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authorKei Kebreau <kkebreau@posteo.net>2019-11-03 01:05:37 -0400
committerKei Kebreau <kkebreau@posteo.net>2019-11-03 10:31:29 -0500
commit78a3da3d18968cf730ae384e8fc0b4ceabb76b77 (patch)
treef458b9ff5ec742daab282310bb3c41aa09662b24
parent2557d366f317b5065eff66e7f61776842f747e28 (diff)
downloadguix-78a3da3d18968cf730ae384e8fc0b4ceabb76b77.tar
guix-78a3da3d18968cf730ae384e8fc0b4ceabb76b77.tar.gz
gnu: freedoom: Update to 0.12.1.
* gnu/packages/games.scm (freedoom): Update to 0.12.1. [arguments]: Update 'configure' phase accordingly. [native-inputs]: Replace python-2 with python; add python-pillow; remove font-dejavu and imagemagick. [inputs]: Remove prboom-plus.
-rw-r--r--gnu/packages/games.scm32
1 files changed, 5 insertions, 27 deletions
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
index 4983ca63bc..b6bf2fee5c 100644
--- a/gnu/packages/games.scm
+++ b/gnu/packages/games.scm
@@ -500,7 +500,7 @@ tired of cows, a variety of other ASCII-art messengers are available.")
(define-public freedoom
(package
(name "freedoom")
- (version "0.11.3")
+ (version "0.12.1")
(source
(origin
(method git-fetch)
@@ -509,38 +509,19 @@ tired of cows, a variety of other ASCII-art messengers are available.")
(commit (string-append "v" version))))
(file-name (git-file-name name version))
(sha256
- (base32 "0k4dlgr82qk6i7dchp3nybq6awlfag2ivy3zzl1v6vhcrnbvssgl"))))
+ (base32 "1mq60lfwaaxmch7hsz8403pwafnlsmsd5z2df2j77ppwndwcrypb"))))
(build-system gnu-build-system)
(arguments
'(#:make-flags
(list (string-append "prefix=" (assoc-ref %outputs "out")))
- #:parallel-build? #f
#:tests? #f ; no check target
#:phases
(modify-phases %standard-phases
(delete 'bootstrap)
(replace 'configure
(lambda* (#:key inputs outputs #:allow-other-keys)
- (let* ((dejavu (assoc-ref inputs "font-dejavu"))
- (freedoom (assoc-ref outputs "out"))
+ (let* ((freedoom (assoc-ref outputs "out"))
(wad-dir (string-append freedoom "/share/games/doom")))
- ;; Replace the font-searching function in a shell
- ;; script with a direct path to the required font.
- ;; This is necessary because ImageMagick can only find the
- ;; most basic fonts while in the build environment.
- (substitute* "graphics/titlepic/create_caption"
- (("font=\\$\\(find_font.*$")
- (string-append
- "font=" dejavu
- "/share/fonts/truetype/DejaVuSansCondensed-Bold.ttf\n")))
- ;; Make icon creation reproducible.
- (substitute* "dist/Makefile"
- (("freedm.png")
- "-define png:exclude-chunks=date freedm.png")
- (("freedoom1.png")
- "-define png:exclude-chunks=date freedoom1.png")
- (("freedoom2.png")
- "-define png:exclude-chunks=date freedoom2.png"))
;; Make sure that the install scripts know where to find
;; the appropriate WAD files.
(substitute* "dist/freedoom"
@@ -554,11 +535,8 @@ tired of cows, a variety of other ASCII-art messengers are available.")
(native-inputs
`(("asciidoc" ,asciidoc)
("deutex" ,deutex)
- ("font-dejavu" ,font-dejavu)
- ("imagemagick" ,imagemagick)
- ("python" ,python-2)))
- (inputs
- `(("prboom-plus" ,prboom-plus)))
+ ("python" ,python)
+ ("python-pillow" ,python-pillow)))
(home-page "https://freedoom.github.io/")
(synopsis "Free content game based on the Doom engine")
(native-search-paths