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author | Tobias Geerinckx-Rice <me@tobias.gr> | 2022-08-14 02:00:01 +0200 |
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committer | Tobias Geerinckx-Rice <me@tobias.gr> | 2022-08-14 02:00:56 +0200 |
commit | 466021fb90d88ef9cecbb8cd491e7991bae1b6e5 (patch) | |
tree | 111e0b8427b01d6537ba0a1e5446cd2a2ed0e6e2 /gnu/packages | |
parent | ee2657a018b5972ec41280abb215c6ba45c0a6fc (diff) | |
download | guix-466021fb90d88ef9cecbb8cd491e7991bae1b6e5.tar guix-466021fb90d88ef9cecbb8cd491e7991bae1b6e5.tar.gz |
gnu: ioquake3: Use G-expressions.
* gnu/packages/game-development.scm (ioquake3)[arguments]:
Rewrite as G-expressions.
Diffstat (limited to 'gnu/packages')
-rw-r--r-- | gnu/packages/game-development.scm | 34 |
1 files changed, 18 insertions, 16 deletions
diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm index e4a7ce1ae1..774564ed2a 100644 --- a/gnu/packages/game-development.scm +++ b/gnu/packages/game-development.scm @@ -2165,23 +2165,25 @@ of the others") (list which ; Else SDL_version.h won't be found. pkg-config)) (arguments - '(#:tests? #f ; No tests. - #:make-flags '("CC=gcc" + (list + #:tests? #f ; no tests + #:make-flags + #~(list "CC=gcc" + "USE_INTERNAL_LIBS=0" + "USE_FREETYPE=1" + "USE_RENDERER_DLOPEN=0" + "USE_OPENAL_DLOPEN=0" + "USE_CURL_DLOPEN=0") + #:phases + #~(modify-phases %standard-phases + (delete 'configure) ; no configure-script + (replace 'install + (lambda* (#:key outputs #:allow-other-keys) + (invoke "make" "copyfiles" "CC=gcc" "USE_INTERNAL_LIBS=0" - "USE_FREETYPE=1" - "USE_RENDERER_DLOPEN=0" - "USE_OPENAL_DLOPEN=0" - "USE_CURL_DLOPEN=0") - #:phases - (modify-phases %standard-phases - (delete 'configure) - (replace 'install - (lambda* (#:key outputs #:allow-other-keys) - (invoke "make" "copyfiles" "CC=gcc" - "USE_INTERNAL_LIBS=0" - (string-append "COPYDIR=" - (assoc-ref outputs "out") - "/bin"))))))) + (string-append "COPYDIR=" + (assoc-ref outputs "out") + "/bin"))))))) (home-page "https://ioquake3.org/") (synopsis "FPS game engine based on Quake 3") (description "ioquake3 is a free software first person shooter engine |