diff options
Diffstat (limited to 'gnu/packages/game-development.scm')
-rw-r--r-- | gnu/packages/game-development.scm | 77 |
1 files changed, 70 insertions, 7 deletions
diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm index 8f5b1fb0da..da3a850fed 100644 --- a/gnu/packages/game-development.scm +++ b/gnu/packages/game-development.scm @@ -8,6 +8,7 @@ ;;; Copyright © 2016, 2017 Kei Kebreau <kei@openmailbox.org> ;;; Copyright © 2016 Ricardo Wurmus <rekado@elephly.net> ;;; Copyright © 2016 Julian Graham <joolean@gmail.com> +;;; Copyright © 2017 Tobias Geerinckx-Rice <me@tobias.gr> ;;; ;;; This file is part of GNU Guix. ;;; @@ -69,7 +70,7 @@ (define-public bullet (package (name "bullet") - (version "2.85.1") + (version "2.86.1") (source (origin (method url-fetch) (uri (string-append "https://github.com/bulletphysics/bullet3/" @@ -77,7 +78,7 @@ (file-name (string-append name "-" version ".tar.gz")) (sha256 (base32 - "0qpd37ws0xlxwy55dg058a5b4yw2jxiz09yyc3lc0frpa05pq5bf")))) + "0nghzcl84p8di215p7xj0gy1hyy072hw2xk9cnmav9hv6bjb4n60")))) (build-system cmake-build-system) (arguments '(#:configure-flags (list (string-append @@ -186,6 +187,68 @@ and network communications. A very thin client library can be embedded to provide connectivity for client applications written in any language.") (license license:gpl3+))) +(define-public python-sge-pygame + (package + (name "python-sge-pygame") + (version "1.4.4") + (source + (origin + (method url-fetch) + (uri (pypi-uri "sge-pygame" version)) + (sha256 + (base32 + "1qhrcja1igqkjjn1w425ni5f41mijdq5dpq0ymkhl29xxrf8hnx8")))) + (build-system python-build-system) + (propagated-inputs + `(("python-pygame" ,python-pygame) + ("python-six" ,python-six))) + (home-page "http://stellarengine.nongnu.org") + (synopsis "2D game engine for Python") + (description + "The SGE Game Engine (\"SGE\", pronounced like \"Sage\") is a +general-purpose 2D game engine. It takes care of several details fro you so +you can focus on the game itself. This makes more rapid game development +possible, and it also makes the SGE easy to learn.") + (license license:lgpl3+))) + +(define-public python2-sge-pygame + (package-with-python2 python-sge-pygame)) + +(define-public python-tmx + (package + (name "python-tmx") + (version "1.9.1") + (source + (origin + (method url-fetch) + (uri (string-append "mirror://savannah/python-tmx/tmx-" + version ".tar.gz")) + (sha256 + (base32 + "1is107sx3lr09dqjiyn10xqhyv5x54c2ryhys9mb9j3mxjbm227l")))) + (build-system python-build-system) + (propagated-inputs + `(("python-six" ,python-six))) + (home-page "http://python-tmx.nongnu.org") + (synopsis "Python library for the @code{Tiled} TMX format") + (description + "Python TMX reads and writes the @code{Tiled} TMX format in a simple way. +This is useful for map editors or generic level editors, and it's also useful +for using a map editor or generic level editor like Tiled to edit your game's +levels.") + (license (list license:asl2.0 + ;; Documentation (only available in the source tarball) is + ;; under the CC0 license. + license:cc0)))) + +(define-public python2-tmx + (let ((python2-tmx (package-with-python2 python-tmx))) + (package + (inherit python2-tmx) + (propagated-inputs + `(("python2-pathlib" ,python2-pathlib) + ,@(package-propagated-inputs python2-tmx)))))) + (define-public tiled (package (name "tiled") @@ -253,7 +316,7 @@ clone.") ("libjpeg" ,libjpeg) ("libsndfile" ,libsndfile) ("openal" ,openal))) - (home-page "http://www.sfml-dev.org") + (home-page "https://www.sfml-dev.org") (synopsis "Simple and Fast Multimedia Library") (description "SFML provides a simple interface to the various computer components, @@ -305,7 +368,7 @@ sounds from presets such as \"explosion\" or \"powerup\".") (source (origin (method url-fetch) (uri (string-append - "http://icculus.org/physfs/downloads/physfs-" + "https://icculus.org/physfs/downloads/physfs-" version ".tar.bz2")) (file-name (string-append name "-" version ".tar.gz")) (sha256 @@ -318,7 +381,7 @@ sounds from presets such as \"explosion\" or \"powerup\".") `(("zlib" ,zlib))) (native-inputs `(("doxygen" ,doxygen))) - (home-page "http://icculus.org/physfs") + (home-page "https://icculus.org/physfs") (synopsis "File system abstraction library") (description "PhysicsFS is a library to provide abstract access to various archives. @@ -510,7 +573,7 @@ etc.") (description "Aseprite is a tool for creating 2D pixel art for video games. In addition to basic pixel editing features, Aseprite can assist in the creation of animations, tiled graphics, texture atlases, and more.") - (home-page "http://www.aseprite.org/") + (home-page "https://www.aseprite.org/") (license license:gpl2+))) (define-public qqwing @@ -655,7 +718,7 @@ interface (API).") ("libsmpeg" ,libsmpeg) ("portmidi" ,portmidi) ("v4l-utils" ,v4l-utils))) - (home-page "http://www.pygame.org") + (home-page "https://www.pygame.org") (synopsis "SDL wrapper for Python") (description "Pygame is a set of Python modules designed for writing games. Pygame adds functionality on top of the excellent SDL library. This allows you |