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author | Dan Frumin <dfrumin@cs.ru.nl> | 2019-06-08 15:30:33 +0200 |
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committer | Ludovic Courtès <ludo@gnu.org> | 2019-06-19 22:56:28 +0200 |
commit | 3f9a027ce2016fdde41355f98ce44e66a2bb7980 (patch) | |
tree | 3e850d507972a0fb6273487072ffb480022c84db | |
parent | 8785a71faf45253819cb4fec9cb7e0155b18ceb0 (diff) | |
download | guix-3f9a027ce2016fdde41355f98ce44e66a2bb7980.tar guix-3f9a027ce2016fdde41355f98ce44e66a2bb7980.tar.gz |
gnu: Add crispy-doom.
* gnu/packages/games.scm (crispy-doom): New variable.
Signed-off-by: Ludovic Courtès <ludo@gnu.org>
-rw-r--r-- | gnu/packages/games.scm | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm index bf95bf735d..bf3ab94e68 100644 --- a/gnu/packages/games.scm +++ b/gnu/packages/games.scm @@ -41,6 +41,7 @@ ;;; Copyright © 2019 Pierre Langlois <pierre.langlois@gmx.com> ;;; Copyright © 2019 Julien Lepiller <julien@lepiller.eu> ;;; Copyright © 2019 Jesse Gibbons <jgibbons2357+guix@gmail.com> +;;; Copyright © 2019 Dan Frumin <dfrumin@cs.ru.nl> ;;; ;;; This file is part of GNU Guix. ;;; @@ -5596,6 +5597,40 @@ affect gameplay).") (home-page "https://www.chocolate-doom.org/wiki/index.php/Chocolate_Doom") (license license:gpl2))) +(define-public crispy-doom + (package + (inherit chocolate-doom) + (name "crispy-doom") + (version "5.5.2") + (source (origin + (method git-fetch) + (uri (git-reference + (url "https://github.com/fabiangreffrath/crispy-doom.git") + (commit (string-append "crispy-doom-" version)))) + (file-name (git-file-name name version)) + (sha256 + (base32 "1a60ns0blhvml6gzj9qx18c18pbf02rq7vypaajd6nqy5h4fz3cn")))) + (native-inputs + (append + (package-native-inputs chocolate-doom) + `(("automake" ,automake) + ("autoreconf" ,autoconf)))) + (arguments + `(#:phases + (modify-phases %standard-phases + (replace 'bootstrap + ;; the autogen.sh script in the source tree doesn't work + (lambda _ (invoke "autoreconf" "-vif")))))) + (synopsis "Limit-removing enhanced-resolution Doom source port based on +Chocolate Doom") + (description + "Crispy Doom is a friendly fork of Chocolate Doom that provides a higher +display resolution, removes the static limits of the Doom engine and offers +further optional visual, tactical and physical enhancements while remaining +entirely config file, savegame, netplay and demo compatible with the +original.") + (home-page "https://www.chocolate-doom.org/wiki/index.php/Crispy_Doom"))) + (define-public fortune-mod (package (name "fortune-mod") |