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author | Stephen Webber <webber.sl@gmail.com> | 2016-10-16 15:04:35 -0500 |
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committer | Christopher Allan Webber <cwebber@dustycloud.org> | 2016-10-18 20:23:03 -0500 |
commit | a56145e1fa8c8c9cb866518efdeaaf4ad4017ba1 (patch) | |
tree | 63cf2172eec05f1d3bf607bbbde0864e832bfb6b /gnu/packages/patches/kobodeluxe-enemies-pipe-decl.patch | |
parent | 91988aee126376ea9e111882afb511e3a555936d (diff) | |
download | guix-a56145e1fa8c8c9cb866518efdeaaf4ad4017ba1.tar guix-a56145e1fa8c8c9cb866518efdeaaf4ad4017ba1.tar.gz |
gnu: Add kobodeluxe.
* gnu/packages/games.scm (kobodeluxe): New variable.
* gnu/packages/patches/kobodeluxe-paths.patch: New file.
* gnu/packages/patches/kobodeluxe-enemies-pipe-decl.patch: New file.
* gnu/packages/patches/kobodeluxe-const-charp-conversion.patch: New file.
* gnu/packages/patches/kobodeluxe-manpage-minus-not-hyphen.patch: New file.
* gnu/packages/patches/kobodeluxe-midicon-segmentation-fault.patch: New file.
* gnu/packages/patches/kobodeluxe-graphics-window-signed-char.patch: New file.
* gnu/local.mk (dist_patch_DATA): Register it.
Diffstat (limited to 'gnu/packages/patches/kobodeluxe-enemies-pipe-decl.patch')
-rw-r--r-- | gnu/packages/patches/kobodeluxe-enemies-pipe-decl.patch | 67 |
1 files changed, 67 insertions, 0 deletions
diff --git a/gnu/packages/patches/kobodeluxe-enemies-pipe-decl.patch b/gnu/packages/patches/kobodeluxe-enemies-pipe-decl.patch new file mode 100644 index 0000000000..05cd884b2b --- /dev/null +++ b/gnu/packages/patches/kobodeluxe-enemies-pipe-decl.patch @@ -0,0 +1,67 @@ +# Authhor: Damyan Ivanov <dmn@debian.org> +# Description: rename pipe2 symbol to pipe2_kbdl to avoid clashes with the one +# declared in system unistd.h +# Debian-Bug: 527705 +# Upstream-Report: http://www.freelists.org/post/olofsonprojects/kobodeluxe-failing-to-build-in-Debian-enemiesh75-error-const-enemy-kind-pipe2-redeclared-as-different-kind-of-symbol +--- a/enemies.h ++++ b/enemies.h +@@ -72,7 +72,7 @@ extern const enemy_kind bombdeto; + extern const enemy_kind cannon; + extern const enemy_kind pipe1; + extern const enemy_kind core; +-extern const enemy_kind pipe2; ++extern const enemy_kind pipe2_kbdl; + extern const enemy_kind rock; + extern const enemy_kind ring; + extern const enemy_kind enemy_m1; +@@ -430,7 +430,7 @@ inline int _enemy::realize() + + inline int _enemy::is_pipe() + { +- return ((_state != notuse) && ((ek == &pipe1) || (ek == &pipe2))); ++ return ((_state != notuse) && ((ek == &pipe1) || (ek == &pipe2_kbdl))); + } + + +--- a/enemy.cpp ++++ b/enemy.cpp +@@ -755,10 +755,10 @@ void _enemy::move_core() + + void _enemy::kill_core() + { +- enemies.make(&pipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 3); +- enemies.make(&pipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 7); +- enemies.make(&pipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 1); +- enemies.make(&pipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 5); ++ enemies.make(&pipe2_kbdl, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 3); ++ enemies.make(&pipe2_kbdl, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 7); ++ enemies.make(&pipe2_kbdl, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 1); ++ enemies.make(&pipe2_kbdl, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 5); + enemies.make(&explosion4, CS2PIXEL(x), CS2PIXEL(y)); + sound.g_base_core_explo(x, y); + release(); +@@ -978,19 +978,19 @@ void _enemy::move_pipe2() + } + p ^= a; + if(p & U_MASK) +- enemies.make(&pipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 1); ++ enemies.make(&pipe2_kbdl, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 1); + if(p & R_MASK) +- enemies.make(&pipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 3); ++ enemies.make(&pipe2_kbdl, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 3); + if(p & D_MASK) +- enemies.make(&pipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 5); ++ enemies.make(&pipe2_kbdl, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 5); + if(p & L_MASK) +- enemies.make(&pipe2, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 7); ++ enemies.make(&pipe2_kbdl, CS2PIXEL(x), CS2PIXEL(y), 0, 0, 7); + manage.add_score(10); + release(); + } + + +-const enemy_kind pipe2 = { ++const enemy_kind pipe2_kbdl = { + 0, + &_enemy::make_pipe2, + &_enemy::move_pipe2, |