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authorChristopher Baines <mail@cbaines.net>2021-02-03 09:14:43 +0000
committerChristopher Baines <mail@cbaines.net>2021-02-03 09:57:35 +0000
commite740cc614096e768813280c718f9e96343ba41b3 (patch)
tree25ade70a5d408be80f62f19c6511172aab7dcce5 /gnu/packages/games.scm
parent1b9186828867e77af1f2ee6741063424f8256398 (diff)
parent63cf277bfacf282d2b19f00553745b2a9370eca0 (diff)
downloadguix-e740cc614096e768813280c718f9e96343ba41b3.tar
guix-e740cc614096e768813280c718f9e96343ba41b3.tar.gz
Merge branch 'master' into core-updates
Diffstat (limited to 'gnu/packages/games.scm')
-rw-r--r--gnu/packages/games.scm280
1 files changed, 200 insertions, 80 deletions
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
index c4048c6edc..0404a34f0a 100644
--- a/gnu/packages/games.scm
+++ b/gnu/packages/games.scm
@@ -2,7 +2,7 @@
;;; Copyright © 2013 John Darrington <jmd@gnu.org>
;;; Copyright © 2013 Nikita Karetnikov <nikita@karetnikov.org>
;;; Copyright © 2014, 2016 David Thompson <dthompson2@worcester.edu>
-;;; Copyright © 2014, 2015, 2016, 2017, 2018, 2019, 2020 Eric Bavier <bavier@posteo.net>
+;;; Copyright © 2014, 2015, 2016, 2017, 2018, 2019, 2020, 2021 Eric Bavier <bavier@posteo.net>
;;; Copyright © 2014 Cyrill Schenkel <cyrill.schenkel@gmail.com>
;;; Copyright © 2014 Sylvain Beucler <beuc@beuc.net>
;;; Copyright © 2014, 2015, 2018, 2019 Ludovic Courtès <ludo@gnu.org>
@@ -30,7 +30,7 @@
;;; Copyright © 2017, 2019, 2020 Marius Bakke <mbakke@fastmail.com>
;;; Copyright © 2017, 2018 Rutger Helling <rhelling@mykolab.com>
;;; Copyright © 2017 Roel Janssen <roel@gnu.org>
-;;; Copyright © 2017, 2018, 2019, 2020 Nicolas Goaziou <mail@nicolasgoaziou.fr>
+;;; Copyright © 2017, 2018, 2019, 2020, 2021 Nicolas Goaziou <mail@nicolasgoaziou.fr>
;;; Copyright © 2018 okapi <okapi@firemail.cc>
;;; Copyright © 2018 Tim Gesthuizen <tim.gesthuizen@yahoo.de>
;;; Copyright © 2018 Madalin Ionel-Patrascu <madalinionel.patrascu@mdc-berlin.de>
@@ -1360,7 +1360,7 @@ does not include game data.")
(package
(inherit julius)
(name "augustus")
- (version "1.4.1a")
+ (version "2.0.1")
(source
(origin
(method git-fetch)
@@ -1369,7 +1369,7 @@ does not include game data.")
(commit (string-append "v" version))))
(file-name (git-file-name name version))
(sha256
- (base32 "1xqv8j8jh3f13fjhyf7hk1anrn799cwwsvsd75kpl9n5yh5s1j5y"))
+ (base32 "0czazw8mc3fbvdazs2nzvgxd1dpzjc8z5fwiv89vv4nd7laz3jkj"))
;; Remove unused bundled libraries.
(modules '((guix build utils)))
(snippet
@@ -2237,6 +2237,100 @@ and defeat them with your bubbles!")
;; GPL2+ is for code, CC0 is for art.
(license (list license:gpl2+ license:cc0))))
+(define-public solarus
+ (package
+ (name "solarus")
+ ;; XXX: When updating this package, please also update hash in
+ ;; `solarus-quest-editor' below.
+ (version "1.6.4")
+ (source
+ (origin
+ (method git-fetch)
+ (uri (git-reference
+ (url "https://gitlab.com/solarus-games/solarus")
+ (commit (string-append "v" version))))
+ (file-name (git-file-name name version))
+ (sha256
+ (base32 "1n6l91yyqjx0pz4w1lp3yybpq0fs2yjswfcm8c1wjfkxwiznbdxi"))))
+ (build-system cmake-build-system)
+ (arguments
+ `(#:phases
+ (modify-phases %standard-phases
+ (add-after 'unpack 'disable-failing-tests
+ ;; The following tests fail reporting a missing "/dev/dri"
+ ;; file.
+ (lambda _
+ (substitute* "tests/cmake/AddTestMaps.cmake"
+ ((".*1200_create_shader_from_source.*" all)
+ (string-append "#" all))
+ ((".*1210_shader_scaling_factor.*" all)
+ (string-append "#" all)))
+ #t))
+ (add-before 'check 'set-home
+ ;; Tests fail without setting the following environment
+ ;; variables.
+ (lambda _
+ (setenv "HOME" (getcwd))
+ (setenv "XDG_RUNTIME_DIR" (getcwd))
+ #t)))))
+ (native-inputs
+ `(("pkg-config" ,pkg-config)
+ ("qttools" ,qttools)))
+ (inputs
+ `(("glm" ,glm)
+ ("libmodplug" ,libmodplug)
+ ("libogg" ,libogg)
+ ("libvorbis" ,libvorbis)
+ ("luajit" ,luajit)
+ ("openal" ,openal)
+ ("physfs" ,physfs)
+ ("qtbase" ,qtbase)
+ ("sdl2" ,(sdl-union (list sdl2 sdl2-image sdl2-ttf)))))
+ (home-page "https://www.solarus-games.org/")
+ (synopsis "Lightweight game engine for Action-RPGs")
+ (description
+ "Solarus is a 2D game engine written in C++, that can run games
+scripted in Lua. It has been designed with 16-bit classic Action-RPGs
+in mind.")
+ ;; The source code is licensed under the terms of GPL-3.0.
+ ;; Resources are licensed under the terms of CC-BY-SA-3.0 and
+ ;; CC-BY-SA 4.0.
+ (license (list license:gpl3 license:cc-by-sa3.0 license:cc-by-sa4.0))))
+
+(define-public solarus-quest-editor
+ (package
+ (inherit solarus)
+ (name "solarus-quest-editor")
+ (version (package-version solarus))
+ (source
+ (origin
+ (method git-fetch)
+ (uri (git-reference
+ (url "https://gitlab.com/solarus-games/solarus-quest-editor")
+ (commit (string-append "v" version))))
+ (file-name (git-file-name name version))
+ (sha256
+ (base32 "1qbc2j9kalk7xqk9j27s7wnm5zawiyjs47xqkqphw683idmzmjzn"))))
+ (arguments
+ `(#:tests? #false ;no test
+ #:phases
+ (modify-phases %standard-phases
+ (add-after 'unpack 'fix-qt-build
+ ;; XXX: Fix build with Qt 5.15. It has been applied upstream as
+ ;; 81d5c7f1 and can be removed at next upgrade.
+ (lambda _
+ (substitute* "src/entities/jumper.cpp"
+ (("#include <QPainter>" all)
+ (string-append all "\n" "#include <QPainterPath>\n")))
+ #t)))))
+ (inputs
+ `(("solarus" ,solarus)
+ ,@(package-inputs solarus)))
+ (synopsis "Create and modify quests for the Solarus engine")
+ (description
+ "Solarus Quest Editor is a graphical user interface to create and
+modify quests for the Solarus engine.")))
+
(define-public superstarfighter
(package
(name "superstarfighter")
@@ -2365,6 +2459,93 @@ available, as well as a single-player mode with AI-controlled ships.")
"$(call ZIP) -X"))
#t))))
+(define-public trigger-rally
+ (package
+ (name "trigger-rally")
+ (version "0.6.6.1")
+ (source
+ (origin
+ (method url-fetch)
+ (uri (string-append "mirror://sourceforge/trigger-rally/"
+ "trigger-" version "/"
+ "trigger-rally-" version ".tar.gz"))
+ (sha256
+ (base32
+ "016bc2hczqscfmngacim870hjcsmwl8r3aq8x03vpf22s49nw23z"))))
+ (build-system gnu-build-system)
+ (inputs
+ `(("freealut" ,freealut)
+ ("glew" ,glew)
+ ("glu" ,glu)
+ ("mesa" ,mesa)
+ ("openal" ,openal)
+ ("physfs" ,physfs)
+ ("sdl" ,(sdl-union (list sdl2 sdl2-image)))
+ ("tinyxml2" ,tinyxml2)))
+ (arguments
+ `(#:make-flags (list (string-append "prefix=" %output)
+ "bindir=$(prefix)/bin"
+ "datadir=$(datarootdir)"
+ "OPTIMS=-Ofast")
+ #:tests? #f ; No tests present
+ #:phases
+ (modify-phases %standard-phases
+ (delete 'configure)
+ (add-before 'build 'cd-src
+ (lambda _ (chdir "src")))
+ (add-before 'build 'remove-timestamps
+ (lambda _
+ (substitute* (list "Trigger/menu.cpp"
+ "PEngine/app.cpp")
+ ((".*__DATE__.*") ""))))
+ (add-before 'build 'make-verbose
+ (lambda _
+ (substitute* "GNUmakefile"
+ (("@\\$\\(CXX\\)") "$(CXX)"))))
+ (add-after 'build 'set-data-path
+ (lambda* (#:key outputs #:allow-other-keys)
+ (let ((out (assoc-ref outputs "out")))
+ (substitute* "../bin/trigger-rally.config.defs"
+ (("<data path=\"C:[^\"]*\"")
+ (string-append "<data path=\"" out "/share/trigger-rally\""))))))
+ (add-after 'install 'create-desktop-entry
+ (lambda* (#:key outputs #:allow-other-keys)
+ (let* ((out (assoc-ref outputs "out"))
+ (apps (string-append out "/share/applications")))
+ (mkdir-p apps)
+ (with-output-to-file
+ (string-append apps "/trigger-rally.desktop")
+ (lambda ()
+ (format #t ; Borrowed from Debian package
+ "[Desktop Entry]~@
+ Name=Trigger Rally~@
+ Icon=trigger-rally~@
+ Comment=3D rally racing car game~@
+ Comment[de]=3D Rally-Autorennen~@
+ Comment[fr_FR]=un jeu de rally en 3D~@
+ Comment[ro_RO]=Un joc în 3D cu curse de raliu~@
+ Exec=~a/bin/trigger-rally~@
+ Terminal=false~@
+ StartupNotify=false~@
+ Type=Application~@
+ TryExec=~:*~a/bin/trigger-rally~@
+ Categories=Game;ArcadeGame;~@
+ Keywords=racing;tracks;~@
+ Keywords[de]=Rennstrecke;~%"
+ out)))))))))
+ (home-page "http://trigger-rally.sourceforge.net")
+ (synopsis "Fast-paced single-player racing game")
+ (description "Trigger-rally is a 3D rally simulation with great physics
+for drifting on over 200 maps. Different terrain materials like dirt,
+asphalt, sand, ice, etc. and various weather, light, and fog conditions give
+this rally simulation the edge over many other games. You need to make it
+through the maps in often tight time limits and can further improve by beating
+the recorded high scores. All attached single races must be finished in time
+in order to win an event, unlocking additional events and cars. Most maps are
+equipped with spoken co-driver notes and co-driver icons.")
+ (license (list license:cc0 ;textures and audio in data.zip
+ license:gpl2+))))
+
(define-public ufo2map
(package
(name "ufo2map")
@@ -5911,11 +6092,13 @@ small robot living in the nano world, repair its maker.")
(method git-fetch)
(uri (git-reference
(url "https://github.com/teeworlds/teeworlds")
- (commit version)))
+ (commit version)
+ ;; There are two submodules in datasrc/{languages,maps}
+ (recursive? #t)))
(file-name (git-file-name name version))
(sha256
(base32
- "169dl83q08zl4h813az8hjs4rs3dms9yjn6bnsld4fjcj0imvvc6"))
+ "1l19ksmimg6b8zzjy0skyhh7z11ql7n5gvilkv7ay5x2b9ndbqwz"))
(modules '((guix build utils)
(ice-9 ftw)
(ice-9 regex)
@@ -5928,15 +6111,12 @@ small robot living in the nano world, repair its maker.")
(remove (cut string-match "(^.)|(^md5$)" <>)
(scandir base-dir)))
#t))))
- (build-system gnu-build-system)
+ (build-system cmake-build-system)
(arguments
`(#:tests? #f ; no tests included
- #:modules ((guix build gnu-build-system)
- (guix build utils)
- (srfi srfi-26))
#:phases
(modify-phases %standard-phases
- (replace 'configure
+ (add-after 'unpack 'patch-paths
(lambda* (#:key outputs #:allow-other-keys)
;; Embed path to assets.
(substitute* "src/engine/shared/storage.cpp"
@@ -5945,51 +6125,7 @@ small robot living in the nano world, repair its maker.")
(assoc-ref outputs "out")
"/share/teeworlds/data"
"\"")))
-
- ;; Bam expects all files to have a recent time stamp.
- (for-each (cut utime <> 1 1)
- (find-files "."))
-
- ;; Do not use bundled libraries.
- (substitute* "bam.lua"
- (("local json = Compile.+$")
- "local json = nil
-settings.link.libs:Add(\"jsonparser\")")
- (("local png = Compile.+$")
- "local png = nil
-settings.link.libs:Add(\"pnglite\")")
- (("local wavpack = Compile.+$")
- "local wavpack = nil
-settings.link.libs:Add(\"wavpack\")")
- (("if config\\.zlib\\.value == 1")
- "if config.zlib.value"))
- (substitute* "src/engine/client/graphics_threaded.cpp"
- (("engine/external/pnglite/pnglite\\.h")
- "pnglite.h"))
- (substitute* "src/engine/client/sound.cpp"
- (("engine/external/wavpack/wavpack\\.h")
- "wavpack/wavpack.h"))
- #t))
- (replace 'build
- (lambda _
- (invoke "bam" "-a" "-v" "conf=release")))
- (replace 'install
- (lambda* (#:key outputs #:allow-other-keys)
- (let* ((arch ,(system->linux-architecture
- (or (%current-target-system)
- (%current-system))))
- (build (string-append "build/" (if (string=? arch "i386")
- "x86" arch)
- "/release/"))
- (data-built (string-append build "data/"))
- (out (assoc-ref outputs "out"))
- (bin (string-append out "/bin/"))
- (data (string-append out "/share/teeworlds/data/")))
- (for-each (cut install-file <> bin)
- (map (cut string-append build <>)
- '("teeworlds" "teeworlds_srv")))
- (copy-recursively data-built data)
- #t))))))
+ #t)))))
(inputs
`(("freetype" ,freetype)
("glu" ,glu)
@@ -6000,17 +6136,17 @@ settings.link.libs:Add(\"wavpack\")")
("sdl2-image" ,sdl2-image)
("sdl2-mixer" ,sdl2-mixer)
("wavpack" ,wavpack)
+ ("openssl" ,openssl)
("zlib" ,zlib)))
(native-inputs
- `(("bam" ,bam)
- ("python" ,python-wrapper)
+ `(("python" ,python-wrapper)
("pkg-config" ,pkg-config)))
(home-page "https://www.teeworlds.com")
(synopsis "2D retro multiplayer shooter game")
(description "Teeworlds is an online multiplayer game. Battle with up to
16 players in a variety of game modes, including Team Deathmatch and Capture
The Flag. You can even design your own maps!")
- (license license:bsd-3)))
+ (license (list license:bsd-3 license:cc-by-sa3.0)))) ; game+maps&languages
(define-public enigma
(package
@@ -6184,31 +6320,15 @@ fish. The whole game is accompanied by quiet, comforting music.")
(define-public crawl
(package
(name "crawl")
- (version "0.25.0")
+ (version "0.26.0")
(source
(origin
(method url-fetch)
- (uri (list
- ;; Older releases get moved into a versioned directory
- (string-append "http://crawl.develz.org/release/"
- (version-major+minor version) "/stone_soup-"
- version "-nodeps.tar.xz")
- ;; Only the latest release is in this directory
- (string-append "http://crawl.develz.org/release/stone_soup-"
- version "-nodeps.tar.xz")))
+ (uri (string-append "https://github.com/crawl/crawl/releases/download/"
+ version "/stone_soup-" version "-nodeps.tar.xz"))
(sha256
- (base32 "0rn1wjxdqw33caiwisfypm1j8cid3c9pz01ahicl17144zs29z3d"))
- (patches (search-patches "crawl-upgrade-saves.patch"))
- ;; The 0.25.0 -nodeps.tar.xz was built from an OSX machine; normally
- ;; apparently it's built from a Debian machine before the Debian
- ;; packages are made. These ._* files are binary and have the string
- ;; "Mac OS X" in them... removing these seems to result in compilation
- ;; again.
- (modules '((guix build utils)))
- (snippet
- '(begin
- (for-each delete-file (find-files "." "^\\._"))
- #t))))
+ (base32 "1m81x1sp6p2ka5w2nib3pcw5w5iv58z41c8aqn0dayi1lb3yslfb"))
+ (patches (search-patches "crawl-upgrade-saves.patch"))))
(build-system gnu-build-system)
(inputs
`(("lua51" ,lua-5.1)