/* Copyright 2003 Roger Dingledine */ /* See LICENSE for licensing information */ /* $Id$ */ /** * \file util.h * \brief Headers for util.c **/ #ifndef __UTIL_H #define __UTIL_H #include "orconfig.h" #include "torint.h" #include #ifdef HAVE_SYS_TIME_H #include #endif #ifdef HAVE_TIME_H #include #endif #if _MSC_VER > 1300 #include #include #elif defined(_MSC_VER) #include #endif #ifndef HAVE_GETTIMEOFDAY #ifdef HAVE_FTIME #define USING_FAKE_TIMEVAL #include #define timeval timeb #define tv_sec time #define tv_usec millitm #endif #endif #ifdef MS_WINDOWS /* Windows names string functions differently from most other platforms. */ #define strncasecmp strnicmp #define strcasecmp stricmp /* "inline" is __inline on windows. " */ #define INLINE __inline /* Windows compilers before VC7 don't have __FUNCTION__. */ #if _MSC_VER < 1300 #define __FUNCTION__ "???" #endif #else #define INLINE inline #endif /** Replace assert() with a variant that sends failures to the log before * calling assert() normally. */ #ifdef NDEBUG #define tor_assert(expr) do {} while(0) #else #define tor_assert(expr) do { \ if (!(expr)) { \ log(LOG_ERR, "%s:%d: %s: Assertion %s failed; aborting.", \ __FILE__, __LINE__, __FUNCTION__, #expr); \ assert(expr); /* write to console too. */ \ abort(); /* unreached */ \ } } while (0) #endif #ifdef MS_WINDOWS /** On windows, you have to call close() on fds returned by open(), * and closesocket() on fds returned by socket(). On Unix, everything * gets close()'d. We abstract this difference by always using * tor_close_socket to close sockets, and always using close() on * files. */ #define tor_close_socket(s) closesocket(s) #else #define tor_close_socket(s) close(s) #endif /** Legal characters in a filename */ #ifdef MS_WINDOWS #define CONFIG_LEGAL_FILENAME_CHARACTERS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789.-_/\\ " #else #define CONFIG_LEGAL_FILENAME_CHARACTERS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789.-_/ " #endif size_t strlcat(char *dst, const char *src, size_t siz); size_t strlcpy(char *dst, const char *src, size_t siz); void *tor_malloc(size_t size); void *tor_malloc_zero(size_t size); void *tor_realloc(void *ptr, size_t size); char *tor_strdup(const char *s); char *tor_strndup(const char *s, size_t n); #define tor_free(p) do {if(p) {free(p); (p)=NULL;}} while(0) void tor_strlower(char *s); /* Some platforms segfault when you try to access a multi-byte type * that isn't aligned to a word boundary. The macros and/or functions * below can be used to access unaligned data on any platform. */ #ifdef UNALIGNED_INT_ACCESS_OK #define get_uint16(cp) (*(uint16_t*)(cp)) #define get_uint32(cp) (*(uint32_t*)(cp)) #define set_uint16(cp,v) do { *(uint16_t*)(cp) = (v); } while (0) #define set_uint32(cp,v) do { *(uint32_t*)(cp) = (v); } while (0) #else #if 1 uint16_t get_uint16(const char *cp); uint32_t get_uint32(const char *cp); void set_uint16(char *cp, uint16_t v); void set_uint32(char *cp, uint32_t v); #else #define get_uint16(cp) \ ( ((*(((uint8_t*)(cp))+0))<<8) + \ ((*(((uint8_t*)(cp))+1)) ) ) #define get_uint32(cp) \ ( ((*(((uint8_t*)(cp))+0))<<24) + \ ((*(((uint8_t*)(cp))+1))<<16) + \ ((*(((uint8_t*)(cp))+2))<<8 ) + \ ((*(((uint8_t*)(cp))+3)) ) ) #define set_uint16(cp,v) \ do { \ uint16_t u16v = (v); \ *(((uint8_t*)(cp))+0) = (v >> 8)&0xff; \ *(((uint8_t*)(cp))+1) = (v >> 0)&0xff; \ } while (0) #define set_uint32(cp,val) \ do { \ uint32_t u32v = (v); \ *(((uint8_t*)(cp))+0) = s32 >> 24)&0xff; \ *(((uint8_t*)(cp))+1) = s32 >> 16)&0xff; \ *(((uint8_t*)(cp))+2) = s32 >> 8)&0xff; \ *(((uint8_t*)(cp))+3) = s32 >> 0)&0xff; \ } while (0) #endif #endif void hex_encode(const char *from, int fromlen, char *to); const char *hex_str(const char *from, int fromlen); /** Generic resizeable array. */ typedef struct smartlist_t smartlist_t; smartlist_t *smartlist_create(); void smartlist_free(smartlist_t *sl); void smartlist_set_capacity(smartlist_t *sl, int n); void smartlist_clear(smartlist_t *sl); void smartlist_truncate(smartlist_t *sl, int n); void smartlist_add(smartlist_t *sl, void *element); void smartlist_add_all(smartlist_t *sl, const smartlist_t *s2); void smartlist_remove(smartlist_t *sl, void *element); int smartlist_isin(const smartlist_t *sl, void *element); int smartlist_overlap(const smartlist_t *sl1, const smartlist_t *sl2); void smartlist_intersect(smartlist_t *sl1, const smartlist_t *sl2); void smartlist_subtract(smartlist_t *sl1, const smartlist_t *sl2); void *smartlist_choose(const smartlist_t *sl); void *smartlist_get(const smartlist_t *sl, int idx); void *smartlist_set(smartlist_t *sl, int idx, void *val); void *smartlist_del(smartlist_t *sl, int idx); void *smartlist_del_keeporder(smartlist_t *sl, int idx); void smartlist_insert(smartlist_t *sl, int idx, void *val); int smartlist_len(const smartlist_t *sl); #define SMARTLIST_FOREACH(sl, type, var, cmd) \ do { \ int sl_idx, sl_len=smartlist_len(sl); \ type var; \ for(sl_idx = 0; sl_idx < sl_len; ++sl_idx) { \ var = smartlist_get((sl),sl_idx); \ do {cmd;} while(0); \ } } while (0) /* Map from const char * to void*. Implemented with a splay tree. */ typedef struct strmap_t strmap_t; typedef struct strmap_entry_t strmap_entry_t; typedef struct strmap_entry_t strmap_iter_t; strmap_t* strmap_new(void); void* strmap_set(strmap_t *map, const char *key, void *val); void* strmap_get(strmap_t *map, const char *key); void* strmap_remove(strmap_t *map, const char *key); void* strmap_set_lc(strmap_t *map, const char *key, void *val); void* strmap_get_lc(strmap_t *map, const char *key); void* strmap_remove_lc(strmap_t *map, const char *key); typedef void* (*strmap_foreach_fn)(const char *key, void *val, void *data); void strmap_foreach(strmap_t *map, strmap_foreach_fn fn, void *data); void strmap_free(strmap_t *map, void (*free_val)(void*)); strmap_iter_t *strmap_iter_init(strmap_t *map); strmap_iter_t *strmap_iter_next(strmap_t *map, strmap_iter_t *iter); strmap_iter_t *strmap_iter_next_rmv(strmap_t *map, strmap_iter_t *iter); void strmap_iter_get(strmap_iter_t *iter, const char **keyp, void **valp); int strmap_iter_done(strmap_iter_t *iter); /* String manipulation */ const char *eat_whitespace(const char *s); const char *eat_whitespace_no_nl(const char *s); const char *find_whitespace(const char *s); /* Time helpers */ void tor_gettimeofday(struct timeval *timeval); long tv_udiff(struct timeval *start, struct timeval *end); void tv_addms(struct timeval *a, long ms); void tv_add(struct timeval *a, struct timeval *b); int tv_cmp(struct timeval *a, struct timeval *b); time_t tor_timegm(struct tm *tm); int write_all(int fd, const char *buf, size_t count, int isSocket); int read_all(int fd, char *buf, size_t count, int isSocket); void set_socket_nonblocking(int socket); typedef enum { FN_ERROR, FN_NOENT, FN_FILE, FN_DIR} file_status_t; file_status_t file_status(const char *filename); int check_private_dir(const char *dirname, int create); int write_str_to_file(const char *fname, const char *str); char *read_file_to_str(const char *filename); int parse_line_from_file(char *line, int maxlen, FILE *f, char **key_out, char **value_out); int spawn_func(int (*func)(void *), void *data); void spawn_exit(); /* Because we use threads instead of processes on Windows, we need locking on Windows. * On Unixy platforms, these functions are no-ops. */ typedef struct tor_mutex_t tor_mutex_t; tor_mutex_t *tor_mutex_new(void); void tor_mutex_acquire(tor_mutex_t *m); void tor_mutex_release(tor_mutex_t *m); void tor_mutex_free(tor_mutex_t *m); int tor_socketpair(int family, int type, int protocol, int fd[2]); int is_internal_IP(uint32_t ip); const char *get_uname(void); void start_daemon(char *desired_cwd); void finish_daemon(void); void write_pidfile(char *filename); int switch_id(char *user, char *group); struct in_addr; int tor_inet_aton(const char *cp, struct in_addr *addr); int tor_lookup_hostname(const char *name, uint32_t *addr); /* For stupid historical reasons, windows sockets have an independent * set of errnos, and an independent way to get them. Also, you can't * always believe WSAEWOULDBLOCK. Use the macros below to compare * errnos against expected values, and use tor_socket_errno to find * the actual errno after a socket operation fails. */ #ifdef MS_WINDOWS /** Return true if e is EAGAIN or the local equivalent. */ #define ERRNO_IS_EAGAIN(e) ((e) == EAGAIN || (e) == WSAEWOULDBLOCK) /** Return true if e is EINPROGRESS or the local equivalent. */ #define ERRNO_IS_EINPROGRESS(e) ((e) == WSAEINPROGRESS) /** Return true if e is EINPROGRESS or the local equivalent as returned by * a call to connect(). */ #define ERRNO_IS_CONN_EINPROGRESS(e) ((e) == WSAEINPROGRESS || (e)== WSAEINVAL) int tor_socket_errno(int sock); const char *tor_socket_strerror(int e); #else #define ERRNO_IS_EAGAIN(e) ((e) == EAGAIN) #define ERRNO_IS_EINPROGRESS(e) ((e) == EINPROGRESS) #define ERRNO_IS_CONN_EINPROGRESS(e) ((e) == EINPROGRESS) #define tor_socket_errno(sock) (errno) #define tor_socket_strerror(e) strerror(e) #endif #endif /* Local Variables: mode:c indent-tabs-mode:nil c-basic-offset:2 End: */