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author | Efraim Flashner <efraim@flashner.co.il> | 2021-03-24 15:28:33 +0200 |
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committer | Efraim Flashner <efraim@flashner.co.il> | 2021-03-24 20:50:44 +0200 |
commit | 2aab587f842908a886e3bd08b028885dddd650e0 (patch) | |
tree | 87c0723a9ae2c69ab6920d90b6e87ad8510492fe /gnu/packages/game-development.scm | |
parent | 5664bcdcb0e4c10dfe48dd5e4730fc3c746a21e2 (diff) | |
parent | 65c46e79e0495fe4d32f6f2725d7233fff10fd70 (diff) | |
download | guix-2aab587f842908a886e3bd08b028885dddd650e0.tar guix-2aab587f842908a886e3bd08b028885dddd650e0.tar.gz |
Merge remote-tracking branch 'origin/master' into core-updates
Diffstat (limited to 'gnu/packages/game-development.scm')
-rw-r--r-- | gnu/packages/game-development.scm | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm index 68ed9b2364..1ae69d5c4d 100644 --- a/gnu/packages/game-development.scm +++ b/gnu/packages/game-development.scm @@ -529,7 +529,7 @@ clone.") all))) #t)))))) (native-inputs - `(("autoconf" ,autoconf-wrapper) + `(("autoconf" ,autoconf) ("automake" ,automake) ("guile" ,guile-3.0) ("pkg-config" ,pkg-config) @@ -638,7 +638,7 @@ sounds from presets such as \"explosion\" or \"powerup\".") (define-public surgescript (package (name "surgescript") - (version "0.5.4.4") + (version "0.5.5") (source (origin (method git-fetch) @@ -647,12 +647,13 @@ sounds from presets such as \"explosion\" or \"powerup\".") (commit (string-append "v" version)))) (file-name (git-file-name name version)) (sha256 - (base32 "1vck1wk6r6jrrw5xzpqldplz601dfgpk5s5p45fam00nfsid0p7p")))) + (base32 "0xwd4g7n0b0rxkpbyshkzyl472h1y606ghyvf8gv034n3jz2g4jk")))) (build-system cmake-build-system) (arguments '(#:configure-flags (let ((share (string-append (assoc-ref %outputs "out") "/share"))) - (list (string-append "-DICON_PATH=" share "/pixmaps") + (list "-DWANT_STATIC=NO" + (string-append "-DICON_PATH=" share "/pixmaps") (string-append "-DMETAINFO_PATH=" share "/metainfo"))) #:tests? #f)) (home-page "https://docs.opensurge2d.org") @@ -2393,7 +2394,7 @@ game engine. id Tech 2 is the engine originally behind Quake 2.") (define-public dhewm3 (package (name "dhewm3") - (version "1.5.0") + (version "1.5.1") (source (origin (method url-fetch) (uri (string-append @@ -2401,7 +2402,7 @@ game engine. id Tech 2 is the engine originally behind Quake 2.") version "/dhewm3-" version "-src.tar.xz")) (sha256 (base32 - "0dmd1876az5q8gbjrd1jk8zidz11ydj607z3m8m5kvw2yj136jzv")))) + "0s2brx6wyljhjbpli97iy4lc4fqqsvdc09raz8njg0vgzcsiyrri")))) (build-system cmake-build-system) (arguments `(#:tests? #f ; No tests. |