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authorOleg Pykhalov <go.wigust@gmail.com>2017-07-25 19:27:47 +0300
committerLudovic Courtès <ludo@gnu.org>2017-07-28 23:30:41 +0200
commit1f88f189eb903887e7b78215f0497b312f9e2951 (patch)
treee962d397d1ce71b64deecf578f3bd18e82d81d67 /gnu
parent1975c754f487eb4933724ca3b116442d21ef8dd9 (diff)
downloadguix-1f88f189eb903887e7b78215f0497b312f9e2951.tar
guix-1f88f189eb903887e7b78215f0497b312f9e2951.tar.gz
gnu: Add tome4.
* gnu/packages/games.scm (tome4): New variable. Signed-off-by: Ludovic Courtès <ludo@gnu.org>
Diffstat (limited to 'gnu')
-rw-r--r--gnu/packages/games.scm120
1 files changed, 120 insertions, 0 deletions
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
index d8848f82fa..071311a751 100644
--- a/gnu/packages/games.scm
+++ b/gnu/packages/games.scm
@@ -4617,3 +4617,123 @@ computer-hosted roleplaying games. This is the last version released by
Crowther & Woods, its original authors, in 1995. It has been known as
\"adventure 2.5\" and \"430-point adventure\".")
(license license:bsd-2))))
+
+(define-public tome4
+ (package
+ (name "tome4")
+ (version "1.5.5")
+ (synopsis "Single-player, RPG roguelike game set in the world of Eyal")
+ (source
+ (origin
+ (method url-fetch)
+ (uri (string-append "https://te4.org/dl/t-engine/t-engine4-src-"
+ version ".tar.bz2"))
+ (sha256
+ (base32
+ "0v2qgdfpvdzd1bcbp9v8pfahj1bgczsq2d4xfhh5wg11jgjcwz03"))
+ (modules '((guix build utils)))
+ (snippet
+ '(for-each (lambda (file)
+ (substitute* file
+ (("#elif defined(__FreeBSD__)" line)
+ (string-append
+ line " || defined(__GNUC__)"))))
+ '("src/music.h" "src/tSDL.h")))))
+ (build-system gnu-build-system)
+ (native-inputs
+ `(("unzip" ,unzip)))
+ (inputs
+ `(("sdl-union" ,(sdl-union (list sdl2 sdl2-image sdl2-mixer sdl2-ttf)))
+ ("glu" ,glu)
+ ("premake4" ,premake4)
+ ("openal" ,openal)
+ ("vorbis" ,libvorbis)
+ ("luajit" ,luajit)))
+ (arguments
+ `(#:make-flags '("CC=gcc" "config=release")
+ #:phases (modify-phases %standard-phases
+ (replace 'configure
+ (lambda _
+ (zero? (system* "premake4" "gmake"))
+ #t))
+ (add-after 'set-paths 'set-sdl-paths
+ (lambda* (#:key inputs #:allow-other-keys)
+ (setenv "CPATH"
+ (string-append (assoc-ref inputs "sdl-union")
+ "/include/SDL2"))
+ #t))
+ (delete 'check)
+ ;; premake doesn't provide install target
+ (replace 'install
+ (lambda* (#:key inputs outputs #:allow-other-keys)
+ (let* ((out (assoc-ref outputs "out"))
+ (usr (string-append out "/usr"))
+ (bin (string-append out "/bin"))
+ (licenses (string-append out "/share/licenses"))
+ (documents (string-append out "/share/doc"))
+ (pixmaps (string-append out "/share/pixmaps"))
+ (icon "te4-icon.png")
+ (data (string-append out "/share/" ,name))
+ (applications (string-append
+ out "/share/applications"))
+ (unzip (string-append
+ (assoc-ref inputs "unzip") "/bin/unzip"))
+ (wrapper (string-append bin "/" ,name)))
+ ;; icon
+ (mkdir-p pixmaps)
+ (system* unzip "-j"
+ (string-append
+ "game/engines/te4-" ,version ".teae")
+ (string-append
+ "data/gfx/" icon) "-d" pixmaps)
+ ;; game executable
+ (install-file "t-engine" data)
+ (mkdir-p bin)
+ (with-output-to-file wrapper
+ (lambda ()
+ (display
+ (string-append
+ "#!/bin/sh\n"
+ ;; No bootstrap code found,
+ ;; defaulting to working directory
+ ;; for engine code!
+ "cd " data "\n"
+ "exec -a tome4 ./t-engine \"$@\"\n"))))
+ (chmod wrapper #o555)
+ ;; licenses
+ (for-each (lambda (file)
+ (install-file file licenses))
+ '("COPYING" "COPYING-MEDIA"))
+ ;; documents
+ (for-each (lambda (file)
+ (install-file file documents))
+ '("CONTRIBUTING" "CREDITS"))
+ ;; data
+ (copy-recursively "bootstrap" (string-append
+ data "/bootstrap"))
+ (copy-recursively "game" (string-append data "/game"))
+ ;; launcher
+ (mkdir-p applications)
+ (with-output-to-file (string-append applications "/"
+ ,name ".desktop")
+ (lambda ()
+ (display
+ (string-append
+ "[Desktop Entry]
+Name=ToME4
+Comment=" ,synopsis "\n"
+"Exec=" ,name "\n"
+"Icon=" icon "\n"
+"Terminal=false
+Type=Application
+Categories=Game;RolePlaying;\n")))))
+ #t)))))
+ (home-page "https://te4.org")
+ (description "Tales of Maj’Eyal (ToME) RPG, featuring tactical turn-based
+combat and advanced character building. Play as one of many unique races and
+classes in the lore-filled world of Eyal, exploring random dungeons, facing
+challenging battles, and developing characters with your own tailored mix of
+abilities and powers. With a modern graphical and customisable interface,
+intuitive mouse control, streamlined mechanics and deep, challenging combat,
+Tales of Maj’Eyal offers engaging roguelike gameplay for the 21st century.")
+ (license license:gpl3+)))