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+Changes in version 0.2.1.23 - 2010-0?-??
+ o Major bugfixes (performance):
+ - We were selecting our guards uniformly at random, and then weighting
+ which of our guards we'd use uniformly at random. This imbalance
+ meant that Tor clients were severely limited on throughput (and
+ probably latency too) by the first hop in their circuit. Now we
+ select guards weighted by currently advertised bandwidth. We also
+ automatically discard guards picked using the old algorithm. Fixes
+ bug 1217; bugfix on 0.2.1.3-alpha. Found by Mike Perry.
+
+ o Minor features:
+ - Avoid a mad rush at the beginning of each month when each client
+ rotates half of its guards. Instead we spread the rotation out
+ throughout the month, but we still avoid leaving a precise timestamp
+ in the state file about when we first picked the guard. Improves
+ over the behavior introduced in 0.1.2.17.
+
+
Changes in version 0.2.2.7-alpha - 2010-01-19
o Major features (performance):
- When choosing which cells to relay first, relays can now favor