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author | okapi <okapi@firemail.cc> | 2018-01-17 00:21:42 +0100 |
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committer | Ludovic Courtès <ludo@gnu.org> | 2018-02-19 00:33:34 +0100 |
commit | 2922852e86b5173d45d1097b8cb72f8e081b4152 (patch) | |
tree | d3ee60c1dfd271ceafdca7c69a7da1dca3f872cd /gnu/packages | |
parent | 9073c8758ceb0d39e3c7c2985e5a1fc06ba4076a (diff) | |
download | guix-2922852e86b5173d45d1097b8cb72f8e081b4152.tar guix-2922852e86b5173d45d1097b8cb72f8e081b4152.tar.gz |
gnu: Add gzdoom.
* gnu/packages/games.scm (gzdoom): New variable.
* gnu/packages/patches/gzdoom-search-in-installed-share.patch: New file.
* gnu/local.mk (dist_patch_DATA): Add it.
Signed-off-by: Ludovic Courtès <ludo@gnu.org>
Diffstat (limited to 'gnu/packages')
-rw-r--r-- | gnu/packages/games.scm | 89 | ||||
-rw-r--r-- | gnu/packages/patches/gzdoom-search-in-installed-share.patch | 23 |
2 files changed, 112 insertions, 0 deletions
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm index a53d3ed406..d15618308b 100644 --- a/gnu/packages/games.scm +++ b/gnu/packages/games.scm @@ -33,6 +33,7 @@ ;;; Copyright © 2017, 2018 Rutger Helling <rhelling@mykolab.com> ;;; Copyright © 2017 Roel Janssen <roel@gnu.org> ;;; Copyright © 2017, 2018 Nicolas Goaziou <mail@nicolasgoaziou.fr> +;;; Copyright © 2018 okapi <okapi@firemail.cc> ;;; ;;; This file is part of GNU Guix. ;;; @@ -5678,3 +5679,91 @@ to C++ and Java. Your mission is to find a new planet to live and survive. You can save humanity and get programming skills!") (home-page "https://colobot.info") (license license:gpl3+))) + +(define-public gzdoom + (package + (name "gzdoom") + (version "3.2.5") + (source (origin + (method url-fetch) + (uri + (string-append "https://zdoom.org/files/gzdoom/src/gzdoom-g" + version ".zip")) + (sha256 + (base32 + "1164d1zf5in98gp4j981ml3hwmks3q7vzfanlqpjlx2c09jmlv0q")) + (patches (search-patches "gzdoom-search-in-installed-share.patch")) + (modules '((guix build utils))) + (snippet + '(begin + (delete-file-recursively "bzip2") + (delete-file-recursively "game-music-emu") + (delete-file-recursively "jpeg-6b") + (delete-file-recursively "zlib"))))) + (arguments + '(#:tests? #f + #:configure-flags + (let ((out (assoc-ref %outputs "out"))) + (list + (string-append + "-DCMAKE_CXX_FLAGS:=" + "-DSHARE_DIR=\\\"" out "/share/\\\" " + "-DGUIX_OUT_PK3=\\\"" out "/share/games/doom\\\"") + ;; look for libraries at buildtime instead of + ;; dynamically finding them at runtime + "-DDYN_OPENAL=OFF" + "-DDYN_FLUIDSYNTH=OFF" + "-DDYN_GTK=OFF" + "-DDYN_MPG123=OFF" + "-DDYN_SNDFILE=OFF")) + #:phases + (modify-phases %standard-phases + (add-before 'configure 'fix-referenced-paths + (lambda* (#:key inputs outputs #:allow-other-keys) + (let ((fluid-3 (assoc-ref inputs "fluid-3")) + (timidity++ (assoc-ref inputs "timidity++")) + (out (assoc-ref outputs "out"))) + + (substitute* + "src/CMakeLists.txt" + (("COMMAND /bin/sh") + (string-append "COMMAND " (which "sh")))) + + (substitute* + "src/sound/mididevices/music_fluidsynth_mididevice.cpp" + (("/usr/share/sounds/sf2/FluidR3_GM.sf2") + (string-append fluid-3 "/share/soundfonts/FluidR3Mono_GM.sf3"))) + + (substitute* + "src/sound/mididevices/music_timiditypp_mididevice.cpp" + (("exename = \"timidity\"") + (string-append "exename = \"" timidity++ "/bin/timidity\""))) + #t)))))) + (build-system cmake-build-system) + (inputs `(("bzip2" ,bzip2) + ("fluid-3" ,fluid-3) + ("fluidsynth" ,fluidsynth) + ("gtk+3" ,gtk+) + ("libgme" ,libgme) + ("libjpeg" ,libjpeg) + ("libsndfile" ,libsndfile) + ("mesa" ,mesa) + ("mpg123" ,mpg123) + ("openal" ,openal) + ("sdl2" ,sdl2) + ("timidity++" ,timidity++) + ("zlib" ,zlib))) + (native-inputs `(("pkg-config" ,pkg-config) + ("unzip" ,unzip))) + (synopsis "Modern Doom 2 source port") + (description "GZdoom is a port of the Doom 2 game engine, with a modern +renderer. It improves modding support with ZDoom's advanced mapping features +and the new ZScript language. In addition to Doom, it supports Heretic, Hexen, +Strife, Chex Quest, and fan-created games like Harmony, Hacx and Freedoom.") + (home-page "https://zdoom.org/index") + (license (list license:gpl3+ ; gzdoom game + license:lgpl3+ ; gzdoom renderer + license:expat ; gdtoa + (license:non-copyleft ; modified dumb + "file://dumb/licence.txt" + "Dumb license, explicitly GPL compatible."))))) diff --git a/gnu/packages/patches/gzdoom-search-in-installed-share.patch b/gnu/packages/patches/gzdoom-search-in-installed-share.patch new file mode 100644 index 0000000000..f312686566 --- /dev/null +++ b/gnu/packages/patches/gzdoom-search-in-installed-share.patch @@ -0,0 +1,23 @@ +Lookup gzdoom pk3 files in the installed directory in +addition to the path that is stored in ~/.config/gzdoom/. + +Simply replacing the hardcoded /usr/share would leave the +configfile pointing to outdated guix builds, which could get +garbage collected and break the gzdoom installation. +This ensures that the files installed with the corresponding +build will be used. + +--- /src/d_main.cpp 2018-01-16 22:13:09.700602781 +0200 ++++ /src/d_main.cpp 2018-01-16 22:22:36.560617961 +0200 +@@ -1716,6 +1716,11 @@ + return wad; + } + ++ mysnprintf (wad, countof(wad), "%s/%s", GUIX_OUT_PK3, file); ++ if (DirEntryExists (wad)) { ++ return wad; ++ } ++ + if (GameConfig != NULL && GameConfig->SetSection ("FileSearch.Directories")) + { + const char *key; |