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author | Nicolas Goaziou <mail@nicolasgoaziou.fr> | 2017-08-17 10:56:04 +0200 |
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committer | Nicolas Goaziou <mail@nicolasgoaziou.fr> | 2017-08-17 10:56:04 +0200 |
commit | 721e1987d059a0041f547300969c323a03635e74 (patch) | |
tree | fa88cca6acc7a075d378c8b2c3a49a12b05a3440 /gnu/packages/games.scm | |
parent | a6d05444abbac29906fb3ae782ca7abda176bfb9 (diff) | |
download | guix-721e1987d059a0041f547300969c323a03635e74.tar guix-721e1987d059a0041f547300969c323a03635e74.tar.gz |
gnu: Add mgba.
* gnu/packages/games.scm (mgba): New public variable.
Diffstat (limited to 'gnu/packages/games.scm')
-rw-r--r-- | gnu/packages/games.scm | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm index e0a212e15f..7932e841c4 100644 --- a/gnu/packages/games.scm +++ b/gnu/packages/games.scm @@ -83,6 +83,7 @@ #:use-module (gnu packages guile) #:use-module (gnu packages imagemagick) #:use-module (gnu packages libcanberra) + #:use-module (gnu packages libedit) #:use-module (gnu packages libunwind) #:use-module (gnu packages haskell) #:use-module (gnu packages mp3) @@ -2961,6 +2962,64 @@ Super Game Boy, BS-X Satellaview, and Sufami Turbo.") ;; - higan/emulator/emulator.hpp (license license:gpl3))) +(define-public mgba + (package + (name "mgba") + (version "0.6.0") + (source (origin + (method url-fetch) + (uri (string-append "https://github.com/mgba-emu/mgba/archive/" + version ".tar.gz")) + (file-name (string-append name "-" version ".tar.gz")) + (sha256 + (base32 + "01zy2w5pihlkrmbm51icgyff6iqyqa5ha6qrm4aj8ibzznz03kyq")) + (modules '((guix build utils))) + (snippet + ;; Make sure we don't use the bundled software. + '(for-each + (lambda (subdir) + (let ((lib-subdir (string-append "src/third-party/" subdir))) + (delete-file-recursively lib-subdir))) + '("libpng" "lzma" "sqlite3" "zlib"))))) + (build-system cmake-build-system) + (arguments + `(#:tests? #f ;no "test" target + #:configure-flags + (list "-DUSE_LZMA=OFF" ;do not use bundled LZMA + "-DUSE_LIBZIP=OFF" ;use "zlib" instead + ;; Validate RUNPATH phase fails ("error: depends on + ;; 'libmgba.so.0.6', which cannot be found in RUNPATH") without + ;; the following S-exp. + (string-append "-DCMAKE_INSTALL_LIBDIR=" + (assoc-ref %outputs "out") + "/lib")))) + (native-inputs `(("pkg-config" ,pkg-config))) + (inputs `(("ffmpeg" ,ffmpeg) + ("imagemagick" ,imagemagick) + ("libedit" ,libedit) + ("libepoxy" ,libepoxy) + ("libpng" ,libpng) + ("mesa" ,mesa) + ("minizip" ,minizip) + ("ncurses" ,ncurses) + ("qtbase" ,qtbase) + ("qtmultimedia" ,qtmultimedia) + ("qttools" ,qttools) + ("sdl2" ,sdl2) + ("sqlite" ,sqlite) + ("zlib" ,zlib))) + (home-page "https://mgba.io") + (synopsis "Game Boy Advance emulator") + (description + "mGBA is an emulator for running Game Boy Advance games. It aims to be +faster and more accurate than many existing Game Boy Advance emulators, as +well as adding features that other emulators lack. It also supports Game Boy +and Game Boy Color games.") + ;; Code is mainly MPL 2.0. "blip_buf.c" is LGPL 2.1+ and "inih.c" is + ;; BSD-3. + (license (list license:mpl2.0 license:lgpl2.1+ license:bsd-3)))) + (define-public grue-hunter (package (name "grue-hunter") |