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authorMarius Bakke <mbakke@fastmail.com>2018-12-22 15:26:30 +0100
committerMarius Bakke <mbakke@fastmail.com>2018-12-22 15:26:30 +0100
commitf30830b2e67d973f2363903dbe5b27269da1901a (patch)
tree851a3a361cde2e083c418c54a1932bd57096c5a0 /gnu/packages/games.scm
parent34f1838f04c7c359da8dbba86817499630ce7f01 (diff)
parent25ec3684e3529fae290d389ba11755c7e7c016ea (diff)
downloadguix-f30830b2e67d973f2363903dbe5b27269da1901a.tar
guix-f30830b2e67d973f2363903dbe5b27269da1901a.tar.gz
Merge branch 'master' into staging
Diffstat (limited to 'gnu/packages/games.scm')
-rw-r--r--gnu/packages/games.scm78
1 files changed, 73 insertions, 5 deletions
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
index 04521d399a..7b8d2f1bae 100644
--- a/gnu/packages/games.scm
+++ b/gnu/packages/games.scm
@@ -146,9 +146,11 @@
#:use-module (gnu packages xml)
#:use-module (gnu packages messaging)
#:use-module (gnu packages networking)
+ #:use-module (guix build-system glib-or-gtk)
#:use-module (guix build-system gnu)
#:use-module (guix build-system go)
#:use-module (guix build-system haskell)
+ #:use-module (guix build-system meson)
#:use-module (guix build-system python)
#:use-module (guix build-system cmake)
#:use-module (guix build-system trivial))
@@ -573,7 +575,7 @@ automata. The following features are available:
(define-public meandmyshadow
(package
(name "meandmyshadow")
- (version "0.5")
+ (version "0.5a")
(source (origin
(method url-fetch)
(uri (string-append "mirror://sourceforge/meandmyshadow/"
@@ -581,10 +583,7 @@ automata. The following features are available:
"-src.tar.gz"))
(sha256
(base32
- "1b6qf83vdfv8jwn2jq9ywmda2qn2f5914i7mwfy04m17wx593m3m"))
- (patches (search-patches
- ;; This will not be needed in the next release.
- "meandmyshadow-define-paths-earlier.patch"))))
+ "0i98v6cgmpsxy7mbb0s2y6f6qq6mkwzk2nrv1nz39ncf948aky2h"))))
(build-system cmake-build-system)
(arguments
`(#:tests? #f)) ; there are no tests
@@ -5877,3 +5876,72 @@ libraries. AIFF sound effects and music in MOD and OGG formats are supported
when packaged in Blorb container files or optionally from individual files.")
(home-page "http://frotz.sourceforge.net")
(license license:gpl2+))))
+
+(define-public libmanette
+ (package
+ (name "libmanette")
+ (version "0.2.1")
+ (source (origin
+ (method url-fetch)
+ (uri (string-append "mirror://gnome/sources/" name "/"
+ (version-major+minor version) "/"
+ name "-" version ".tar.xz"))
+ (sha256
+ (base32
+ "14vqz30p4693yy3yxs0gj858x25sl2kawib1g9lj8g5frgl0hd82"))))
+ (build-system meson-build-system)
+ (native-inputs
+ `(("glib" ,glib "bin") ; for glib-compile-resources
+ ("gobject-introspection" ,gobject-introspection)
+ ("pkg-config" ,pkg-config)
+ ("vala" ,vala)))
+ (inputs
+ `(("libevdev" ,libevdev)
+ ("libgudev" ,libgudev)))
+ (home-page "https://wiki.gnome.org/Apps/Games")
+ (synopsis "Game controller library")
+ (description "Libmanette is a small GObject library giving you simple
+access to game controllers. It supports the de-facto standard gamepads as
+defined by the W3C standard Gamepad specification or as implemented by the SDL
+GameController.")
+ (license license:lgpl2.1+)))
+
+(define-public quadrapassel
+ (package
+ (name "quadrapassel")
+ (version "3.31.3")
+ (source (origin
+ (method url-fetch)
+ (uri (string-append "mirror://gnome/sources/" name "/"
+ (version-major+minor version) "/"
+ name "-" version ".tar.xz"))
+ (sha256
+ (base32
+ "08i01nsgfb502xzzrrcxxbs7awb0j1h4c08vmj0j18ipa1sz8vb8"))))
+ (build-system glib-or-gtk-build-system)
+ (native-inputs
+ `(("desktop-file-utils" ,desktop-file-utils) ;for desktop-file-validate
+ ("gettext" ,gnu-gettext)
+ ("glib" ,glib "bin") ;for glib-compile-resources
+ ("itstool" ,itstool)
+ ("libxml2" ,libxml2) ;for xmllint
+ ("pkg-config" ,pkg-config)
+ ("vala" ,vala)))
+ (inputs
+ `(("clutter" ,clutter)
+ ("clutter-gtk" ,clutter-gtk)
+ ("gtk+" ,gtk+)
+ ("libcanberra" ,libcanberra)
+ ("libmanette" ,libmanette)
+ ("librsvg" ,librsvg)))
+ (home-page "https://wiki.gnome.org/Apps/Quadrapassel")
+ (synopsis "GNOME version of Tetris")
+ (description "Quadrapassel comes from the classic falling-block game,
+Tetris. The goal of the game is to create complete horizontal lines of
+blocks, which will disappear. The blocks come in seven different shapes made
+from four blocks each: one straight, two L-shaped, one square, and two
+S-shaped. The blocks fall from the top center of the screen in a random
+order. You rotate the blocks and move them across the screen to drop them in
+complete lines. You score by dropping blocks fast and completing lines. As
+your score gets higher, you level up and the blocks fall faster.")
+ (license license:gpl2+)))