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author | Lars-Dominik Braun <lars@6xq.net> | 2021-01-30 13:53:05 +0100 |
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committer | Nicolas Goaziou <mail@nicolasgoaziou.fr> | 2021-01-31 16:57:25 +0100 |
commit | d6f79bc64d5bf51e9bfaaebfaf2aac5bf591acee (patch) | |
tree | b842477c97a8ff9e5b4d9bdedd57ea92d932c6ba /gnu/packages/games.scm | |
parent | 3d72867e1049d7f349e3816d48022485d93c9e7a (diff) | |
download | guix-d6f79bc64d5bf51e9bfaaebfaf2aac5bf591acee.tar guix-d6f79bc64d5bf51e9bfaaebfaf2aac5bf591acee.tar.gz |
gnu: teeworlds: Fix audio.
* gnu/packages/games.scm (teeworlds)[source]: Enable recursive cloning.
[build-system]: Switch to cmake-build-system.
[arguments]: Remove custom phases build and install.
[inputs]: Add openssl.
[native-inputs]: Remove bam.
[license]: Add map/language data license.
Signed-off-by: Nicolas Goaziou <mail@nicolasgoaziou.fr>
Diffstat (limited to 'gnu/packages/games.scm')
-rw-r--r-- | gnu/packages/games.scm | 65 |
1 files changed, 10 insertions, 55 deletions
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm index be7a3cc181..e3e18bf09e 100644 --- a/gnu/packages/games.scm +++ b/gnu/packages/games.scm @@ -6104,11 +6104,13 @@ small robot living in the nano world, repair its maker.") (method git-fetch) (uri (git-reference (url "https://github.com/teeworlds/teeworlds") - (commit version))) + (commit version) + ;; There are two submodules in datasrc/{languages,maps} + (recursive? #t))) (file-name (git-file-name name version)) (sha256 (base32 - "169dl83q08zl4h813az8hjs4rs3dms9yjn6bnsld4fjcj0imvvc6")) + "1l19ksmimg6b8zzjy0skyhh7z11ql7n5gvilkv7ay5x2b9ndbqwz")) (modules '((guix build utils) (ice-9 ftw) (ice-9 regex) @@ -6121,15 +6123,12 @@ small robot living in the nano world, repair its maker.") (remove (cut string-match "(^.)|(^md5$)" <>) (scandir base-dir))) #t)))) - (build-system gnu-build-system) + (build-system cmake-build-system) (arguments `(#:tests? #f ; no tests included - #:modules ((guix build gnu-build-system) - (guix build utils) - (srfi srfi-26)) #:phases (modify-phases %standard-phases - (replace 'configure + (add-after 'unpack 'patch-paths (lambda* (#:key outputs #:allow-other-keys) ;; Embed path to assets. (substitute* "src/engine/shared/storage.cpp" @@ -6138,51 +6137,7 @@ small robot living in the nano world, repair its maker.") (assoc-ref outputs "out") "/share/teeworlds/data" "\""))) - - ;; Bam expects all files to have a recent time stamp. - (for-each (cut utime <> 1 1) - (find-files ".")) - - ;; Do not use bundled libraries. - (substitute* "bam.lua" - (("local json = Compile.+$") - "local json = nil -settings.link.libs:Add(\"jsonparser\")") - (("local png = Compile.+$") - "local png = nil -settings.link.libs:Add(\"pnglite\")") - (("local wavpack = Compile.+$") - "local wavpack = nil -settings.link.libs:Add(\"wavpack\")") - (("if config\\.zlib\\.value == 1") - "if config.zlib.value")) - (substitute* "src/engine/client/graphics_threaded.cpp" - (("engine/external/pnglite/pnglite\\.h") - "pnglite.h")) - (substitute* "src/engine/client/sound.cpp" - (("engine/external/wavpack/wavpack\\.h") - "wavpack/wavpack.h")) - #t)) - (replace 'build - (lambda _ - (invoke "bam" "-a" "-v" "conf=release"))) - (replace 'install - (lambda* (#:key outputs #:allow-other-keys) - (let* ((arch ,(system->linux-architecture - (or (%current-target-system) - (%current-system)))) - (build (string-append "build/" (if (string=? arch "i386") - "x86" arch) - "/release/")) - (data-built (string-append build "data/")) - (out (assoc-ref outputs "out")) - (bin (string-append out "/bin/")) - (data (string-append out "/share/teeworlds/data/"))) - (for-each (cut install-file <> bin) - (map (cut string-append build <>) - '("teeworlds" "teeworlds_srv"))) - (copy-recursively data-built data) - #t)))))) + #t))))) (inputs `(("freetype" ,freetype) ("glu" ,glu) @@ -6193,17 +6148,17 @@ settings.link.libs:Add(\"wavpack\")") ("sdl2-image" ,sdl2-image) ("sdl2-mixer" ,sdl2-mixer) ("wavpack" ,wavpack) + ("openssl" ,openssl) ("zlib" ,zlib))) (native-inputs - `(("bam" ,bam) - ("python" ,python-wrapper) + `(("python" ,python-wrapper) ("pkg-config" ,pkg-config))) (home-page "https://www.teeworlds.com") (synopsis "2D retro multiplayer shooter game") (description "Teeworlds is an online multiplayer game. Battle with up to 16 players in a variety of game modes, including Team Deathmatch and Capture The Flag. You can even design your own maps!") - (license license:bsd-3))) + (license (list license:bsd-3 license:cc-by-sa3.0)))) ; game+maps&languages (define-public enigma (package |