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author | Tobias Geerinckx-Rice <me@tobias.gr> | 2018-06-19 04:49:33 +0200 |
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committer | Tobias Geerinckx-Rice <me@tobias.gr> | 2018-06-19 22:20:15 +0200 |
commit | 8893218a7d9c750e657cde17e3a670621ec3ea2e (patch) | |
tree | 336ba98228d262d3136a834e7f40239a466c470b /gnu/packages/games.scm | |
parent | 3110c74b98eab04183a0fc4573a97f9997ea818c (diff) | |
download | guix-8893218a7d9c750e657cde17e3a670621ec3ea2e.tar guix-8893218a7d9c750e657cde17e3a670621ec3ea2e.tar.gz |
gnu: mrrescue: Work on Löve 11.
* gnu/packages/games.scm (mrrescue)[arguments]: Extract & patch the game
data, and point ‘love’ to this modified copy. Minor cosmetic tweaks.
[native-inputs]: Add unzip, patch, and the love-11.patch which is...
* gnu/packages/patches/mrrescue-support-love-11.patch: ...a new file.
* gnu/local.mk (dist_patch_DATA): Add it.
Diffstat (limited to 'gnu/packages/games.scm')
-rw-r--r-- | gnu/packages/games.scm | 47 |
1 files changed, 34 insertions, 13 deletions
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm index e5d5765ff3..ff9adbbd57 100644 --- a/gnu/packages/games.scm +++ b/gnu/packages/games.scm @@ -3267,25 +3267,46 @@ colors, pictures, and sounds.") "0jwzbwkgp1l5ia6c7s760gmdirbsncp6nfqp7vqdqsfb63la9gl2")))) (build-system trivial-build-system) (arguments - '(#:modules ((guix build utils)) + `(#:modules ((guix build utils)) #:builder (begin (use-modules (guix build utils)) - (let* ((out (assoc-ref %outputs "out")) - (bindir (string-append out "/bin")) - (prog (string-append bindir "/mrrescue")) - (source (assoc-ref %build-inputs "source")) - (bash (string-append (assoc-ref %build-inputs "bash") - "/bin/bash")) - (love (string-append (assoc-ref %build-inputs "love") - "/bin/love"))) - (mkdir-p bindir) - (with-output-to-file prog + (let* ((out (assoc-ref %outputs "out")) + (script (string-append out "/bin/" ,name)) + (data (string-append out "/share/" ,name)) + (source (assoc-ref %build-inputs "source")) + (unzip (string-append (assoc-ref %build-inputs "unzip") + "/bin/unzip")) + (patch (string-append (assoc-ref %build-inputs "patch") + "/bin/patch")) + (bash (string-append (assoc-ref %build-inputs "bash") + "/bin/bash")) + (love (string-append (assoc-ref %build-inputs "love") + "/bin/love"))) + + (mkdir-p (dirname script)) + (with-output-to-file script (lambda () (format #t "#!~a~%" bash) - (format #t "exec -a mrrescue \"~a\" \"~a\"~%" love source))) - (chmod prog #o755) + (format #t "exec -a ~a \"~a\" \"~a\"~%" ,name love data))) + (chmod script #o755) + + ;; The better way to package this game would be to install *only* the + ;; script above, pointing to the unextracted .love file in the store. + ;; However, mrrescue 1.02e needs to be patched to work with Love 11. + ;; Instead of extracting the .love file, patching it, and re-zipping + ;; it to the store, simply point the script to the extracted patched + ;; data directory directly. + (mkdir-p data) + (with-directory-excursion data + (invoke unzip source) + (invoke patch "-p1" "-i" + (assoc-ref %build-inputs "love-11.patch"))) #t)))) + (native-inputs + `(("unzip" ,unzip) + ("patch" ,patch) + ("love-11.patch" ,(search-patch "mrrescue-support-love-11.patch")))) (inputs `(("bash" ,bash) ("love" ,love))) |