diff options
Diffstat (limited to 'gnu/packages/games.scm')
-rw-r--r-- | gnu/packages/games.scm | 116 |
1 files changed, 58 insertions, 58 deletions
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm index 7b22dfc052..e66db17d93 100644 --- a/gnu/packages/games.scm +++ b/gnu/packages/games.scm @@ -398,61 +398,61 @@ canyons and wait for the long I-shaped block to clear four rows at a time.") (license license:gpl3+))) (define-public cataclysm-dda - (let ((commit "9c732a5de48928691ab863d3ab275ca7b0e522fc")) - (package - (name "cataclysm-dda") - (version "0.D") - (source (origin - (method git-fetch) - (uri (git-reference - (url "https://github.com/CleverRaven/Cataclysm-DDA.git") - (commit commit))) - (sha256 - (base32 - "00zzhx1mh1qjq668cga5nbrxp2qk6b82j5ak65skhgnlr6ii4ysc")) - (file-name (git-file-name name version)))) - (build-system gnu-build-system) - (arguments - '(#:make-flags (list (string-append "PREFIX=" (assoc-ref %outputs "out")) - "USE_HOME_DIR=1" "DYNAMIC_LINKING=1" "RELEASE=1" - "LOCALIZE=1" "LANGUAGES=all") - #:phases - (modify-phases %standard-phases - (delete 'configure) - (add-after 'build 'build-tiles - (lambda* (#:key make-flags outputs #:allow-other-keys) - ;; Change prefix directory and enable tile graphics and sound. - (apply invoke "make" "TILES=1" "SOUND=1" - (string-append "PREFIX=" - (assoc-ref outputs "tiles")) - (cdr make-flags)))) - (add-after 'install 'install-tiles - (lambda* (#:key make-flags outputs #:allow-other-keys) - (apply invoke "make" "install" "TILES=1" "SOUND=1" - (string-append "PREFIX=" - (assoc-ref outputs "tiles")) - (cdr make-flags))))) - ;; TODO: Add libtap++ from https://github.com/cbab/libtappp as a native - ;; input in order to support tests. - #:tests? #f)) - (outputs '("out" - "tiles")) ; For tile graphics and sound support. - (native-inputs - `(("gettext" ,gettext-minimal) - ("pkg-config" ,pkg-config))) - (inputs - `(("freetype" ,freetype) - ("libogg" ,libogg) - ("libvorbis" ,libvorbis) - ("ncurses" ,ncurses) - ("sdl2" ,sdl2) - ("sdl2-image" ,sdl2-image) - ("sdl2-ttf" ,sdl2-ttf) - ("sdl2-mixer" ,sdl2-mixer))) - (home-page "https://cataclysmdda.org/") - (synopsis "Survival horror roguelike video game") - (description - "Cataclysm: Dark Days Ahead (or \"DDA\" for short) is a roguelike set + (package + (name "cataclysm-dda") + (version "0.E") + (source + (origin + (method git-fetch) + (uri (git-reference + (url "https://github.com/CleverRaven/Cataclysm-DDA.git") + (commit version))) + (sha256 + (base32 "0pbi0fw37zimzdklfj58s1ql0wlqq7dy6idkcsib3hn910ajaxan")) + (file-name (git-file-name name version)))) + (build-system gnu-build-system) + (arguments + '(#:make-flags + (list (string-append "PREFIX=" (assoc-ref %outputs "out")) + "USE_HOME_DIR=1" "DYNAMIC_LINKING=1" "RELEASE=1" + "LOCALIZE=1" "LANGUAGES=all") + #:phases + (modify-phases %standard-phases + (delete 'configure) + (add-after 'build 'build-tiles + (lambda* (#:key make-flags outputs #:allow-other-keys) + ;; Change prefix directory and enable tile graphics and sound. + (apply invoke "make" "TILES=1" "SOUND=1" + (string-append "PREFIX=" + (assoc-ref outputs "tiles")) + (cdr make-flags)))) + (add-after 'install 'install-tiles + (lambda* (#:key make-flags outputs #:allow-other-keys) + (apply invoke "make" "install" "TILES=1" "SOUND=1" + (string-append "PREFIX=" + (assoc-ref outputs "tiles")) + (cdr make-flags))))) + ;; TODO: Add libtap++ from https://github.com/cbab/libtappp as a native + ;; input in order to support tests. + #:tests? #f)) + (outputs '("out" + "tiles")) ;for tile graphics and sound support + (native-inputs + `(("gettext" ,gettext-minimal) + ("pkg-config" ,pkg-config))) + (inputs + `(("freetype" ,freetype) + ("libogg" ,libogg) + ("libvorbis" ,libvorbis) + ("ncurses" ,ncurses) + ("sdl2" ,sdl2) + ("sdl2-image" ,sdl2-image) + ("sdl2-ttf" ,sdl2-ttf) + ("sdl2-mixer" ,sdl2-mixer))) + (home-page "https://cataclysmdda.org/") + (synopsis "Survival horror roguelike video game") + (description + "Cataclysm: Dark Days Ahead (or \"DDA\" for short) is a roguelike set in a post-apocalyptic world. Struggle to survive in a harsh, persistent, procedurally generated world. Scavenge the remnants of a dead civilization for food, equipment, or, if you are lucky, a vehicle with a full tank of gas @@ -460,7 +460,7 @@ to get you out of Dodge. Fight to defeat or escape from a wide variety of powerful monstrosities, from zombies to giant insects to killer robots and things far stranger and deadlier, and against the others like yourself, that want what you have.") - (license license:cc-by-sa3.0)))) + (license license:cc-by-sa3.0))) (define-public corsix-th (package @@ -6066,7 +6066,7 @@ affect gameplay).") (package (inherit chocolate-doom) (name "crispy-doom") - (version "5.7.1") + (version "5.7.2") (source (origin (method git-fetch) (uri (git-reference @@ -6074,7 +6074,7 @@ affect gameplay).") (commit (string-append "crispy-doom-" version)))) (file-name (git-file-name name version)) (sha256 - (base32 "1gqivy4pxasy7phyznixsagylf9f70bk33b0knpfzzlks6cc6zzj")))) + (base32 "002aqbgsksrgzqridwdlkrjincaxh0dkvwlrbb8d2f3kwk7lj4fq")))) (native-inputs (append (package-native-inputs chocolate-doom) |