diff options
author | Stephen Webber <webber.sl@gmail.com> | 2016-10-16 15:04:35 -0500 |
---|---|---|
committer | Christopher Allan Webber <cwebber@dustycloud.org> | 2016-10-18 20:23:03 -0500 |
commit | a56145e1fa8c8c9cb866518efdeaaf4ad4017ba1 (patch) | |
tree | 63cf2172eec05f1d3bf607bbbde0864e832bfb6b /gnu/packages/patches/kobodeluxe-paths.patch | |
parent | 91988aee126376ea9e111882afb511e3a555936d (diff) | |
download | guix-a56145e1fa8c8c9cb866518efdeaaf4ad4017ba1.tar guix-a56145e1fa8c8c9cb866518efdeaaf4ad4017ba1.tar.gz |
gnu: Add kobodeluxe.
* gnu/packages/games.scm (kobodeluxe): New variable.
* gnu/packages/patches/kobodeluxe-paths.patch: New file.
* gnu/packages/patches/kobodeluxe-enemies-pipe-decl.patch: New file.
* gnu/packages/patches/kobodeluxe-const-charp-conversion.patch: New file.
* gnu/packages/patches/kobodeluxe-manpage-minus-not-hyphen.patch: New file.
* gnu/packages/patches/kobodeluxe-midicon-segmentation-fault.patch: New file.
* gnu/packages/patches/kobodeluxe-graphics-window-signed-char.patch: New file.
* gnu/local.mk (dist_patch_DATA): Register it.
Diffstat (limited to 'gnu/packages/patches/kobodeluxe-paths.patch')
-rw-r--r-- | gnu/packages/patches/kobodeluxe-paths.patch | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/gnu/packages/patches/kobodeluxe-paths.patch b/gnu/packages/patches/kobodeluxe-paths.patch new file mode 100644 index 0000000000..87c7b3a620 --- /dev/null +++ b/gnu/packages/patches/kobodeluxe-paths.patch @@ -0,0 +1,40 @@ +# Disable reading of configs, graphics, and data from the current directory. +# So it's safe to run kobodeluxe from anywhere w/o worry about an attacker +# feeding it bad data. +--- kobodeluxe-0.5.1.orig/kobo.cpp ++++ kobodeluxe-0.5.1/kobo.cpp +@@ -141,21 +141,21 @@ + * Graphics data + */ + /* Current dir; from within the build tree */ +- fmap->addpath("GFX", "./data/gfx"); ++ //fmap->addpath("GFX", "./data/gfx"); + /* Real data dir */ + fmap->addpath("GFX", "DATA>>gfx"); + /* Current dir */ +- fmap->addpath("GFX", "./gfx"); ++ //fmap->addpath("GFX", "./gfx"); + + /* + * Sound data + */ + /* Current dir; from within the build tree */ +- fmap->addpath("SFX", "./data/sfx"); ++ //fmap->addpath("SFX", "./data/sfx"); + /* Real data dir */ + fmap->addpath("SFX", "DATA>>sfx"); + /* Current dir */ +- fmap->addpath("SFX", "./sfx"); ++ //fmap->addpath("SFX", "./sfx"); + + /* + * Score files (user and global) +@@ -173,7 +173,7 @@ + /* System local */ + fmap->addpath("CONFIG", SYSCONF_DIR); + /* In current dir (last resort) */ +- fmap->addpath("CONFIG", "./"); ++ //fmap->addpath("CONFIG", "./"); + } + + |