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* Implemented link padding and receiver token bucketsRoger Dingledine2002-07-16
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Each socket reads at most 'bandwidth' bytes per second sustained, but can handle bursts of up to 10*bandwidth bytes. Cells are now sent out at evenly-spaced intervals, with padding sent out otherwise. Set Linkpadding=0 in the rc file to send cells as soon as they're available (and to never send padding cells). Added license/copyrights statements at the top of most files. router->min and router->max have been merged into a single 'bandwidth' value. We should make the routerinfo_t reflect this (want to do that, Mat?) As the bandwidth increases, and we want to stop sleeping more and more frequently to send a single cell, cpu usage goes up. At 128kB/s we're pretty much calling poll with a timeout of 1ms or even 0ms. The current code takes a timeout of 0-9ms and makes it 10ms. prepare_for_poll() handles everything that should have happened in the past, so as long as our buffers don't get too full in that 10ms, we're ok. Speaking of too full, if you run three servers at 100kB/s with -l debug, it spends too much time printing debugging messages to be able to keep up with the cells. The outbuf ultimately fills up and it kills that connection. If you run with -l err, it works fine up through 500kB/s and probably beyond. Down the road we'll want to teach it to recognize when an outbuf is getting full, and back off. svn:r50
* general cleanupRoger Dingledine2002-07-05
| | | | svn:r29
* made 'app' connection be 'exit' connectionRoger Dingledine2002-06-30
| | | | | | | general cleanup, particularly in buffers.c svn:r17
* Initial revisionRoger Dingledine2002-06-26
svn:r2