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/*
* Southampton University Map App
* Copyright (C) 2011 Christopher Baines
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
package net.cbaines.suma;
import java.sql.SQLException;
import java.util.ArrayList;
import java.util.Collections;
import java.util.Iterator;
import java.util.List;
import org.osmdroid.views.MapView;
import org.osmdroid.views.MapView.Projection;
import org.osmdroid.views.overlay.Overlay;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Paint.Style;
import android.graphics.Point;
import android.graphics.Rect;
import android.graphics.drawable.Drawable;
import android.util.Log;
import android.view.MotionEvent;
import android.widget.Toast;
import com.j256.ormlite.android.apptools.OpenHelperManager;
import com.j256.ormlite.dao.Dao;
public class BuildingNumOverlay extends Overlay {
private ArrayList<Building> buildings;
private final Point mCurScreenCoords = new Point();
private final Point mTouchScreenPoint = new Point();
private final Point mItemPoint = new Point();
private final Rect mRect = new Rect();
private final Drawable marker;
private final Drawable favMarker;
private final Paint paint;
private static final String TAG = "BuildingNumOverlay";
private final MapActivity context;
private Dao<Building, String> buildingDao;
private float userScale = 1f;
public BuildingNumOverlay(MapActivity context, List<Building> buildings) throws SQLException {
super(context);
this.context = context;
marker = context.getResources().getDrawable(R.drawable.building);
favMarker = context.getResources().getDrawable(R.drawable.building_fav);
DatabaseHelper helper = OpenHelperManager.getHelper(context, DatabaseHelper.class);
buildingDao = helper.getBuildingDao();
paint = new Paint();
paint.setColor(Color.BLACK);
paint.setAntiAlias(true);
paint.setStyle(Style.FILL);
paint.setAlpha(120);
paint.setStrokeWidth(6);
paint.setTextAlign(Paint.Align.CENTER);
this.buildings = (ArrayList<Building>) buildings;
}
/**
* Draw a marker on each of our items. populate() must have been called first.<br/>
* <br/>
* The marker will be drawn twice for each Item in the Overlay--once in the shadow phase, skewed and darkened, then again in the non-shadow phase. The
* bottom-center of the marker will be aligned with the geographical coordinates of the Item.<br/>
* <br/>
* The order of drawing may be changed by overriding the getIndexToDraw(int) method. An item may provide an alternate marker via its
* OverlayItem.getMarker(int) method. If that method returns null, the default marker is used.<br/>
* <br/>
* The focused item is always drawn last, which puts it visually on top of the other items.<br/>
*
* @param canvas
* the Canvas upon which to draw. Note that this may already have a transformation applied, so be sure to leave it the way you found it
* @param mapView
* the MapView that requested the draw. Use MapView.getProjection() to convert between on-screen pixels and latitude/longitude pairs
* @param shadow
* if true, draw the shadow layer. If false, draw the overlay contents.
*/
@Override
public void draw(final Canvas canvas, final MapView mapView, final boolean shadow) {
if (shadow) {
return;
}
float scale = mScale * userScale;
final Projection pj = mapView.getProjection();
final int markerWidth = (int) (marker.getIntrinsicWidth() * userScale);
final int markerHeight = (int) (marker.getIntrinsicHeight() * userScale);
mRect.set(0, 0, 0 + markerWidth, 0 + markerHeight);
mRect.offset(-markerWidth / 2, -markerHeight);
marker.setBounds(mRect);
favMarker.setBounds(mRect);
/* Draw in backward cycle, so the items with the least index are on the front. */
for (Iterator<Building> buildingIter = buildings.iterator(); buildingIter.hasNext();) {
final Building building = buildingIter.next();
// Log.i(TAG, "Looking at drawing stop " + stop.id);
pj.toMapPixels(building.point, mCurScreenCoords);
// draw it
if (building.favourite) {
Overlay.drawAt(canvas, favMarker, mCurScreenCoords.x, mCurScreenCoords.y, false);
} else {
Overlay.drawAt(canvas, marker, mCurScreenCoords.x, mCurScreenCoords.y, false);
}
String idString = String.valueOf(building.id);
int yOfset = 10;
switch (idString.length()) {
case 1:
paint.setTextSize(25 * scale);
yOfset = 18;
break;
case 2:
paint.setTextSize(24 * scale);
yOfset = 18;
break;
case 3:
paint.setTextSize(17 * scale);
yOfset = 20;
break;
case 4:
paint.setTextSize(14 * scale);
yOfset = 23;
break;
case 5:
paint.setTextSize(10 * scale);
yOfset = 20;
break;
case 6:
paint.setTextSize(9 * scale);
yOfset = 24;
break;
default:
Log.w(TAG, "Reverting to default text size for length " + idString.length());
paint.setTextSize(15 * scale);
break;
}
canvas.drawText(idString, mCurScreenCoords.x, mCurScreenCoords.y - (yOfset * scale), paint);
}
}
@Override
public boolean onSingleTapUp(final MotionEvent event, final MapView mapView) {
Log.v(TAG, "Pointer count for onSingleTapUp is " + event.getPointerCount() + " " + event.getAction() + " " + event.describeContents());
if (event.getPointerCount() != 1) {
Log.v(TAG, "Pointer count for onSingleTapUp not 1, ignoring");
return false;
}
if (!this.isEnabled())
return false;
final Building building = getSelectedItem(event, mapView);
if (building == null) {
Log.i(TAG, "No building pressed");
return false;
} else {
Log.i(TAG, "building Pressed " + building.id);
if (context.activityToast == null) {
context.activityToast = Toast.makeText(context, building.name + " (" + building.id + ")", Toast.LENGTH_SHORT);
} else {
context.activityToast.setDuration(Toast.LENGTH_SHORT);
context.activityToast.setText(building.name + " (" + building.id + ")");
}
context.activityToast.show();
return true;
}
}
public boolean onDoubleTap(final MotionEvent e, final MapView mapView) {
return false;
}
@Override
public boolean onLongPress(final MotionEvent event, final MapView mapView) {
Log.v(TAG, "Pointer count for onLongPress is " + event.getPointerCount() + " " + event.getAction() + " " + event.describeContents());
if (event.getPointerCount() != 1) {
Log.v(TAG, "Pointer count for onLongPress not 1, ignoring");
return false;
}
if (!this.isEnabled())
return false;
final Building building = getSelectedItem(event, mapView);
if (building == null) {
Log.i(TAG, "No building pressed");
return false;
} else {
Log.i(TAG, "building Pressed " + building.id);
if (building.favourite) {
building.favourite = false;
if (context.activityToast == null) {
context.activityToast = Toast.makeText(context, building.id + " removed from favourites", Toast.LENGTH_SHORT);
} else {
context.activityToast.setDuration(Toast.LENGTH_SHORT);
context.activityToast.setText(building.id + " removed from favourites");
}
context.activityToast.show();
} else {
if (context.activityToast == null) {
context.activityToast = Toast.makeText(context, building.id + " made a favourite", Toast.LENGTH_SHORT);
} else {
context.activityToast.setDuration(Toast.LENGTH_SHORT);
context.activityToast.setText(building.id + " made a favourite");
}
context.activityToast.show();
building.favourite = true;
}
try {
buildingDao.update(building);
} catch (SQLException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
Collections.sort(buildings, new POIFavouriteComparator());
mapView.invalidate();
return true;
}
}
private Building getSelectedItem(final MotionEvent event, final MapView mapView) {
final Projection pj = mapView.getProjection();
final int eventX = (int) event.getX();
final int eventY = (int) event.getY();
/* These objects are created to avoid construct new ones every cycle. */
pj.fromMapPixels(eventX, eventY, mTouchScreenPoint);
// Iterate back through the array to properly deal with overlap
for (int i = buildings.size() - 1; i > 0; i--) {
final Building building = buildings.get(i);
pj.toPixels(building.point, mItemPoint);
if (marker.getBounds().contains(mTouchScreenPoint.x - mItemPoint.x, mTouchScreenPoint.y - mItemPoint.y)) {
return building;
}
}
return null;
}
public void refresh() {
for (int i = 0; i < buildings.size(); i++) {
refresh(buildings.get(i));
}
}
public void refresh(Building building) {
if (building.favourite) {
buildings.remove(building);
buildings.add(building);
}
}
}
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