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-rw-r--r--gnu/packages/games.scm15
1 files changed, 11 insertions, 4 deletions
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
index 2dadca620a..b8696a5379 100644
--- a/gnu/packages/games.scm
+++ b/gnu/packages/games.scm
@@ -611,14 +611,21 @@ buffers, and audio capture.")
(and (zero? (system* "unzip" source))
;; The actual source is buried a few directories deep.
(chdir "irrlicht-1.8.1/source/Irrlicht/")))
- ;; No configure script
- (alist-delete 'configure %standard-phases)))
+ (alist-cons-after
+ 'unpack 'apply-patch/mesa-10-fix
+ (lambda* (#:key inputs #:allow-other-keys)
+ (zero? (system* "patch" "--force" "-p3" "-i"
+ (assoc-ref inputs "patch/mesa-10-fix"))))
+ ;; No configure script
+ (alist-delete 'configure %standard-phases))))
#:tests? #f ; no check target
#:make-flags '("CC=gcc" "sharedlib")))
(native-inputs
- `(("unzip" ,unzip)))
+ `(("patch/mesa-10-fix" ,(search-patch "irrlicht-mesa-10.patch"))
+ ("unzip" ,unzip)))
(inputs
- `(("mesa" ,mesa)))
+ `(("mesa" ,mesa)
+ ("glu" ,glu)))
(synopsis "3D game engine written in C++")
(description
"The Irrlicht Engine is a high performance realtime 3D engine written in