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path: root/PunchingBag/src/PunchingBag.java
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import gnu.io.CommPortIdentifier;

import javax.swing.event.EventListenerList;



import java.awt.Rectangle;
import java.awt.geom.Area;

import java.io.IOException;
import java.math.BigInteger;

import java.util.ArrayList;
import java.util.Arrays;
import java.util.HashSet;
import java.util.Iterator;

// TODO: Loads of threads in this class, make sure everything is thread safe.

public class PunchingBag implements Runnable {
	boolean ledsChanged = false;
	final public int ledHeight = 20;
	final public int ledWidth = 9;
	private byte[] rawLeds = new byte[6 * 8];
	private Colour[][] leds = new Colour[ledWidth][ledHeight]; // NEVER ACCESS
																// DIRECTLY (Use
																// SetLedInternal)
	private byte[] ledGridIntensities = new byte[6];
	final public int buttonHeight = 19;
	final public int buttonWidth = 8;
	private boolean[][] buttons = new boolean[buttonWidth][buttonHeight];
	boolean buttonsChanged = false;

	int bottomAccelX = 0;
	int bottomAccelY = 0;
	int topAccelX = 0;
	int topAccelY = 0;
	boolean acccelChanged = false;

	private ArrayList<Effect> runningEffects = new ArrayList<Effect>();

	Arduino buttonArduino = new Arduino();
	Arduino ledArduino = new Arduino();

	public enum Colour {
		None, Red, Yellow, Green
	};

	public enum Direction {
		Right, Left, Up, Down
	};

	// Is there a better class for this? One that it is not a swing class.
	private EventListenerList buttonListenerList = new EventListenerList();
	private EventListenerList ledListenerList = new EventListenerList();
	private EventListenerList accelListenerList = new EventListenerList();

	public PunchingBag() {
		new Thread(this).start();
	}

	/**
	 * Adds an <code>ActionListener</code> to the button.
	 * 
	 * @param l
	 *            the <code>ActionListener</code> to be added
	 */
	public void addButtonListener(ButtonListener l) {
		buttonListenerList.add(ButtonListener.class, l);
	}

	public void addLEDChangeListener(LEDListener l) {
		ledListenerList.add(LEDListener.class, l);
	}

	public void addAccelChangeListener(AccelListener l) {
		accelListenerList.add(AccelListener.class, l);
	}

	public Colour getLED(int x, int y) {
		return leds[x][y];
	}

	private boolean setLEDInternal(int x, int y, Colour colour) {
		if (x >= 0 && x < ledWidth && y >= 0 && y < ledHeight) {
			if (leds[x][y] != colour) {
				leds[x][y] = colour;
				ledsChanged = true;

			}
			return true;
		} else {
			return false;
		}
	}

	public void setLED(int x, int y, Colour colour) {
		runningEffects.add(new Point(x, y, colour));
	}

	void circleExpand(int x, int y, int intensity) {
		runningEffects.add(new CircleExpand(x, y, 100));
	}
	
	void squareExpand(int x, int y, int intensity, Colour colour) {
		runningEffects.add(new SquareExpand(x, y, intensity, colour));
	}

	void noise(Rectangle rect, long time) {
		runningEffects.add(new Noise(rect, System.currentTimeMillis() + time));
	}

	abstract class Effect {
		long lastRefresh = 0;
		boolean stop = false;

		// int refreshRate = 60; // Times per second to refresh

		public void stop() {
			stop = true;
		}

		abstract public void draw();
	}

	class Point extends Effect {
		final int x;
		final int y;
		final Colour colour;

		public Point(int x, int y, Colour colour) {
			this.x = x;
			this.y = y;
			this.colour = colour;
		}

		public void draw() {
			setLEDInternal(x, y, colour);
		}
	}

	class Text extends Effect {
		final String string;
		final Area area;
		final Direction direction;
		final int speed;

		public Text(String string, Area area, Direction direction, int speed) {
			this.string = string;
			this.area = area;
			this.direction = direction;
			this.speed = speed;

		}

		public void draw() {
			byte[] stringBytes = string.getBytes();

		}
	}

	class CircleExpand extends Effect {
		final int x;
		final int y;
		int intensity;
		boolean drawnSomething = true;

		float currentRadius = 0;

		public CircleExpand(int x, int y, int intensity) {
			this.x = x;
			this.y = y;
			this.intensity = intensity;
		}

		public void draw() {
			Colour colour;

			if (intensity >= 10) {
				colour = Colour.Red;
			} else if (intensity >= 5) {
				colour = Colour.Yellow;
			} else {
				colour = Colour.Green;
			}

			intensity -= 5;

			currentRadius += 0.1 + 0.1 + (currentRadius / 20);
			// currentRadius += 0.01;
			// longhand: currentRadius = currentRadius + 0.1 + (currentRadius /
			// 10);

			if (!drawEllipse(x, y, (int) currentRadius, (int) currentRadius,
					colour))
				stop = true;
		}

	}
	
	class SquareExpand extends Effect {
		final int x;
		final int y;
		final Colour colour;
		int intensity;
		boolean drawnSomething = true;
		
		int heightWidth = 2;
		
		
		public SquareExpand(int x, int y, int intensity, Colour colour) {
			this.x = x;
			this.y = y;
			this.intensity = intensity;
			this.colour = colour;
			
		}

		
		public void draw() {
			heightWidth += 0.1 + 0.1 + (heightWidth / 20);
			if (!drawRectCenter(x, y, heightWidth, heightWidth, colour))
				stop = true;
			
			
		}
		
	}

	class Noise extends Effect {
		final Rectangle area;
		final long endTime;

		public Noise(Rectangle area, long endTime) {
			this.area = area;
			this.endTime = endTime;
		}

		@Override
		public void draw() {
			if (endTime >= System.currentTimeMillis()) {
				for (int y = area.y; y < (area.y + area.height); y++) {
					for (int x = area.x; x < (area.x + area.width); x++) {
						double random = Math.random();
						if (random < 0.25) {
							setLEDInternal(x, y, Colour.Red);
						} else if (random < 0.5) {
							setLEDInternal(x, y, Colour.Yellow);
						} else if (random < 0.75) {
							setLEDInternal(x, y, Colour.Green);
						} else {
							setLEDInternal(x, y, Colour.None);
						}
					}
				}
			} else {
				stop();
			}
		}
	}

	public boolean drawRectCenter(int x, int y, int height, int width,
			Colour colour) {
		if (height < 0) {
			height = 0;
		}
		if (width < 0) {
			width = 0;
		}
		if (height == 0 && width == 0) {
			return setLEDInternal(x, y, colour);
		}

		boolean doneSomething = false;
		int widthEx = 0;
		int heightEx = 0;

		do {
			if (setLEDInternal((x - (height / 2)) + widthEx, y - (height / 2),
					colour)) {
				doneSomething = true;
			}
			if (setLEDInternal(x - (height / 2), (y - (height / 2)) + heightEx,
					colour)) {
				doneSomething = true;
			}
			if (setLEDInternal((x - (height / 2)) + widthEx, y + (height / 2),
					colour)) {
				doneSomething = true;
			}
			if (setLEDInternal(x + (height / 2), (y - (height / 2)) + heightEx,
					colour)) {
				doneSomething = true;
			}
			if (heightEx < height) {
				heightEx++;
			}
			if (widthEx < width) {
				widthEx++;
			}

		} while (height >= 0 && width >= 0);

		return doneSomething;
	}

	public boolean drawRectCorner(int x, int y, int height, int width,
			Colour colour) {
		if (height < 0) {
			height = 0;
		}
		if (width < 0) {
			width = 0;
		}
		if (height == 0 && width == 0) {
			return setLEDInternal(x, y, colour);
		}

		boolean doneSomething = false;
		int heightEx = 0;
		int widthEx = 0;

		do {
			if (setLEDInternal(x + widthEx, y, colour)) {
				doneSomething = true;
			}

			if (setLEDInternal(x, y + heightEx, colour)) {
				doneSomething = true;
			}
			if (setLEDInternal(x + widthEx, y + height, colour)) {
				doneSomething = true;
			}
			if (setLEDInternal(x + width, y + heightEx, colour)) {
				doneSomething = true;
			}
			if (heightEx < height) {
				heightEx++;
			}
			if (widthEx < width) {
				heightEx++;
			}
		} while (height >= 0 && width >= 0);

		return doneSomething;
	}

	public boolean drawEllipse(int x, int y, int radx, int rady, Colour colour) {
		if (radx == 0 && rady == 0) {
			return setLEDInternal(x, y, colour);
		}

		boolean doneSomething = false;

		int dx = 0, dy = rady; /* first quadrant from top left to bottom right */
		int a2 = radx * radx, b2 = rady * rady;
		int err = b2 - (2 * rady - 1) * a2, e2; /* error value in the first step */

		do {
			if (setLEDInternal(x + dx, y + dy, colour)) {/* I. Quadrant */
				doneSomething = true;
			}
			if (setLEDInternal(x - dx, y + dy, colour)) {/* II. Quadrant */
				doneSomething = true;
			}
			if (setLEDInternal(x - dx, y - dy, colour)) {/* III. Quadrant */
				doneSomething = true;
			}
			if (setLEDInternal(x + dx, y - dy, colour)) {/* IV. Quadrant */
				doneSomething = true;
			}

			e2 = 2 * err;
			if (e2 < (2 * dx + 1) * b2) {
				dx++;
				err += (2 * dx + 1) * b2;
			}
			if (e2 > -(2 * dy - 1) * a2) {
				dy--;
				err -= (2 * dy - 1) * a2;
			}
		} while (dy >= 0);

		while (dx++ < radx) { /* correction for flat ellipses (b=1) */
			if (setLEDInternal(x + dx, y, colour)) {
				doneSomething = true;
			}
			if (setLEDInternal(x - dx, y, colour)) {
				doneSomething = true;
			}
		}
		return doneSomething;
	}

	private void calculateRawLeds() {
		// First clear everything
		Arrays.fill(rawLeds, (byte) 0);
		// First loop through the 5 easy arrays
		for (int grid=0; grid<5; grid++) {
			for (int x = 0; x < 8; x++) {
				for (int y = 0; y < 8; y++) {
					if ((y % 2) == 0) {
						if (leds[1 + x][(grid * 4) + (y/2)] == Colour.Green || leds[1 + x][(grid * 4) + (y/2)] == Colour.Yellow ) {
							rawLeds[(grid*8) + x] = (byte) (rawLeds[(grid*8) + x] | (1 << (7-y))); 
						}
					} else {
						if (leds[1 + x][(grid * 4) + (y/2)] == Colour.Red || leds[1 + x][(grid * 4) + (y/2)] == Colour.Yellow ) {
							rawLeds[(grid*8) + x] = (byte) (rawLeds[(grid*8) + x] | (1 << (7-y))); 
						}
					}
				}
			}
		}


		/*
		 * for (int y = 0; y <= 18; y++) { for (int x = 0; x <= 6; x++) { if ((y
		 * % 2) == 0) { if (leds[x][y] == Colour.Green || leds[x][y] ==
		 * Colour.Yellow) { rawLeds[(int) Math.floor(y / 4)] = (byte)
		 * (rawLeds[(int) Math .floor(y / 4)] | (1 << (7 - x))); } } else { if
		 * (leds[x][y] == Colour.Red || leds[x][y] == Colour.Yellow) {
		 * rawLeds[(int) Math.floor(y / 4)] = (byte) (rawLeds[(int) Math
		 * .floor(y / 4)] | (1 << (7 - x))); } } } }
		 */
		/*
		 * int x = 7; // TODO: Complete and test, or rethink the following? for
		 * (int startY = 0; startY <= 4; startY++) { for (int y = 0; y <= 3;
		 * y++) { if (leds[x][startY + (y * 4)] == Colour.Red || leds[x][startY
		 * + (y * 4)] == Colour.Yellow) { rawLeds[(5 * 8) + startY] = (byte)
		 * (rawLeds[(int) Math .floor(y / 4)] | (1 << (7 - x))); } if
		 * (leds[x][y] == Colour.Green || leds[x][y] == Colour.Yellow) {
		 * rawLeds[(int) Math.floor(y / 4)] = (byte) (rawLeds[(int) Math
		 * .floor(y / 4)] | (1 << (7 - x))); } } }
		 */
	}

	/* Clears the led grid */
	private void clearLEDGrid() {
		for (int x = 0; x < ledWidth; x++) {
			for (int y = 0; y < ledHeight; y++) {
				leds[x][y] = Colour.None;
			}
		}
	}

	private void clearButtonGrid() {
		for (int x = 0; x < buttonWidth; x++) {
			for (int y = 0; y < buttonHeight; y++) {
				buttons[x][y] = false;
			}
		}
	}

	private void clearEffects() {
		for (Iterator<Effect> iter = runningEffects.iterator(); iter.hasNext();) {
			((Effect) iter.next()).stop();
		}
	}

	public void clearLEDs() {
		clearLEDGrid();
		clearEffects();
	}

	public void setLEDGridIntensity(byte grid, byte intensity) {
		ledGridIntensities[grid] = intensity;
	}

	public void setLEDIntensities(byte intensity) {
		Arrays.fill(ledGridIntensities, intensity);
	}

	public void buttonPressed(int x, int y) {
		buttons[x][y] = true;
		buttonsChanged = true;
	}

	public boolean connectToArduinos() {
		try {
			ledArduino.connect("COM6");
			buttonArduino.connect("COM7");
		} catch (Exception e1) {
			// TODO Auto-generated catch block
			e1.printStackTrace();
		}
		HashSet<CommPortIdentifier> serialPorts = Arduino
				.getAvailableSerialPorts();
		for (Iterator iter = serialPorts.iterator(); iter.hasNext();) {
			CommPortIdentifier comPort = (CommPortIdentifier) iter.next();
			// HACK FOR WINDOWS TO IDENIFY PORTS LIKELY TO CONTAIN ARDUINO
			// (COM10 for instance). TODO: FIX
			if (comPort.getName().length() == 5) {
				System.out.println(comPort.getName());
			}
			try {

				System.out.println(comPort.getName());
			} catch (Exception e) {
				e.printStackTrace();
			}
		}
		return true;
	}

	private void readAccelData(String data) {
		String[] nums = data.split(" ");
		for (int x = 1; x < 5; x++) {
			// Regex expression to strip newline at end (normally just 4th)
			int num = Integer.valueOf(nums[x].replaceAll("[^0-9]", ""));
			if (x == 1 && num != topAccelX) {
				topAccelX = num;
				acccelChanged = true;
			} else if (x == 2 && num != topAccelY) {
				topAccelY = num;
				acccelChanged = true;
			} else if (x == 3 && num != bottomAccelX) {
				bottomAccelX = num;
				acccelChanged = true;
			} else if (x == 4 && num != bottomAccelY) {
				bottomAccelY = num;
				acccelChanged = true;
			}
		}
	}

	private void readButtonData(String data) {
		if (data.replaceAll("[^0-9]", "").length() > 0) {
			// System.out.print(data + " length " + data.replaceAll("[^0-9]",
			// "").length());
			int num = Integer.valueOf(data.replaceAll("[^0-9]", ""));
			int x = (num % 8) - 1;
			int y = num / 8;
			// System.out.println("X: " + x + " Y: " + y);
			buttons[x][y] = true;
			buttonsChanged = true;
		}
	}
	
	private void printByte(byte b) {
		//System.out.println("Byte: " + b);
		String str;
		for (int j = 0; j < 8; j++) {
			byte val = (byte) (b & (1 << (7-j)));
			//System.out.println("Val: " + val + " " + (1 << (7-j)));
			if (val > 0) {
				str = "1";
			} else {
				str = "0";
			}
			System.out.print(str);
		}
	}
	
	private void printlnByte(byte b) {
		printByte(b);
		System.out.println("");
	}

	public void run() {
		while (true) {
			// System.out.println("R");
			synchronized (leds) {
				clearLEDGrid();
				// clearButtonGrid();

				synchronized (runningEffects) { // Should prevent
					// ConcurrentModificationException's
					// (havent managed to produce one
					// though
					for (Iterator<Effect> iter = runningEffects.iterator(); iter
							.hasNext();) {
						Effect ef = (Effect) iter.next();
						if (ef.stop) {
							iter.remove();
						} else {// if ((ef.lastRefresh + (1000 /
							// ef.refreshRate)) <=
							// Systems.currentTimeMillis()) {
							ef.draw();
							ef.lastRefresh = System.currentTimeMillis();
						}
					}
				}
			}

			if (buttonArduino.in != null) {
				try {
					int read;
					while ((read = buttonArduino.read()) != -1) {
						// System.out.print((char) read);
						if ((char) read == 'A') {
							String str = "";
							// StringBuilder sb = new StringBuilder(20);
							while ((read = buttonArduino.read()) != '\n') {
								str = str + String.valueOf((char) read);
								// sb.append((char) read);
							}
							// System.out.println("");
							//readAccelData(str);
							// String[] nums = sbString.trim().split(" ");
							// System.out.println(nums);
							// for (int x=0; x<4; x++) {
							// System.out.println(nums[x]);
							// }

						} else if ((char) read == 'B') {
							String str = "";
							// StringBuilder sb = new StringBuilder(20);
							while ((read = buttonArduino.read()) != '\n') {
								str = str + String.valueOf((char) read);
								// sb.append((char) read);
							}
							// System.out.println("");
							readButtonData(str);

						} else {
							// System.out.println((char) read);
						}
						// System.out.print("|");
					}
				} catch (IOException e) {
					// TODO Auto-generated catch block
					e.printStackTrace();
				}
			}
			calculateRawLeds();
			String str;
			for (int i = 0; i < (6 * 8); i++) {
				//printByte(rawLeds[i]);
			}
			//System.out.println("");
			
			//Arrays.fill(rawLeds, (byte) -42);
			if (ledArduino.out != null) {
				//calculateRawLeds();
				try {
					ledArduino.write(((byte) 108));
					ledArduino.write(rawLeds);
				} catch (IOException e1) {
					e1.printStackTrace();
				}
			}

			if (ledsChanged) {
				LEDListener[] LEDListeners = ledListenerList
						.getListeners(LEDListener.class);
				for (int i = 0; i < ledListenerList.getListenerCount(); i++) {
					LEDListeners[i].LEDchanged();
				}
			}

			if (buttonsChanged) {
				ButtonListener[] buttonListeners = buttonListenerList
						.getListeners(ButtonListener.class);
				for (int i = 0; i < buttonListenerList.getListenerCount(); i++) {
					for (int x = 0; x < buttonWidth; x++) {
						for (int y = 0; y < buttonHeight; y++) {
							if (buttons[x][y])
								buttonListeners[i].buttonPressed(x, y);
						}
					}
				}
			}

			clearButtonGrid();

			try {
				Thread.sleep(1000 / 60);
			} catch (InterruptedException e) {
				e.printStackTrace();
			}
		}
	}
}