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* gnu: godot: Update to 3.2.1.Tobias Geerinckx-Rice2020-03-18
| | | | * gnu/packages/game-development.scm (godot): Update to 3.2.1.
* gnu: Add guile3.0-chickadee.Ricardo Wurmus2020-03-14
| | | | * gnu/packages/game-development.scm (guile3.0-chickadee): New variable.
* gnu: ode: Use HTTPS home page.Tobias Geerinckx-Rice2020-03-10
| | | | * gnu/packages/game-development.scm (ode)[home-page]: Use HTTPS.
* gnu: ode: Update to 0.16.1.Nicolas Goaziou2020-03-01
| | | | * gnu/packages/game-development.scm (ode): Update to 0.16.1.
* gnu: Add libtcod.Giacomo Leidi2020-02-24
| | | | | | * gnu/packages/game-development.scm (libtcod): New variable. Signed-off-by: Marius Bakke <mbakke@fastmail.com>
* gnu: Add surgescript.Timotej Lazar2020-02-18
| | | | * gnu/packages/game-development.scm (surgescript): New variable.
* gnu: godot: Add zenity for showing alerts.Timotej Lazar2020-02-02
| | | | | | | * gnu/packages/game-development.scm (godot)[inputs]: Add zenity. [arguments]: Wrap godot to look for it in the store. Signed-off-by: Leo Famulari <leo@famulari.name>
* gnu: godot: Update to 3.2.Timotej Lazar2020-02-02
| | | | | | | | | | * gnu/packages/game-development.scm (godot): Update to 3.2. [source](snippet): Remove obsolete and unbundled (wslay) thirdparty files, and add new ones. [arguments](scons-flags): Disable the builtin wslay. [inputs]: Add wslay. Signed-off-by: Leo Famulari <leo@famulari.name>
* gnu: godot: List which third party files to keep.Timotej Lazar2020-01-29
| | | | | | | | | Remove everything else to catch added dependencies in new versions. * gnu/packages/game-development.scm (godot)[source](snippet): Instead of removing (only) the unbundled libs, remove everything except the listed files. Signed-off-by: Christopher Baines <mail@cbaines.net>
* gnu: godot: Unbundle some dependencies.Timotej Lazar2020-01-29
| | | | | | | | | * gnu/packages/game-development.scm (godot)[inputs]: Add bullet, mbedtls-apache, pcre2 and zstd. [arguments](configure-flags): Use system libraries for the above. [source](snippet): Remove bundled copies. Signed-off-by: Christopher Baines <mail@cbaines.net>
* gnu: godot: Update to 3.1.2.Timotej Lazar2020-01-29
| | | | | | | | | * gnu/packages/game-development.scm (godot): Update to 3.1.2. [inputs]: Remove openssl, replaced by a bundled copy of mbedtls. [arguments](configure-flags): Remove builtin_openssl flag. [source]: Don’t try to remove the (now nonexistent) bundled openssl directory. Signed-off-by: Christopher Baines <mail@cbaines.net>
* gnu: ode: Properly disable tests when cross-compiling.Nicolas Goaziou2020-01-28
| | | | | * gnu/packages/game-development.scm (ode): Properly disable tests when using (%current-target-system).
* Use HTTPS for liballeg.org.Tobias Geerinckx-Rice2020-01-28
| | | | | | * gnu/packages/game-development.scm (allegro-4, allegro)[home-page]: Use HTTPS. * guix/licenses.scm (giftware): Likewise.
* gnu: ode: Selectively disable tests.Nicolas Goaziou2020-01-25
| | | | | * gnu/packages/game-development.scm (ode)[arguments]: Run tests only on x86_64.
* gnu: ode: Disable tests.Nicolas Goaziou2020-01-24
| | | | | * gnu/packages/game-development.scm (ode): Tests are failing or other systems than x86_64, so we disable them.
* gnu: chipmunk: Use HTTPS home page URI.Nicolas Goaziou2020-01-17
| | | | * gnu/packages/game-development.scm (chipmunk)[home-page]: Use HTTPS URI.
* gnu: Add chipmunk.Nicolas Goaziou2020-01-17
| | | | * gnu/packages/game-development.scm (chipmunk): New variable.
* gnu: Update copyright line.Nicolas Goaziou2020-01-16
| | | | * gnu/packages/game-development.scm: Update copyright line.
* gnu: Refactor renpy build.Leo Prikler2020-01-16
| | | | | * gnu/packages/game-development.scm (python2-renpy)[arguments]: Use directory excursions instead of invoking `chdir' directly in phases.
* gnu: Add ode.Nicolas Goaziou2020-01-05
| | | | * gnu/packages/game-development.scm (ode): New variable.
* gnu: Add libccd.Nicolas Goaziou2020-01-05
| | | | * gnu/packages/game-development.scm (libccd): New variable.
* gnu: Add fna.Pierre Neidhardt2020-01-03
| | | | * gnu/packages/game-development.scm (fna): New variable.
* gnu: bullet: Update to 2.89.Tobias Geerinckx-Rice2020-01-02
| | | | | * gnu/packages/game-development.scm (bullet): Update to 2.89. [source]: Adjust snippet.
* gnu: deutex: Update to 5.2.1.Tobias Geerinckx-Rice2020-01-02
| | | | * gnu/packages/game-development.scm (deutex): Update to 5.2.1.
* gnu: Add love-nuklear.Jethro Cao2019-12-17
| | | | | | * gnu/packages/game-development.scm (love-nuklear): New variable. Signed-off-by: Ludovic Courtès <ludo@gnu.org>
* gnu: openvr: Update to 1.8.19.Tobias Geerinckx-Rice2019-11-12
| | | | * gnu/packages/game-development.scm (openvr): Update to 1.8.19.
* gnu: Fix attribution.Nicolas Goaziou2019-10-30
| | | | * gnu/packages/game-development.scm: Fix attribution.
* gnu: Add renpy.Comrade Yuri2019-10-30
| | | | | | * gnu/packages/game-development: (python2-pygame-sdl2): New variable. (python2-renpy): New variable. (renpy): New variable.
* gnu: love: Update to 11.3.Tobias Geerinckx-Rice2019-10-29
| | | | * gnu/packages/game-development.scm (love): Update to 11.3.
* gnu: tiled: Update to 1.2.5.Tobias Geerinckx-Rice2019-10-17
| | | | * gnu/packages/game-development.scm (tiled): Update to 1.2.5.
* gnu: Move openmw-openscenegraph to graphics.scm.Marius Bakke2019-09-24
| | | | | | | | | Package inheritance across modules may cause unbound variable errors at expansion time because of cyclic dependencies between the modules. * gnu/packages/game-development.scm (openmw-openscenegraph): Move from here ... * gnu/packages/graphics.scm (openmw-openscenegraph): ... to here. Make the variable public and "hide" the package.
* gnu: openmw: Use OpenMW's fork of openscenegraph.Pierre Neidhardt2019-09-24
| | | | | * gnu/packages/game-development.scm (openmw)[inputs]: Replace openscenegraph with openmw-openscenegraph.
* gnu: nml: Fix for newer pillow version.Julien Lepiller2019-09-07
| | | | | * gnu/packages/game-development.scm (nml)[arguments]: Add a phase to fix for newer pillow.
* gnu: plib: Fix CVE-2011-4620, CVE-2012-4552.Efraim Flashner2019-07-10
| | | | | | | * gnu/packages/game-development.scm (plib)[patches]: Add patches. * gnu/packages/patches/plib-CVE-2011-4620.patch, gnu/packages/patches/plib-CVE-2012-4552.patch: New files. * gnu/local.mk (dist_patch_DATA): Register them.
* gnu: deutex: Don't use NAME in source URI.Tobias Geerinckx-Rice2019-06-25
| | | | * gnu/packages/game-development.scm (deutex)[source]: Hard-code NAME.
* gnu: deutex: Update to 5.2.0.Tobias Geerinckx-Rice2019-06-25
| | | | * gnu/packages/game-development.scm (deutex): Update to 5.2.0.
* gnu: Add openvr.Pierre Neidhardt2019-06-22
| | | | * gnu/packages/game-development.scm (openvr): New variable.
* gnu: allegro: Update to 5.2.5.0.Tobias Geerinckx-Rice2019-06-08
| | | | | | | * gnu/packages/game-development.scm (allegro): Update to 5.2.5.0. [source]: Remove patch. * gnu/packages/patches/allegro-mesa-18.2.5-and-later.patch: Delete file. * gnu/local.mk (dist_patch_DATA): Remove it.
* gnu: tiled: Use HTTPS home page.Tobias Geerinckx-Rice2019-06-06
| | | | * gnu/packages/game-development.scm (tiled)[home-page]: Use HTTPS.
* gnu: tiled: Update to 1.2.4.Tobias Geerinckx-Rice2019-06-06
| | | | * gnu/packages/game-development.scm (tiled): Update to 1.2.4.
* gnu: guile-chickadee: Update to 0.4.0.Ricardo Wurmus2019-06-05
| | | | | * gnu/packages/game-development.scm (guile-chickadee): Update to 0.4.0. [arguments]: Remove.
* gnu: ioquake: Build on all architectures.Efraim Flashner2019-05-26
| | | | | * gnu/packages/game-development.scm (ioquake)[supported-systems]: Remove field.
* gnu: Add ioquake3.Pierre Neidhardt2019-05-23
| | | | * gnu/packages/game-development.scm (ioquake3): New variable.
* gnu: openmw: Use mygui-gl to reduce closure size.Pierre Neidhardt2019-05-20
| | | | | * gnu/packages/game-development.scm (openmw)[inputs]: Replace mygui with mygui-gl.
* gnu: Add mygui-gl.Pierre Neidhardt2019-05-20
| | | | * gnu/packages/game-development.scm (mygui-gl): New variable.
* gnu: mygui: Don't use unstable tarball.Pierre Neidhardt2019-05-20
| | | | | | * gnu/packages/game-development.scm (mygui)[source]: Use GIT-FETCH and GIT-FILE-NAME. [arguments]: Disable Windows-specific demos and tools.
* gnu: bennu-game-development-modules: Fix typos.Tobias Geerinckx-Rice2019-04-17
| | | | | * gnu/packages/game-development.scm (bennu-game-development-modules) [synopsis, description]: Fix ‘developement’ spelling.
* gnu: Add plib.Ricardo Wurmus2019-04-14
| | | | * gnu/packages/game-development.scm (plib): New variable.
* gnu: openmw: Update to 0.45.0.Rutger Helling2019-04-01
| | | | * gnu/packages/game-development.scm (openmw): Update to 0.45.0.
* gnu: openmw: Don't use NAME in source URI.Tobias Geerinckx-Rice2019-03-24
| | | | * gnu/packages/game-development.scm (openmw)[source]: Hard-code NAME.