7345f1fe99
--- /dev/null
+++ b/gnu/packages/patches/openboardview-use-system-imgui.patch
@@ -0,0 +1,170 @@
+Patch submitted upstream: https://github.com/OpenBoardView/OpenBoardView/pull/233
+
+diff --git a/CMakeModules/FindImGui.cmake b/CMakeModules/FindImGui.cmake
+new file mode 100644
+index 0000000..4d1fa42
+--- /dev/null
++++ b/CMakeModules/FindImGui.cmake
+@@ -0,0 +1,36 @@
++# Copyright (C) 2018, 2022 Maxim Cournoyer
++# Redistribution and use of this file is allowed according to the terms of the MIT license.
++# For details see the LICENSE file distributed with OpenBoardView.
++# Note:
++# Searching headers and libraries is very simple and is NOT as powerful as scripts
++# distributed with CMake, because LuaDist defines directories to search for.
++# Everyone is encouraged to contact the author with improvements. Maybe this file
++# becomes part of CMake distribution sometimes.
++
++# - Find ImGui
++# Find the native imgui headers and libraries.
++#
++# IMGUI_INCLUDE_DIRS - where to find imgui/imgui.h, etc.
++# IMGUI_LIBRARIES - List of libraries when using imgui.
++# IMGUI_FOUND - True if imgui is found.
++
++# Look for the header file.
++FIND_PATH(IMGUI_INCLUDE_DIR NAMES imgui.h PATH_SUFFIXES imgui)
++
++# Look for the library.
++FIND_LIBRARY(IMGUI_LIBRARY NAMES ImGui imgui)
++
++# Handle the QUIETLY and REQUIRED arguments and set IMGUI_FOUND to TRUE if all listed variables are TRUE.
++INCLUDE(FindPackageHandleStandardArgs)
++FIND_PACKAGE_HANDLE_STANDARD_ARGS(ImGui DEFAULT_MSG IMGUI_LIBRARY IMGUI_INCLUDE_DIR)
++
++# Copy the results to the output variables.
++IF(IMGUI_FOUND)
++ SET(IMGUI_LIBRARIES ${IMGUI_LIBRARY})
++ SET(IMGUI_INCLUDE_DIRS ${IMGUI_INCLUDE_DIR})
++ELSE()
++ SET(IMGUI_LIBRARIES)
++ SET(IMGUI_INCLUDE_DIRS)
++ENDIF()
++
++MARK_AS_ADVANCED(IMGUI_INCLUDE_DIRS IMGUI_LIBRARIES)
+diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
+index 301f933..24bf263 100644
+--- a/src/CMakeLists.txt
++++ b/src/CMakeLists.txt
+@@ -76,28 +76,30 @@ endif()
+ # note: in the future there may be integrated CMake support into imgui
+ # see: https://github.com/ocornut/imgui/pull/1713
+ # for now do it manually, after glad and SDL2 because we use the includes for the sdl_opengl examples
+-execute_process(
++find_package(ImGui) # search ImGui from system
++if(NOT IMGUI_FOUND) # else fallback to bundled copy
++ execute_process(
+ COMMAND git submodule update --init src/imgui
+- WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}
+-)
+-add_definitions("-DImDrawIdx=unsigned int") # short is not enough for us
+-add_definitions("-DIMGUI_IMPL_OPENGL_LOADER_GLAD") # We use glad
+-# Configure GL3 renderer to be GLES2 compatible if GLES2 is enabled
+-if(ENABLE_GLES2)
+- add_definitions("-DIMGUI_IMPL_OPENGL_ES2")
+-endif()
+-
+-# workaround for OpenGL include for OpenGL2, need to be glad rather than gl itself
+-file(READ "${CMAKE_CURRENT_SOURCE_DIR}/imgui/backends/imgui_impl_opengl2.cpp" input)
+-string(REPLACE "OpenGL/gl.h" "glad/glad.h" input "${input}")
+-string(REPLACE "GL/gl.h" "glad/glad.h" input "${input}")
+-file(WRITE "${CMAKE_CURRENT_SOURCE_DIR}/imgui/backends/imgui_impl_opengl2.cpp" "${input}")
+-
+-include_directories(${CMAKE_CURRENT_SOURCE_DIR}/imgui
+- ${GLAD_INCLUDE_DIRS}
+-)
+-
+-set(SOURCES
++ WORKING_DIRECTORY ${PROJECT_SOURCE_DIR})
++ add_definitions("-DImDrawIdx=unsigned int") # short is not enough for us
++ add_definitions("-DIMGUI_IMPL_OPENGL_LOADER_GLAD") # We use glad
++ # Configure GL3 renderer to be GLES2 compatible if GLES2 is enabled
++ if(ENABLE_GLES2)
++ add_definitions("-DIMGUI_IMPL_OPENGL_ES2")
++ endif()
++
++ # workaround for OpenGL include for OpenGL2, need to be glad rather than gl itself
++ file(READ "${CMAKE_CURRENT_SOURCE_DIR}/imgui/backends/imgui_impl_opengl2.cpp" input)
++ string(REPLACE "OpenGL/gl.h" "glad/glad.h" input "${input}")
++ string(REPLACE "GL/gl.h" "glad/glad.h" input "${input}")
++ file(WRITE "${CMAKE_CURRENT_SOURCE_DIR}/imgui/backends/imgui_impl_opengl2.cpp" "${input}")
++
++ set(IMGUI_INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/imgui
++ ${CMAKE_CURRENT_SOURCE_DIR}/imgui/examples)
++
++ set(IMGUI_LIBRARIES imgui)
++
++ set(SOURCES
+ imgui/imgui.cpp
+ imgui/imgui_draw.cpp
+ imgui/imgui_tables.cpp
+@@ -106,33 +108,35 @@ set(SOURCES
+ imgui/backends/imgui_impl_sdl.cpp)
+
+
+-if(ENABLE_GL1)
++ if(ENABLE_GL1)
+ LIST(APPEND SOURCES
+- imgui/backends/imgui_impl_opengl2.cpp
+- )
+-endif()
+-if(ENABLE_GL3)
++ imgui/backends/imgui_impl_opengl2.cpp
++ )
++ endif()
++ if(ENABLE_GL3)
+ LIST(APPEND SOURCES
+- imgui/backends/imgui_impl_opengl3.cpp
+- )
+-endif()
++ imgui/backends/imgui_impl_opengl3.cpp
++ )
++ endif()
+
+-add_library(imgui STATIC ${SOURCES})
+-target_link_libraries(imgui
++ add_library(imgui STATIC ${SOURCES})
++ target_link_libraries(imgui
+ ${GLAD_LIBRARIES}
+-)
+-if(MINGW)
+-target_link_libraries(imgui
+- SDL2::SDL2-static
+-)
+-else()
+-target_link_libraries(imgui
+- SDL2::SDL2
+-)
++ )
++ if(MINGW)
++ target_link_libraries(imgui
++ SDL2::SDL2-static
++ )
++ else()
++ target_link_libraries(imgui
++ SDL2::SDL2
++ )
++ endif()
+ endif()
+
+-set(IMGUI_INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/imgui ${CMAKE_CURRENT_SOURCE_DIR}/imgui/examples)
+-
++include_directories(
++ ${IMGUI_INCLUDE_DIRS}
++ ${GLAD_INCLUDE_DIRS})
+
+ #install(TARGETS imgui DESTINATION ${INSTALL_ARCHIVE_DIR}) # No need to install a static lib
+
+diff --git a/src/openboardview/CMakeLists.txt b/src/openboardview/CMakeLists.txt
+index d049ef9..bb56f70 100644
+--- a/src/openboardview/CMakeLists.txt
++++ b/src/openboardview/CMakeLists.txt
+@@ -129,7 +129,7 @@ elseif(APPLE)
+ endif()
+
+ target_link_libraries(${PROJECT_NAME_LOWER}
+- imgui
++ ${IMGUI_LIBRARIES}
+ SQLite::SQLite3
+ ${GLAD_LIBRARIES}
+ ${COCOA_LIBRARY}