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author | David Thompson <dthompson2@worcester.edu> | 2015-11-14 14:00:20 -0500 |
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committer | David Thompson <dthompson2@worcester.edu> | 2015-11-16 08:47:23 -0500 |
commit | 83a4a70b504e158055e384c6a0e267c1270c6beb (patch) | |
tree | 9e7261b30bce6b2bf00a910789cba8a9c38187ec /gnu | |
parent | 3aab2c839fe04f503668029204e21358f901e62f (diff) | |
download | guix-83a4a70b504e158055e384c6a0e267c1270c6beb.tar guix-83a4a70b504e158055e384c6a0e267c1270c6beb.tar.gz |
gnu: Add love.
* gnu/packages/game-development.scm (love): New variable.
Diffstat (limited to 'gnu')
-rw-r--r-- | gnu/packages/game-development.scm | 36 |
1 files changed, 35 insertions, 1 deletions
diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm index fcebf2b548..1e3854aab1 100644 --- a/gnu/packages/game-development.scm +++ b/gnu/packages/game-development.scm @@ -48,7 +48,9 @@ #:use-module (gnu packages gtk) #:use-module (gnu packages sdl) #:use-module (gnu packages pkg-config) - #:use-module (gnu packages xiph)) + #:use-module (gnu packages xiph) + #:use-module (gnu packages lua) + #:use-module (gnu packages mp3)) (define-public bullet (package @@ -260,3 +262,35 @@ files can be accessed in the same way as you access files directly on a disk, and it makes it easy to ship a new archive that will override a previous archive on a per-file basis.") (license license:zlib))) + +(define-public love + (package + (name "love") + (version "0.9.2") + (source (origin + (method url-fetch) + (uri (string-append "https://bitbucket.org/rude/love/downloads/" + "love-" version "-linux-src.tar.gz")) + (sha256 + (base32 + "0wn1npr5gal5b1idh4a5fwc3f5c36lsbjd4r4d699rqlviid15d9")))) + (build-system gnu-build-system) + (native-inputs + `(("pkg-config" ,pkg-config))) + (inputs + `(("devil" ,devil) + ("freetype" ,freetype) + ("libmodplug" ,libmodplug) + ("libvorbis" ,libvorbis) + ("luajit" ,luajit) + ("mesa" ,mesa) + ("mpg123" ,mpg123) + ("openal" ,openal) + ("physfs" ,physfs) + ("sdl2" ,sdl2) + ("zlib" ,zlib))) + (synopsis "2D game framework for Lua") + (description "LÖVE is a framework for making 2D games in the Lua +programming language.") + (home-page "https://love2d.org/") + (license license:zlib))) |