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authorKei Kebreau <kei@openmailbox.org>2016-10-05 10:09:54 -0400
committerKei Kebreau <kei@openmailbox.org>2016-10-05 10:10:36 -0400
commitcd1869cdbda5538fb47b4690126d24a9dae3f7ba (patch)
tree6c279f904af284c9c4a7e5688e0285e6f0a8c4e7 /gnu/packages/games.scm
parent358db0041f090ac0264c0a5ff906bce401512702 (diff)
downloadguix-cd1869cdbda5538fb47b4690126d24a9dae3f7ba.tar
guix-cd1869cdbda5538fb47b4690126d24a9dae3f7ba.tar.gz
gnu: Add hyperrogue.
* gnu/packages/games.scm (hyperrogue): New variable.
Diffstat (limited to 'gnu/packages/games.scm')
-rw-r--r--gnu/packages/games.scm86
1 files changed, 86 insertions, 0 deletions
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
index b6ff1b78cf..443c3ecc7e 100644
--- a/gnu/packages/games.scm
+++ b/gnu/packages/games.scm
@@ -2906,3 +2906,89 @@ extinguishing action, intense boss battles, a catchy soundtrack and lots of
throwing people around in pseudo-randomly generated buildings.")
(license (list license:zlib ; for source code
license:cc-by-sa3.0)))) ; for graphics and music assets
+
+(define-public hyperrogue
+ (package
+ (name "hyperrogue")
+ (version "8.3j")
+ (source (origin
+ (method url-fetch)
+ (uri (string-append
+ "http://www.roguetemple.com/z/hyper/"
+ name "-83j.zip"))
+ (sha256
+ (base32
+ "1ag95d84m4j0rqyn9hj7655znixw2j57bpf93nk14nfy02xz1g6p"))
+ (modules '((guix build utils)))
+ ;; Remove .exe and .dll files.
+ (snippet
+ '(for-each delete-file (find-files "." "\\.(exe|dll)$")))))
+ (build-system gnu-build-system)
+ (arguments
+ '(#:tests? #f ; no check target
+ #:make-flags '("-Csrc")
+ #:phases
+ (modify-phases %standard-phases
+ (add-after 'set-paths 'set-sdl-paths
+ (lambda* (#:key inputs #:allow-other-keys)
+ (setenv "CPATH"
+ (string-append (assoc-ref inputs "sdl-union")
+ "/include/SDL"))))
+ ;; Fix font and music paths.
+ (replace 'configure
+ (lambda* (#:key inputs outputs #:allow-other-keys)
+ (let ((out (assoc-ref outputs "out"))
+ (dejavu-dir (string-append
+ (assoc-ref inputs "font-dejavu")
+ "/share/fonts/truetype"))
+ (dejavu-font "DejaVuSans-Bold.ttf")
+ (music-file "hyperrogue-music.txt"))
+ (with-directory-excursion "src"
+ (substitute* "graph.cpp"
+ ((dejavu-font)
+ (string-append dejavu-dir "/" dejavu-font))
+ (((string-append "\\./" music-file))
+ (string-append out "/share/hyperrogue/" music-file)))
+ (substitute* music-file
+ (("\\*/")
+ (string-append out "/share/hyperrogue/")))))
+ #t))
+ (replace 'install
+ (lambda* (#:key inputs outputs #:allow-other-keys)
+ (let* ((out (assoc-ref outputs "out"))
+ (bin (string-append out "/bin"))
+ (share-dir (string-append out "/share/hyperrogue")))
+ (mkdir-p bin)
+ (copy-file "src/hyper" (string-append bin "/hyperrogue"))
+ (mkdir-p share-dir)
+ (copy-file "src/hyperrogue-music.txt"
+ (string-append share-dir "/hyperrogue-music.txt"))
+ (for-each (lambda (file)
+ (copy-file file (string-append share-dir "/" file)))
+ (find-files "." "\\.ogg$")))
+ #t)))))
+ (inputs
+ `(("font-dejavu" ,font-dejavu)
+ ("glew" ,glew)
+ ("libpng" ,libpng)
+ ("sdl-union" ,(sdl-union (list sdl
+ sdl-gfx
+ sdl-mixer
+ sdl-ttf)))))
+ (home-page "http://www.roguetemple.com/z/hyper/")
+ (synopsis "Non-euclidean graphical rogue-like game")
+ (description
+ "HyperRogue is a game in which the player collects treasures and fights
+monsters -- rogue-like but for the fact that it is played on the hyperbolic
+plane and not in euclidean space.
+
+In HyperRogue, the player can move through different parts of the world, which
+are home to particular creatures and may be subject to own rules of \"physics\".
+
+While it can use ASCII characters to display the world the classical rogue
+symbols, the game needs graphics to render the non-euclidean world.")
+ (license (list license:bsd-3 ; src/glew.c, src/mtrand.*
+ license:cc-by-sa3.0 ; *.ogg
+ license:public-domain ; src/direntx.*
+ license:zlib ; src/savepng.*
+ license:gpl2+)))) ; remaining files