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-rw-r--r--gnu/packages/games.scm10
1 files changed, 5 insertions, 5 deletions
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
index 6d5d8e7ad0..83e732aa3c 100644
--- a/gnu/packages/games.scm
+++ b/gnu/packages/games.scm
@@ -3828,16 +3828,16 @@ a style similar to the original Super Mario games.")
(define-public tintin++
(package
(name "tintin++")
- (version "2.01.7")
+ (version "2.02.00")
(source
(origin
(method url-fetch)
(uri (string-append "mirror://sourceforge/tintin/TinTin++ Source Code/"
- (version-major+minor version)
+ (string-drop-right version 1)
"/tintin-" version ".tar.gz"))
(sha256
(base32
- "033n84pyxml3n3gd4dq0497n9w331bnrr1gppwipz9ashmq8jz7v"))))
+ "02qmbhzhh2sdy5b37v54gihs9k4bxmlz3j96gyx7icvx2grkbg5i"))))
(inputs
`(("gnutls" ,gnutls)
("pcre" ,pcre)
@@ -3853,14 +3853,14 @@ a style similar to the original Super Mario games.")
(chdir "src")
#t)))))
(build-system gnu-build-system)
- (home-page "http://tintin.sourceforge.net/")
+ (home-page "https://tintin.mudhalla.net/")
(synopsis "MUD client")
(description
"TinTin++ is a MUD client which supports MCCP (Mud Client Compression
Protocol), MMCP (Mud Master Chat Protocol), xterm 256 colors, most TELNET
options used by MUDs, as well as those required to login via telnet on
Linux / Mac OS X servers, and an auto mapper with a VT100 map display.")
- (license license:gpl2+)))
+ (license license:gpl3+)))
(define-public laby
(package