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authorTobias Geerinckx-Rice <me@tobias.gr>2022-08-14 02:00:00 +0200
committerTobias Geerinckx-Rice <me@tobias.gr>2022-08-14 02:00:02 +0200
commit05377d567660c21ad4cdcd9a454f7acef8218381 (patch)
tree907e2f381a6af2f61c4d8602b58b8ea2169f1931 /gnu/packages/game-development.scm
parent160de94418f255b217670a58eee4350e0f73848d (diff)
downloadguix-05377d567660c21ad4cdcd9a454f7acef8218381.tar
guix-05377d567660c21ad4cdcd9a454f7acef8218381.tar.gz
gnu: dhewm3: Remove input labels.
* gnu/packages/game-development.scm (dhewm3)[inputs]: Remove input labels.
Diffstat (limited to 'gnu/packages/game-development.scm')
-rw-r--r--gnu/packages/game-development.scm10
1 files changed, 5 insertions, 5 deletions
diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm
index 1c94480092..7f05d8ed06 100644
--- a/gnu/packages/game-development.scm
+++ b/gnu/packages/game-development.scm
@@ -2669,11 +2669,11 @@ game engine. id Tech 2 is the engine originally behind Quake 2.")
(lambda _
(chdir "neo"))))))
(inputs
- `(("curl" ,curl)
- ("libx11" ,libx11)
- ("openal" ,openal)
- ("sdl2" ,sdl2)
- ("zlib" ,zlib)))
+ (list curl
+ libx11
+ openal
+ sdl2
+ zlib))
(home-page "https://dhewm3.org/")
(synopsis "Port of the original Doom 3 engine")
(description