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authorSharlatan Hellseher <sharlatanus@gmail.com>2023-03-14 23:50:50 +0000
committerGuillaume Le Vaillant <glv@posteo.net>2023-03-16 15:50:29 +0100
commitff7649d379cc9f100c68232a28b6a8804682ae58 (patch)
tree468bd5d30ad90b61607737f080679943dfbc0ac3 /gnu
parentedfe8554c180e185e54b3bd2901c438b985e234b (diff)
downloadguix-ff7649d379cc9f100c68232a28b6a8804682ae58.tar
guix-ff7649d379cc9f100c68232a28b6a8804682ae58.tar.gz
gnu: Add cl-3d-quaternions.
* gnu/packages/lisp-xyz.scm (cl-3d-quaternions, sbcl-3d-quaternions): New variables. Signed-off-by: Guillaume Le Vaillant <glv@posteo.net>
Diffstat (limited to 'gnu')
-rw-r--r--gnu/packages/lisp-xyz.scm40
1 files changed, 40 insertions, 0 deletions
diff --git a/gnu/packages/lisp-xyz.scm b/gnu/packages/lisp-xyz.scm
index a800fb2b6d..a845f93295 100644
--- a/gnu/packages/lisp-xyz.scm
+++ b/gnu/packages/lisp-xyz.scm
@@ -18858,6 +18858,46 @@ operations in 3D space.")
(define-public cl-3d-matrices
(sbcl-package->cl-source-package sbcl-3d-matrices))
+(define-public sbcl-3d-quaternions
+ (let ((commit "b79c15cca8d9c409216a6cee8ec9e182dcdec9e2")
+ (revision "0"))
+ (package
+ (name "sbcl-3d-quaternions")
+ (version (git-version "1.0.0" revision commit))
+ (source
+ (origin
+ (method git-fetch)
+ (uri (git-reference
+ (url "https://github.com/Shinmera/3d-quaternions")
+ (commit commit)))
+ (file-name (git-file-name "cl-3d-quaternions" version))
+ (sha256
+ (base32 "1mrq6yhb90mhvxdkg3fx58ci5yj5xlixbbzf1q6p76wyq40qjv76"))))
+ (build-system asdf-build-system/sbcl)
+ (native-inputs
+ (list sbcl-parachute))
+ (inputs
+ (list sbcl-3d-matrices sbcl-3d-vectors sbcl-documentation-utils))
+ (home-page "https://shinmera.github.io/3d-quaternions/")
+ (synopsis "Quaternion and dual-quaternion functionality in Common Lisp")
+ (description
+ "This is a library for quaternions. It contains most of the quaternion
+operations one would usually expect out of such a library and offers them both
+in non-modifying and modifying versions where applicable. It also tries to be
+efficient where plausible. Each quaternion is made up of @code{float}s, which
+by default are @code{single-float}s, as they do not require value boxing on
+most modern systems and compilers.")
+ (license license:zlib))))
+
+;; TODO: Build failure:
+;; https://github.com/Shinmera/3d-quaternions/issues/2
+;;
+;; (define-public ecl-3d-quaternions
+;; (sbcl-package->ecl-package sbcl-3d-quaternions))
+
+(define-public cl-3d-quaternions
+ (sbcl-package->cl-source-package sbcl-3d-quaternions))
+
(define-public sbcl-messagebox
(let ((commit "ea3688d9a9954bee7079c0173bc7b3f327021e9f")
(revision "1"))