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authorPierre Neidhardt <mail@ambrevar.xyz>2019-09-24 19:21:59 +0200
committerPierre Neidhardt <mail@ambrevar.xyz>2019-09-24 19:21:59 +0200
commitf95ec65be394538c9ec848e502a37f1c3ec21157 (patch)
treedbbb419802819b4a1d5f87966fec63e74e7f2a54 /gnu
parent24f7bac02a70257a7cd1bb2e1ec35d7cc753057e (diff)
downloadguix-f95ec65be394538c9ec848e502a37f1c3ec21157.tar
guix-f95ec65be394538c9ec848e502a37f1c3ec21157.tar.gz
gnu: openmw: Use OpenMW's fork of openscenegraph.
* gnu/packages/game-development.scm (openmw)[inputs]: Replace openscenegraph with openmw-openscenegraph.
Diffstat (limited to 'gnu')
-rw-r--r--gnu/packages/game-development.scm36
1 files changed, 35 insertions, 1 deletions
diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm
index bb4c1d26bb..ee9e63ea29 100644
--- a/gnu/packages/game-development.scm
+++ b/gnu/packages/game-development.scm
@@ -1109,6 +1109,40 @@ of use.")
'("ogre"))))
(synopsis "Fast, flexible and simple GUI (OpenGL backend)")))
+(define openmw-openscenegraph
+ ;; OpenMW prefers its own fork of openscenegraph:
+ ;; https://wiki.openmw.org/index.php?title=Development_Environment_Setup#OpenSceneGraph.
+ (let ((commit "36a962845a2c87a6671fd822157e0729d164e940"))
+ (package
+ (inherit openscenegraph)
+ (version (git-version "3.6" "1" commit))
+ (source
+ (origin
+ (method git-fetch)
+ (uri (git-reference
+ (url "https://github.com/OpenMW/osg/")
+ (commit commit)))
+ (file-name (git-file-name (package-name openscenegraph) version))
+ (sha256
+ (base32
+ "05yhgq3qm5q277y32n5sf36vx5nv5qd3zlhz4csgd3a6190jrnia"))))
+ (arguments
+ (substitute-keyword-arguments (package-arguments openscenegraph)
+ ((#:configure-flags flags)
+ ;; As per the above wiki link, the following plugins are enough:
+ `(append
+ '("-DBUILD_OSG_PLUGINS_BY_DEFAULT=0"
+ "-DBUILD_OSG_PLUGIN_OSG=1"
+ "-DBUILD_OSG_PLUGIN_DDS=1"
+ "-DBUILD_OSG_PLUGIN_TGA=1"
+ "-DBUILD_OSG_PLUGIN_BMP=1"
+ "-DBUILD_OSG_PLUGIN_JPEG=1"
+ "-DBUILD_OSG_PLUGIN_PNG=1"
+ "-DBUILD_OSG_DEPRECATED_SERIALIZERS=0"
+ ;; The jpeg plugin requires conversion between integers and booleans
+ "-DCMAKE_CXX_FLAGS=-fpermissive")
+ ,flags)))))))
+
(define-public openmw
(package
(name "openmw")
@@ -1137,7 +1171,7 @@ of use.")
("libxt" ,libxt)
("mygui" ,mygui-gl) ; OpenMW does not need Ogre.
("openal" ,openal)
- ("openscenegraph" ,openscenegraph)
+ ("openscenegraph" ,openmw-openscenegraph)
("qtbase" ,qtbase)
("sdl" ,sdl2)
("unshield" ,unshield)))