This patch fixes performance problems on multi-core machines as reported at . See commit 1afbcb06fded2a427b761dd1615b1e48e1e853cc in Gettext by Bruno Haible . diff --git a/gettext-runtime/tests/test-lock.c b/gettext-runtime/tests/test-lock.c index d279d1d60..51cec3d6b 100644 --- a/gettext-runtime/tests/test-lock.c +++ b/gettext-runtime/tests/test-lock.c @@ -1,5 +1,5 @@ /* Test of locking in multithreaded situations. - Copyright (C) 2005, 2008-2016 Free Software Foundation, Inc. + Copyright (C) 2005, 2008-2017 Free Software Foundation, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by @@ -50,6 +50,13 @@ Uncomment this to see if the operating system has a fair scheduler. */ #define EXPLICIT_YIELD 1 +/* Whether to use 'volatile' on some variables that communicate information + between threads. If set to 0, a lock is used to protect these variables. + If set to 1, 'volatile' is used; this is theoretically equivalent but can + lead to much slower execution (e.g. 30x slower total run time on a 40-core + machine. */ +#define USE_VOLATILE 0 + /* Whether to print debugging messages. */ #define ENABLE_DEBUGGING 0 @@ -214,6 +221,51 @@ static inline void * gl_thread_self_pointer (void) # define yield() #endif +#if USE_VOLATILE +struct atomic_int { + volatile int value; +}; +static void +init_atomic_int (struct atomic_int *ai) +{ +} +static int +get_atomic_int_value (struct atomic_int *ai) +{ + return ai->value; +} +static void +set_atomic_int_value (struct atomic_int *ai, int new_value) +{ + ai->value = new_value; +} +#else +struct atomic_int { + gl_lock_define (, lock) + int value; +}; +static void +init_atomic_int (struct atomic_int *ai) +{ + gl_lock_init (ai->lock); +} +static int +get_atomic_int_value (struct atomic_int *ai) +{ + gl_lock_lock (ai->lock); + int ret = ai->value; + gl_lock_unlock (ai->lock); + return ret; +} +static void +set_atomic_int_value (struct atomic_int *ai, int new_value) +{ + gl_lock_lock (ai->lock); + ai->value = new_value; + gl_lock_unlock (ai->lock); +} +#endif + #define ACCOUNT_COUNT 4 static int account[ACCOUNT_COUNT]; @@ -281,12 +333,12 @@ lock_mutator_thread (void *arg) return NULL; } -static volatile int lock_checker_done; +static struct atomic_int lock_checker_done; static void * lock_checker_thread (void *arg) { - while (!lock_checker_done) + while (get_atomic_int_value (&lock_checker_done) == 0) { dbgprintf ("Checker %p before check lock\n", gl_thread_self_pointer ()); gl_lock_lock (my_lock); @@ -311,7 +363,8 @@ test_lock (void) /* Initialization. */ for (i = 0; i < ACCOUNT_COUNT; i++) account[i] = 1000; - lock_checker_done = 0; + init_atomic_int (&lock_checker_done); + set_atomic_int_value (&lock_checker_done, 0); /* Spawn the threads. */ checkerthread = gl_thread_create (lock_checker_thread, NULL); @@ -321,7 +374,7 @@ test_lock (void) /* Wait for the threads to terminate. */ for (i = 0; i < THREAD_COUNT; i++) gl_thread_join (threads[i], NULL); - lock_checker_done = 1; + set_atomic_int_value (&lock_checker_done, 1); gl_thread_join (checkerthread, NULL); check_accounts (); } @@ -365,12 +418,12 @@ rwlock_mutator_thread (void *arg) return NULL; } -static volatile int rwlock_checker_done; +static struct atomic_int rwlock_checker_done; static void * rwlock_checker_thread (void *arg) { - while (!rwlock_checker_done) + while (get_atomic_int_value (&rwlock_checker_done) == 0) { dbgprintf ("Checker %p before check rdlock\n", gl_thread_self_pointer ()); gl_rwlock_rdlock (my_rwlock); @@ -395,7 +448,8 @@ test_rwlock (void) /* Initialization. */ for (i = 0; i < ACCOUNT_COUNT; i++) account[i] = 1000; - rwlock_checker_done = 0; + init_atomic_int (&rwlock_checker_done); + set_atomic_int_value (&rwlock_checker_done, 0); /* Spawn the threads. */ for (i = 0; i < THREAD_COUNT; i++) @@ -406,7 +460,7 @@ test_rwlock (void) /* Wait for the threads to terminate. */ for (i = 0; i < THREAD_COUNT; i++) gl_thread_join (threads[i], NULL); - rwlock_checker_done = 1; + set_atomic_int_value (&rwlock_checker_done, 1); for (i = 0; i < THREAD_COUNT; i++) gl_thread_join (checkerthreads[i], NULL); check_accounts (); @@ -467,12 +521,12 @@ reclock_mutator_thread (void *arg) return NULL; } -static volatile int reclock_checker_done; +static struct atomic_int reclock_checker_done; static void * reclock_checker_thread (void *arg) { - while (!reclock_checker_done) + while (get_atomic_int_value (&reclock_checker_done) == 0) { dbgprintf ("Checker %p before check lock\n", gl_thread_self_pointer ()); gl_recursive_lock_lock (my_reclock); @@ -497,7 +551,8 @@ test_recursive_lock (void) /* Initialization. */ for (i = 0; i < ACCOUNT_COUNT; i++) account[i] = 1000; - reclock_checker_done = 0; + init_atomic_int (&reclock_checker_done); + set_atomic_int_value (&reclock_checker_done, 0); /* Spawn the threads. */ checkerthread = gl_thread_create (reclock_checker_thread, NULL); @@ -507,7 +562,7 @@ test_recursive_lock (void) /* Wait for the threads to terminate. */ for (i = 0; i < THREAD_COUNT; i++) gl_thread_join (threads[i], NULL); - reclock_checker_done = 1; + set_atomic_int_value (&reclock_checker_done, 1); gl_thread_join (checkerthread, NULL); check_accounts (); }