/* Copyright 2001,2002 Roger Dingledine, Matej Pfajfar. */ /* See LICENSE for licensing information */ /* $Id$ */ #include "or.h" /********* START VARIABLES **********/ or_options_t options; /* command-line and config-file options */ int global_role; static connection_t *connection_array[MAXCONNECTIONS] = { NULL }; static struct pollfd poll_array[MAXCONNECTIONS] = { [0 ... MAXCONNECTIONS-1] = { -1, 0, 0 } }; static int nfds=0; /* number of connections currently active */ /* private key */ static RSA *prkey = NULL; /* router array */ static routerinfo_t **router_array = NULL; static int rarray_len = 0; /********* END VARIABLES ************/ /**************************************************************************** * * This section contains accessors and other methods on the connection_array * and poll_array variables (which are global within this file and unavailable * outside it). * ****************************************************************************/ int connection_add(connection_t *conn) { if(nfds >= MAXCONNECTIONS-2) { /* 2, for some breathing room. should count the fenceposts. */ /* FIXME should use the 'max connections' option */ log(LOG_INFO,"connection_add(): failing because nfds is too high."); return -1; } conn->poll_index = nfds; connection_set_poll_socket(conn); connection_array[nfds] = conn; /* zero these out here, because otherwise we'll inherit values from the previously freed one */ poll_array[nfds].events = 0; poll_array[nfds].revents = 0; nfds++; log(LOG_INFO,"connection_add(): new conn type %d, socket %d, nfds %d.",conn->type, conn->s, nfds); return 0; } void connection_set_poll_socket(connection_t *conn) { poll_array[conn->poll_index].fd = conn->s; } int connection_remove(connection_t *conn) { int current_index; assert(conn); assert(nfds>0); circuit_about_to_close_connection(conn); /* flush and send destroys for all circuits on this conn */ current_index = conn->poll_index; if(current_index == nfds-1) { /* this is the end */ // connection_free(conn); nfds--; log(LOG_INFO,"connection_remove(): nfds now %d.",nfds); return 0; } /* we replace this one with the one at the end, then free it */ nfds--; poll_array[current_index].fd = poll_array[nfds].fd; poll_array[current_index].events = poll_array[nfds].events; poll_array[current_index].revents = poll_array[nfds].revents; connection_array[current_index] = connection_array[nfds]; connection_array[current_index]->poll_index = current_index; log(LOG_INFO,"connection_remove(): nfds now %d.",nfds); return 0; } connection_t *connection_twin_get_by_addr_port(uint32_t addr, uint16_t port) { /* Find a connection to the router described by addr and port, * or alternately any router which knows its key. * This connection *must* be in 'open' state. * If not, return NULL. */ int i; connection_t *conn; /* first check if it's there exactly */ conn = connection_exact_get_by_addr_port(addr,port); if(conn && connection_state_is_open(conn)) { return conn; } /* now check if any of the other open connections are a twin for this one */ /* XXX */ /* guess not */ return NULL; } connection_t *connection_exact_get_by_addr_port(uint32_t addr, uint16_t port) { int i; connection_t *conn; for(i=0;iaddr == addr && conn->port == port) return conn; } return NULL; } connection_t *connection_get_by_type(int type) { int i; connection_t *conn; for(i=0;itype == type) return conn; } return NULL; } /* the next 4 functions should move to routers.c once we get it * cleaned up more. The router_array and rarray_len variables should * move there too. */ routerinfo_t *router_get_by_addr_port(uint32_t addr, uint16_t port) { int i; routerinfo_t *router; assert(router_array); for(i=0;iaddr == addr) && (router->or_port == port)) return router; } return NULL; } routerinfo_t *router_get_first_in_route(unsigned int *route, size_t routelen) { return router_array[route[routelen-1]]; } /* a wrapper around new_route. put all these in routers.c perhaps? */ unsigned int *router_new_route(size_t *rlen) { return new_route(options.CoinWeight, router_array,rarray_len, rlen); } /* a wrapper around create_onion */ unsigned char *router_create_onion(unsigned int *route, size_t routelen, size_t *lenp, crypt_path_t **cpathp) { return create_onion(router_array,rarray_len,route,routelen,lenp,cpathp); } connection_t *connect_to_router_as_op(routerinfo_t *router) { return connection_connect_to_router_as_op(router, prkey, options.ORPort); } void connection_watch_events(connection_t *conn, short events) { assert(conn && conn->poll_index < nfds); poll_array[conn->poll_index].events = events; } void connection_stop_reading(connection_t *conn) { assert(conn && conn->poll_index < nfds); if(poll_array[conn->poll_index].events & POLLIN) poll_array[conn->poll_index].events -= POLLIN; } void connection_start_reading(connection_t *conn) { assert(conn && conn->poll_index < nfds); poll_array[conn->poll_index].events |= POLLIN; } void check_conn_read(int i) { int retval; connection_t *conn; if(poll_array[i].revents & POLLIN) { /* something to read */ conn = connection_array[i]; assert(conn); // log(LOG_DEBUG,"check_conn_read(): socket %d has something to read.",conn->s); if (conn->type == CONN_TYPE_OP_LISTENER) { retval = connection_op_handle_listener_read(conn); } else if (conn->type == CONN_TYPE_OR_LISTENER) { retval = connection_or_handle_listener_read(conn); } else if (conn->type == CONN_TYPE_AP_LISTENER) { retval = connection_ap_handle_listener_read(conn); } else { /* else it's an OP, OR, or exit */ retval = connection_read_to_buf(conn); if (retval >= 0) { /* all still well */ retval = connection_process_inbuf(conn); // log(LOG_DEBUG,"check_conn_read(): connection_process_inbuf returned %d.",retval); if(retval >= 0 && !connection_state_is_open(conn) && conn->receiver_bucket == 0) { log(LOG_DEBUG,"check_conn_read(): receiver bucket reached 0 before handshake finished. Closing."); retval = -1; } } } if(retval < 0) { /* this connection is broken. remove it */ log(LOG_DEBUG,"check_conn_read(): Connection broken, removing."); connection_remove(conn); connection_free(conn); if(is); if(conn->type == CONN_TYPE_OP_LISTENER || conn->type == CONN_TYPE_OR_LISTENER) { log(LOG_DEBUG,"check_conn_write(): Got a listener socket. Can't happen!"); retval = -1; } else { /* else it's an OP, OR, or exit */ retval = connection_flush_buf(conn); /* conns in CONNECTING state will fall through... */ if(retval == 0) { /* it's done flushing */ retval = connection_finished_flushing(conn); /* ...and get handled here. */ } } if(retval < 0) { /* this connection is broken. remove it. */ log(LOG_DEBUG,"check_conn_write(): Connection broken, removing."); connection_remove(conn); connection_free(conn); if(imarked_for_close) { log(LOG_DEBUG,"check_conn_marked(): Cleaning up connection."); if(conn->s >= 0) { /* might be an incomplete exit connection */ /* FIXME there's got to be a better way to check for this -- and make other checks? */ connection_flush_buf(conn); /* flush it first */ } connection_remove(conn); connection_free(conn); if(i current_second) { /* the second has already rolled over! */ log(LOG_DEBUG,"prepare_for_poll(): The second has rolled over, immediately refilling."); increment_receiver_buckets(); current_second = now.tv_sec; /* remember which second it is, for next time */ } *timeout = 1000 - (now.tv_usec / 1000); /* how many milliseconds til the next second? */ // log(LOG_DEBUG,"prepare_for_poll(): %d milliseconds til next second.",*timeout); } if(options.LinkPadding) { /* now check which conn wants to speak soonest */ for(i=0;itype != CONN_TYPE_OR && tmpconn->type != CONN_TYPE_OP) continue; /* this conn type doesn't send cells */ if(!connection_state_is_open(tmpconn)) continue; /* only conns in state 'open' have a valid send_timeval */ while(tv_cmp(&tmpconn->send_timeval,&now) <= 0) { /* send_timeval has already passed, let it send a cell */ // log(LOG_DEBUG,"prepare_for_poll(): doing backlogged connection_send_cell on socket %d (%d ms old)",tmpconn->s, // (now.tv_sec - tmpconn->send_timeval.tv_sec)*1000 + // (now.tv_usec - tmpconn->send_timeval.tv_usec)/1000 // ); connection_send_cell(tmpconn); } if(!conn || tv_cmp(&tmpconn->send_timeval, &soonest) < 0) { /* this is the best choice so far */ // log(LOG_DEBUG,"prepare_for_poll(): chose socket %d as best connection so far",tmpconn->s); conn = tmpconn; soonest.tv_sec = conn->send_timeval.tv_sec; soonest.tv_usec = conn->send_timeval.tv_usec; } } if(conn) { /* we might want to set *timeout sooner */ ms_until_conn = (soonest.tv_sec - now.tv_sec)*1000 + (soonest.tv_usec - now.tv_usec)/1000; // log(LOG_DEBUG,"prepare_for_poll(): conn %d times out in %d ms.",conn->s, ms_until_conn); if(*timeout == -1 || ms_until_conn < *timeout) { /* use the new one */ // log(LOG_DEBUG,"prepare_for_poll(): conn %d soonest, in %d ms.",conn->s,ms_until_conn); *timeout = ms_until_conn; } } } return 0; } void increment_receiver_buckets(void) { int i; for(i=0;i= 0 && timeout < 10) timeout = 10; /* poll until we have an event, or it's time to do something */ poll_result = poll(poll_array, nfds, timeout); #if 0 /* let catch() handle things like ^c, and otherwise don't worry about it */ if(poll_result < 0) { log(LOG_ERR,"do_main_loop(): poll failed."); if(errno != EINTR) /* let the program survive things like ^z */ return -1; } #endif if(poll_result > 0) { /* we have at least one connection to deal with */ /* do all the reads first, so we can detect closed sockets */ for(i=0;i