package plugin import ( "bytes" "net" "net/rpc" "testing" ) // The testing file contains test helpers that you can use outside of // this package for making it easier to test plugins themselves. // TestConn is a helper function for returning a client and server // net.Conn connected to each other. func TestConn(t *testing.T) (net.Conn, net.Conn) { // Listen to any local port. This listener will be closed // after a single connection is established. l, err := net.Listen("tcp", "127.0.0.1:0") if err != nil { t.Fatalf("err: %s", err) } // Start a goroutine to accept our client connection var serverConn net.Conn doneCh := make(chan struct{}) go func() { defer close(doneCh) defer l.Close() var err error serverConn, err = l.Accept() if err != nil { t.Fatalf("err: %s", err) } }() // Connect to the server clientConn, err := net.Dial("tcp", l.Addr().String()) if err != nil { t.Fatalf("err: %s", err) } // Wait for the server side to acknowledge it has connected <-doneCh return clientConn, serverConn } // TestRPCConn returns a rpc client and server connected to each other. func TestRPCConn(t *testing.T) (*rpc.Client, *rpc.Server) { clientConn, serverConn := TestConn(t) server := rpc.NewServer() go server.ServeConn(serverConn) client := rpc.NewClient(clientConn) return client, server } // TestPluginRPCConn returns a plugin RPC client and server that are connected // together and configured. func TestPluginRPCConn(t *testing.T, ps map[string]Plugin) (*RPCClient, *RPCServer) { // Create two net.Conns we can use to shuttle our control connection clientConn, serverConn := TestConn(t) // Start up the server server := &RPCServer{Plugins: ps, Stdout: new(bytes.Buffer), Stderr: new(bytes.Buffer)} go server.ServeConn(serverConn) // Connect the client to the server client, err := NewRPCClient(clientConn, ps) if err != nil { t.Fatalf("err: %s", err) } return client, server }