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Diffstat (limited to 'paramiko/server.py')
-rw-r--r-- | paramiko/server.py | 527 |
1 files changed, 527 insertions, 0 deletions
diff --git a/paramiko/server.py b/paramiko/server.py new file mode 100644 index 0000000..a0e3988 --- /dev/null +++ b/paramiko/server.py @@ -0,0 +1,527 @@ +# Copyright (C) 2003-2005 Robey Pointer <robey@lag.net> +# +# This file is part of paramiko. +# +# Paramiko is free software; you can redistribute it and/or modify it under the +# terms of the GNU Lesser General Public License as published by the Free +# Software Foundation; either version 2.1 of the License, or (at your option) +# any later version. +# +# Paramiko is distrubuted in the hope that it will be useful, but WITHOUT ANY +# WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR +# A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more +# details. +# +# You should have received a copy of the GNU Lesser General Public License +# along with Paramiko; if not, write to the Free Software Foundation, Inc., +# 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. + +""" +L{ServerInterface} is an interface to override for server support. +""" + +import threading +from paramiko.common import * +from paramiko import util + + +class InteractiveQuery (object): + """ + A query (set of prompts) for a user during interactive authentication. + """ + + def __init__(self, name='', instructions='', *prompts): + """ + Create a new interactive query to send to the client. The name and + instructions are optional, but are generally displayed to the end + user. A list of prompts may be included, or they may be added via + the L{add_prompt} method. + + @param name: name of this query + @type name: str + @param instructions: user instructions (usually short) about this query + @type instructions: str + """ + self.name = name + self.instructions = instructions + self.prompts = [] + for x in prompts: + if (type(x) is str) or (type(x) is unicode): + self.add_prompt(x) + else: + self.add_prompt(x[0], x[1]) + + def add_prompt(self, prompt, echo=True): + """ + Add a prompt to this query. The prompt should be a (reasonably short) + string. Multiple prompts can be added to the same query. + + @param prompt: the user prompt + @type prompt: str + @param echo: C{True} (default) if the user's response should be echoed; + C{False} if not (for a password or similar) + @type echo: bool + """ + self.prompts.append((prompt, echo)) + + +class ServerInterface (object): + """ + This class defines an interface for controlling the behavior of paramiko + in server mode. + + Methods on this class are called from paramiko's primary thread, so you + shouldn't do too much work in them. (Certainly nothing that blocks or + sleeps.) + """ + + def check_channel_request(self, kind, chanid): + """ + Determine if a channel request of a given type will be granted, and + return C{OPEN_SUCCEEDED} or an error code. This method is + called in server mode when the client requests a channel, after + authentication is complete. + + If you allow channel requests (and an ssh server that didn't would be + useless), you should also override some of the channel request methods + below, which are used to determine which services will be allowed on + a given channel: + - L{check_channel_pty_request} + - L{check_channel_shell_request} + - L{check_channel_subsystem_request} + - L{check_channel_window_change_request} + + The C{chanid} parameter is a small number that uniquely identifies the + channel within a L{Transport}. A L{Channel} object is not created + unless this method returns C{OPEN_SUCCEEDED} -- once a + L{Channel} object is created, you can call L{Channel.get_id} to + retrieve the channel ID. + + The return value should either be C{OPEN_SUCCEEDED} (or + C{0}) to allow the channel request, or one of the following error + codes to reject it: + - C{OPEN_FAILED_ADMINISTRATIVELY_PROHIBITED} + - C{OPEN_FAILED_CONNECT_FAILED} + - C{OPEN_FAILED_UNKNOWN_CHANNEL_TYPE} + - C{OPEN_FAILED_RESOURCE_SHORTAGE} + + The default implementation always returns + C{OPEN_FAILED_ADMINISTRATIVELY_PROHIBITED}. + + @param kind: the kind of channel the client would like to open + (usually C{"session"}). + @type kind: str + @param chanid: ID of the channel + @type chanid: int + @return: a success or failure code (listed above) + @rtype: int + """ + return OPEN_FAILED_ADMINISTRATIVELY_PROHIBITED + + def get_allowed_auths(self, username): + """ + Return a list of authentication methods supported by the server. + This list is sent to clients attempting to authenticate, to inform them + of authentication methods that might be successful. + + The "list" is actually a string of comma-separated names of types of + authentication. Possible values are C{"password"}, C{"publickey"}, + and C{"none"}. + + The default implementation always returns C{"password"}. + + @param username: the username requesting authentication. + @type username: str + @return: a comma-separated list of authentication types + @rtype: str + """ + return 'password' + + def check_auth_none(self, username): + """ + Determine if a client may open channels with no (further) + authentication. + + Return L{AUTH_FAILED} if the client must authenticate, or + L{AUTH_SUCCESSFUL} if it's okay for the client to not + authenticate. + + The default implementation always returns L{AUTH_FAILED}. + + @param username: the username of the client. + @type username: str + @return: L{AUTH_FAILED} if the authentication fails; + L{AUTH_SUCCESSFUL} if it succeeds. + @rtype: int + """ + return AUTH_FAILED + + def check_auth_password(self, username, password): + """ + Determine if a given username and password supplied by the client is + acceptable for use in authentication. + + Return L{AUTH_FAILED} if the password is not accepted, + L{AUTH_SUCCESSFUL} if the password is accepted and completes + the authentication, or L{AUTH_PARTIALLY_SUCCESSFUL} if your + authentication is stateful, and this key is accepted for + authentication, but more authentication is required. (In this latter + case, L{get_allowed_auths} will be called to report to the client what + options it has for continuing the authentication.) + + The default implementation always returns L{AUTH_FAILED}. + + @param username: the username of the authenticating client. + @type username: str + @param password: the password given by the client. + @type password: str + @return: L{AUTH_FAILED} if the authentication fails; + L{AUTH_SUCCESSFUL} if it succeeds; + L{AUTH_PARTIALLY_SUCCESSFUL} if the password auth is + successful, but authentication must continue. + @rtype: int + """ + return AUTH_FAILED + + def check_auth_publickey(self, username, key): + """ + Determine if a given key supplied by the client is acceptable for use + in authentication. You should override this method in server mode to + check the username and key and decide if you would accept a signature + made using this key. + + Return L{AUTH_FAILED} if the key is not accepted, + L{AUTH_SUCCESSFUL} if the key is accepted and completes the + authentication, or L{AUTH_PARTIALLY_SUCCESSFUL} if your + authentication is stateful, and this password is accepted for + authentication, but more authentication is required. (In this latter + case, L{get_allowed_auths} will be called to report to the client what + options it has for continuing the authentication.) + + Note that you don't have to actually verify any key signtature here. + If you're willing to accept the key, paramiko will do the work of + verifying the client's signature. + + The default implementation always returns L{AUTH_FAILED}. + + @param username: the username of the authenticating client + @type username: str + @param key: the key object provided by the client + @type key: L{PKey <pkey.PKey>} + @return: L{AUTH_FAILED} if the client can't authenticate + with this key; L{AUTH_SUCCESSFUL} if it can; + L{AUTH_PARTIALLY_SUCCESSFUL} if it can authenticate with + this key but must continue with authentication + @rtype: int + """ + return AUTH_FAILED + + def check_auth_interactive(self, username, submethods): + """ + Begin an interactive authentication challenge, if supported. You + should override this method in server mode if you want to support the + C{"keyboard-interactive"} auth type, which requires you to send a + series of questions for the client to answer. + + Return L{AUTH_FAILED} if this auth method isn't supported. Otherwise, + you should return an L{InteractiveQuery} object containing the prompts + and instructions for the user. The response will be sent via a call + to L{check_auth_interactive_response}. + + The default implementation always returns L{AUTH_FAILED}. + + @param username: the username of the authenticating client + @type username: str + @param submethods: a comma-separated list of methods preferred by the + client (usually empty) + @type submethods: str + @return: L{AUTH_FAILED} if this auth method isn't supported; otherwise + an object containing queries for the user + @rtype: int or L{InteractiveQuery} + """ + return AUTH_FAILED + + def check_auth_interactive_response(self, responses): + """ + Continue or finish an interactive authentication challenge, if + supported. You should override this method in server mode if you want + to support the C{"keyboard-interactive"} auth type. + + Return L{AUTH_FAILED} if the responses are not accepted, + L{AUTH_SUCCESSFUL} if the responses are accepted and complete + the authentication, or L{AUTH_PARTIALLY_SUCCESSFUL} if your + authentication is stateful, and this set of responses is accepted for + authentication, but more authentication is required. (In this latter + case, L{get_allowed_auths} will be called to report to the client what + options it has for continuing the authentication.) + + If you wish to continue interactive authentication with more questions, + you may return an L{InteractiveQuery} object, which should cause the + client to respond with more answers, calling this method again. This + cycle can continue indefinitely. + + The default implementation always returns L{AUTH_FAILED}. + + @param responses: list of responses from the client + @type responses: list(str) + @return: L{AUTH_FAILED} if the authentication fails; + L{AUTH_SUCCESSFUL} if it succeeds; + L{AUTH_PARTIALLY_SUCCESSFUL} if the interactive auth is + successful, but authentication must continue; otherwise an object + containing queries for the user + @rtype: int or L{InteractiveQuery} + """ + return AUTH_FAILED + + def check_global_request(self, kind, msg): + """ + Handle a global request of the given C{kind}. This method is called + in server mode and client mode, whenever the remote host makes a global + request. If there are any arguments to the request, they will be in + C{msg}. + + There aren't any useful global requests defined, aside from port + forwarding, so usually this type of request is an extension to the + protocol. + + If the request was successful and you would like to return contextual + data to the remote host, return a tuple. Items in the tuple will be + sent back with the successful result. (Note that the items in the + tuple can only be strings, ints, longs, or bools.) + + The default implementation always returns C{False}, indicating that it + does not support any global requests. + + @param kind: the kind of global request being made. + @type kind: str + @param msg: any extra arguments to the request. + @type msg: L{Message} + @return: C{True} or a tuple of data if the request was granted; + C{False} otherwise. + @rtype: bool + """ + return False + + + ### Channel requests + + + def check_channel_pty_request(self, channel, term, width, height, pixelwidth, pixelheight, + modes): + """ + Determine if a pseudo-terminal of the given dimensions (usually + requested for shell access) can be provided on the given channel. + + The default implementation always returns C{False}. + + @param channel: the L{Channel} the pty request arrived on. + @type channel: L{Channel} + @param term: type of terminal requested (for example, C{"vt100"}). + @type term: str + @param width: width of screen in characters. + @type width: int + @param height: height of screen in characters. + @type height: int + @param pixelwidth: width of screen in pixels, if known (may be C{0} if + unknown). + @type pixelwidth: int + @param pixelheight: height of screen in pixels, if known (may be C{0} + if unknown). + @type pixelheight: int + @return: C{True} if the psuedo-terminal has been allocated; C{False} + otherwise. + @rtype: bool + """ + return False + + def check_channel_shell_request(self, channel): + """ + Determine if a shell will be provided to the client on the given + channel. If this method returns C{True}, the channel should be + connected to the stdin/stdout of a shell (or something that acts like + a shell). + + The default implementation always returns C{False}. + + @param channel: the L{Channel} the request arrived on. + @type channel: L{Channel} + @return: C{True} if this channel is now hooked up to a shell; C{False} + if a shell can't or won't be provided. + @rtype: bool + """ + return False + + def check_channel_exec_request(self, channel, command): + """ + Determine if a shell command will be executed for the client. If this + method returns C{True}, the channel should be connected to the stdin, + stdout, and stderr of the shell command. + + The default implementation always returns C{False}. + + @param channel: the L{Channel} the request arrived on. + @type channel: L{Channel} + @param command: the command to execute. + @type command: str + @return: C{True} if this channel is now hooked up to the stdin, + stdout, and stderr of the executing command; C{False} if the + command will not be executed. + @rtype: bool + + @since: 1.1 + """ + return False + + def check_channel_subsystem_request(self, channel, name): + """ + Determine if a requested subsystem will be provided to the client on + the given channel. If this method returns C{True}, all future I/O + through this channel will be assumed to be connected to the requested + subsystem. An example of a subsystem is C{sftp}. + + The default implementation checks for a subsystem handler assigned via + L{Transport.set_subsystem_handler}. + If one has been set, the handler is invoked and this method returns + C{True}. Otherwise it returns C{False}. + + @note: Because the default implementation uses the L{Transport} to + identify valid subsystems, you probably won't need to override this + method. + + @param channel: the L{Channel} the pty request arrived on. + @type channel: L{Channel} + @param name: name of the requested subsystem. + @type name: str + @return: C{True} if this channel is now hooked up to the requested + subsystem; C{False} if that subsystem can't or won't be provided. + @rtype: bool + """ + handler_class, larg, kwarg = channel.get_transport()._get_subsystem_handler(name) + if handler_class is None: + return False + handler = handler_class(channel, name, self, *larg, **kwarg) + handler.start() + return True + + def check_channel_window_change_request(self, channel, width, height, pixelwidth, pixelheight): + """ + Determine if the pseudo-terminal on the given channel can be resized. + This only makes sense if a pty was previously allocated on it. + + The default implementation always returns C{False}. + + @param channel: the L{Channel} the pty request arrived on. + @type channel: L{Channel} + @param width: width of screen in characters. + @type width: int + @param height: height of screen in characters. + @type height: int + @param pixelwidth: width of screen in pixels, if known (may be C{0} if + unknown). + @type pixelwidth: int + @param pixelheight: height of screen in pixels, if known (may be C{0} + if unknown). + @type pixelheight: int + @return: C{True} if the terminal was resized; C{False} if not. + @rtype: bool + """ + return False + + +class SubsystemHandler (threading.Thread): + """ + Handler for a subsytem in server mode. If you create a subclass of this + class and pass it to + L{Transport.set_subsystem_handler}, + an object of this + class will be created for each request for this subsystem. Each new object + will be executed within its own new thread by calling L{start_subsystem}. + When that method completes, the channel is closed. + + For example, if you made a subclass C{MP3Handler} and registered it as the + handler for subsystem C{"mp3"}, then whenever a client has successfully + authenticated and requests subsytem C{"mp3"}, an object of class + C{MP3Handler} will be created, and L{start_subsystem} will be called on + it from a new thread. + + @since: ivysaur + """ + def __init__(self, channel, name, server): + """ + Create a new handler for a channel. This is used by L{ServerInterface} + to start up a new handler when a channel requests this subsystem. You + don't need to override this method, but if you do, be sure to pass the + C{channel} and C{name} parameters through to the original C{__init__} + method here. + + @param channel: the channel associated with this subsystem request. + @type channel: L{Channel} + @param name: name of the requested subsystem. + @type name: str + @param server: the server object for the session that started this + subsystem + @type server: L{ServerInterface} + """ + threading.Thread.__init__(self, target=self._run) + self.__channel = channel + self.__transport = channel.get_transport() + self.__name = name + self.__server = server + + def get_server(self): + """ + Return the L{ServerInterface} object associated with this channel and + subsystem. + + @rtype: L{ServerInterface} + """ + return self.__server + + def _run(self): + try: + self.__transport._log(DEBUG, 'Starting handler for subsystem %s' % self.__name) + self.start_subsystem(self.__name, self.__transport, self.__channel) + except Exception, e: + self.__transport._log(ERROR, 'Exception in subsystem handler for "%s": %s' % + (self.__name, str(e))) + self.__transport._log(ERROR, util.tb_strings()) + try: + self.finish_subsystem() + except: + pass + + def start_subsystem(self, name, transport, channel): + """ + Process an ssh subsystem in server mode. This method is called on a + new object (and in a new thread) for each subsystem request. It is + assumed that all subsystem logic will take place here, and when the + subsystem is finished, this method will return. After this method + returns, the channel is closed. + + The combination of C{transport} and C{channel} are unique; this handler + corresponds to exactly one L{Channel} on one L{Transport}. + + @note: It is the responsibility of this method to exit if the + underlying L{Transport} is closed. This can be done by checking + L{Transport.is_active} or noticing an EOF + on the L{Channel}. If this method loops forever without checking + for this case, your python interpreter may refuse to exit because + this thread will still be running. + + @param name: name of the requested subsystem. + @type name: str + @param transport: the server-mode L{Transport}. + @type transport: L{Transport} + @param channel: the channel associated with this subsystem request. + @type channel: L{Channel} + """ + pass + + def finish_subsystem(self): + """ + Perform any cleanup at the end of a subsystem. The default + implementation just closes the channel. + + @since: 1.1 + """ + self.__channel.close() |