diff options
Diffstat (limited to 'gnu/packages/games.scm')
-rw-r--r-- | gnu/packages/games.scm | 154 |
1 files changed, 154 insertions, 0 deletions
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm index f264ef206f..67fcb7b496 100644 --- a/gnu/packages/games.scm +++ b/gnu/packages/games.scm @@ -25,6 +25,7 @@ ;;; Copyright © 2016 Jan Nieuwenhuizen <janneke@gnu.org> ;;; Copyright © 2016 Steve Webber <webber.sl@gmail.com> ;;; Copyright © 2017 Adonay "adfeno" Felipe Nogueira <https://libreplanet.org/wiki/User:Adfeno> <adfeno@openmailbox.org> +;;; Copyright © 2017 Arun Isaac <arunisaac@systemreboot.net> ;;; ;;; This file is part of GNU Guix. ;;; @@ -58,6 +59,7 @@ #:use-module (gnu packages audio) #:use-module (gnu packages avahi) #:use-module (gnu packages boost) + #:use-module (gnu packages documentation) #:use-module (gnu packages fltk) #:use-module (gnu packages fribidi) #:use-module (gnu packages game-development) @@ -69,6 +71,7 @@ #:use-module (gnu packages gperf) #:use-module (gnu packages gtk) #:use-module (gnu packages guile) + #:use-module (gnu packages imagemagick) #:use-module (gnu packages libcanberra) #:use-module (gnu packages libunwind) #:use-module (gnu packages haskell) @@ -107,12 +110,85 @@ #:use-module (gnu packages tls) #:use-module (gnu packages pcre) #:use-module (gnu packages cyrus-sasl) + #:use-module (gnu packages messaging) + #:use-module (gnu packages upnp) + #:use-module (gnu packages wxwidgets) #:use-module (guix build-system gnu) #:use-module (guix build-system haskell) #:use-module (guix build-system python) #:use-module (guix build-system cmake) #:use-module (guix build-system trivial)) +(define-public freedoom + (package + (name "freedoom") + (version "0.11.1") + (source (origin + (method url-fetch) + (uri (string-append "https://github.com/" name "/" name + "/archive/v" version ".tar.gz")) + (file-name (string-append name "-" version ".tar.gz")) + (sha256 + (base32 + "060dqppd9fi079yw6c82klsjaslcabq6xan67wf9hs0cy39i0kpv")))) + (build-system gnu-build-system) + (arguments + '(#:make-flags `(,(string-append "prefix=" (assoc-ref %outputs "out"))) + #:parallel-build? #f + #:tests? #f ; no check target + #:phases + (modify-phases %standard-phases + (add-before 'unpack 'no (lambda _ #t)) + (replace 'configure + (lambda* (#:key inputs outputs #:allow-other-keys) + (let* ((dejavu (assoc-ref inputs "font-dejavu")) + (freedoom (assoc-ref outputs "out")) + (wad-dir (string-append freedoom "/share/games/doom"))) + ;; Replace the font-searching function in a shell + ;; script with a direct path to the required font. + ;; This is necessary because ImageMagick can only find the + ;; most basic fonts while in the build environment. + (substitute* "graphics/titlepic/create_caption" + (("font=\\$\\(find_font.*$") + (string-append + "font=" dejavu + "/share/fonts/truetype/DejaVuSansCondensed-Bold.ttf\n"))) + ;; Make icon creation reproducible. + (substitute* "dist/Makefile" + (("freedm.png") + "-define png:exclude-chunks=date freedm.png") + (("freedoom1.png") + "-define png:exclude-chunks=date freedoom1.png") + (("freedoom2.png") + "-define png:exclude-chunks=date freedoom2.png")) + ;; Make sure that the install scripts know where to find + ;; the appropriate WAD files. + (substitute* "dist/freedoom" + (("IWAD=freedm.wad") + (string-append "IWAD=" wad-dir "/freedm.wad")) + (("IWAD=freedoom1.wad") + (string-append "IWAD=" wad-dir "/freedoom1.wad")) + (("IWAD=freedoom2.wad") + (string-append "IWAD=" wad-dir "/freedoom2.wad"))) + #t)))))) + (native-inputs + `(("asciidoc" ,asciidoc) + ("deutex" ,deutex) + ("font-dejavu" ,font-dejavu) + ("imagemagick" ,imagemagick) + ("python" ,python-2))) + (inputs + `(("prboom-plus" ,prboom-plus))) + (home-page "https://freedoom.github.io/") + (synopsis "Free content game based on the Doom engine") + (description + "The Freedoom project aims to create a complete free content first person +shooter game. Freedoom by itself is just the raw material for a game: it must +be paired with a compatible game engine (such as @code{prboom-plus}) to be +played. Freedoom complements the Doom engine with free levels, artwork, sound +effects and music to make a completely free game.") + (license license:bsd-3))) + (define-public gnubg (package (name "gnubg") @@ -3267,3 +3343,81 @@ This command works on piped data. Pipe any ASCII or UTF-8 text to nms, and it will apply the hollywood effect, initially showing encrypted data, then starting a decryption sequence to reveal the original plaintext characters.") (license license:expat))) + +(define-public megaglest-data + (package + (name "megaglest-data") + (version "3.13.0") + (source + (origin + (method url-fetch) + (uri (string-append + "https://github.com/MegaGlest/megaglest-data" + "/releases/download/" version "/megaglest-data-" + version ".tar.xz")) + (sha256 + (base32 + "0ipgza33z89fw3si32iafm981f3fvm0zldvbxj29whghd2k3rpj3")))) + (build-system cmake-build-system) + (arguments + `(#:tests? #f)) + (home-page "https://megaglest.org/") + (synopsis "Data files for MegaGlest") + (description "This package contains the data files required for MegaGlest.") + (license license:cc-by-sa3.0))) + +(define-public megaglest + (package + (name "megaglest") + (version "3.13.0") + (source + (origin + (method url-fetch) + (uri (string-append + "https://github.com/MegaGlest/megaglest-source" + "/releases/download/" version "/megaglest-source-" + version ".tar.xz")) + (sha256 + (base32 + "1ffck3ii1wp5k3nn5p0ga06jgp7pzk4zw0xln3xim2w7qrxzdzh9")))) + (build-system cmake-build-system) + (inputs + `(("curl" ,curl) + ("fontconfig" ,fontconfig) + ("ftgl" ,ftgl) + ("glew" ,glew) + ("libjpeg-turbo" ,libjpeg-turbo) + ("megaglest-data" ,megaglest-data) + ("mesa" ,mesa) + ("miniupnpc" ,miniupnpc) + ("openal" ,openal) + ("libircclient" ,libircclient) + ("libpng" ,libpng) + ("libvorbis" ,libvorbis) + ("lua" ,lua) + ("sdl2" ,sdl2) + ("wxwidgets" ,wxwidgets))) + (native-inputs + `(("cppunit" ,cppunit) + ("pkg-config" ,pkg-config))) + (arguments + `(#:configure-flags + (list (string-append "-DCUSTOM_DATA_INSTALL_PATH=" + (assoc-ref %build-inputs "megaglest-data") + "/share/megaglest") + "-DBUILD_MEGAGLEST_TESTS=ON") + #:phases + (modify-phases %standard-phases + (add-after 'unpack 'fix-ini-search-path + (lambda* (#:key outputs #:allow-other-keys) + (substitute* "source/glest_game/global/config.cpp" + (("/usr/share/megaglest/") + (string-append (assoc-ref outputs "out") + "/share/megaglest/")))))) + #:test-target "megaglest_tests")) + (home-page "https://megaglest.org/") + (synopsis "3D real-time strategy (RTS) game") + (description "MegaGlest is a cross-platform 3D real-time strategy (RTS) +game, where you control the armies of one of seven different factions: Tech, +Magic, Egypt, Indians, Norsemen, Persian or Romans.") + (license license:gpl2+))) |