1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
|
;;; GNU Guix --- Functional package management for GNU
;;; Copyright © 2014 Tomáš Čech <sleep_walker@suse.cz>
;;; Copyright © 2015 Mark H Weaver <mhw@netris.org>
;;; Copyright © 2015 Julian Graham <joolean@gmail.com>
;;; Copyright © 2015 Ludovic Courtès <ludo@gnu.org>
;;; Copyright © 2015 Alex Kost <alezost@gmail.com>
;;; Copyright © 2015, 2016 David Thompson <davet@gnu.org>
;;; Copyright © 2016 Efraim Flashner <efraim@flashner.co.il>
;;; Copyright © 2016 Kei Kebreau <kei@openmailbox.org>
;;; Copyright © 2016 Ricardo Wurmus <rekado@elephly.net>
;;;
;;; This file is part of GNU Guix.
;;;
;;; GNU Guix is free software; you can redistribute it and/or modify it
;;; under the terms of the GNU General Public License as published by
;;; the Free Software Foundation; either version 3 of the License, or (at
;;; your option) any later version.
;;;
;;; GNU Guix is distributed in the hope that it will be useful, but
;;; WITHOUT ANY WARRANTY; without even the implied warranty of
;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
;;; GNU General Public License for more details.
;;;
;;; You should have received a copy of the GNU General Public License
;;; along with GNU Guix. If not, see <http://www.gnu.org/licenses/>.
(define-module (gnu packages game-development)
#:use-module ((guix licenses) #:prefix license:)
#:use-module (guix packages)
#:use-module (guix download)
#:use-module (guix git-download)
#:use-module (guix build-system cmake)
#:use-module (guix build-system gnu)
#:use-module (gnu packages)
#:use-module (gnu packages curl)
#:use-module (gnu packages databases)
#:use-module (gnu packages documentation)
#:use-module (gnu packages fontutils)
#:use-module (gnu packages fribidi)
#:use-module (gnu packages glib)
#:use-module (gnu packages gnunet)
#:use-module (gnu packages guile)
#:use-module (gnu packages multiprecision)
#:use-module (gnu packages ncurses)
#:use-module (gnu packages qt)
#:use-module (gnu packages compression)
#:use-module (gnu packages zip)
#:use-module (gnu packages gl)
#:use-module (gnu packages linux)
#:use-module (gnu packages xorg)
#:use-module (gnu packages xdisorg)
#:use-module (gnu packages fontutils)
#:use-module (gnu packages image)
#:use-module (gnu packages audio)
#:use-module (gnu packages pulseaudio)
#:use-module (gnu packages gnome)
#:use-module (gnu packages gtk)
#:use-module (gnu packages sdl)
#:use-module (gnu packages pkg-config)
#:use-module (gnu packages xiph)
#:use-module (gnu packages lua)
#:use-module (gnu packages mp3)
#:use-module (gnu packages xml))
(define-public bullet
(package
(name "bullet")
(version "2.82-r2704")
(source (origin
(method url-fetch)
(uri (string-append "https://bullet.googlecode.com/files/bullet-"
version ".tgz"))
(sha256
(base32
"1lnfksxa9b1slyfcxys313ymsllvbsnxh9np06azkbgpfvmwkr37"))))
(build-system cmake-build-system)
(arguments '(#:tests? #f ; no 'test' target
#:configure-flags (list
(string-append
"-DCMAKE_CXX_FLAGS=-fPIC "
(or (getenv "CXXFLAGS") "")))))
(home-page "http://bulletphysics.org/")
(synopsis "3D physics engine library")
(description
"Bullet is a physics engine library usable for collision detection. It
is used in some video games and movies.")
(license license:zlib)))
(define-public gzochi
(package
(name "gzochi")
(version "0.9")
(source (origin
(method url-fetch)
(uri (string-append "mirror://savannah/gzochi/gzochi-"
version ".tar.gz"))
(sha256
(base32
"1nf8naqbc4hmhy99b8n70yswg9j71nh5mfpwwh6d8pdw5mp9b46a"))))
(build-system gnu-build-system)
(arguments
'(#:phases (modify-phases %standard-phases
(add-before 'configure 'remove-Werror
(lambda _
;; We can't build with '-Werror', notably
;; because deprecated functions of
;; libmicrohttpd are being used.
(substitute* (find-files "." "^Makefile\\.in$")
(("-Werror")
""))
#t)))))
(native-inputs `(("pkgconfig" ,pkg-config)))
(inputs `(("bdb" ,bdb)
("glib" ,glib)
("gmp" ,gmp)
("guile" ,guile-2.0)
("libmicrohttpd" ,libmicrohttpd)
("ncurses" ,ncurses)
("sdl" ,sdl)
("zlib" ,zlib)))
(home-page "http://www.nongnu.org/gzochi/")
(synopsis "Scalable middleware for multiplayer games")
(description
"gzochi is a framework for developing massively multiplayer online games.
A server container provides services to deployed games, which are written in
Guile Scheme, that abstract and simplify some of the most challenging and
error-prone aspects of online game development: Concurrency, data persistence,
and network communications. A very thin client library can be embedded to
provide connectivity for client applications written in any language.")
(license license:gpl3+)))
(define-public tiled
(package
(name "tiled")
(version "0.16.1")
(source (origin
(method url-fetch)
(uri (string-append "https://github.com/bjorn/tiled/archive/v"
version ".tar.gz"))
(file-name (string-append name "-" version ".tar.gz"))
(sha256
(base32
"0s1i6yhm1z9ayzjh8cprcc9jvj5m87l9snyqg6w7zlj3q9zn4rn6"))))
(build-system gnu-build-system)
(inputs `(("qt" ,qt)
("zlib" ,zlib)))
(arguments
'(#:phases
(modify-phases %standard-phases
(replace 'configure
(lambda* (#:key outputs #:allow-other-keys)
(let ((out (assoc-ref outputs "out")))
(system* "qmake"
(string-append "PREFIX=" out))))))))
(home-page "http://www.mapeditor.org/")
(synopsis "Tile map editor")
(description
"Tiled is a general purpose tile map editor. It is meant to be used for
editing maps of any tile-based game, be it an RPG, a platformer or a Breakout
clone.")
;; As noted in 'COPYING', part of it is under GPLv2+, while the rest is
;; under BSD-2.
(license license:gpl2+)))
(define-public sfml
(package
(name "sfml")
(version "2.3.2")
(source (origin
(method url-fetch)
;; Do not fetch the archives from
;; http://mirror0.sfml-dev.org/files/ because files there seem
;; to be changed in place.
(uri (string-append "https://github.com/SFML/SFML/archive/"
version ".tar.gz"))
(file-name (string-append name "-" version ".tar.gz"))
(sha256
(base32
"0k2fl5xk3ni2q8bsxl0551inx26ww3w6cp6hssvww0wfjdjcirsm"))))
(build-system cmake-build-system)
(arguments
'(#:tests? #f)) ; no tests
(inputs
`(("mesa" ,mesa)
("glew" ,glew)
("flac" ,flac)
("libvorbis" ,libvorbis)
("libx11" ,libx11)
("xcb-util-image" ,xcb-util-image)
("libxrandr" ,libxrandr)
("eudev" ,eudev)
("freetype" ,freetype)
("libjpeg" ,libjpeg)
("libsndfile" ,libsndfile)
("openal" ,openal)))
(home-page "http://www.sfml-dev.org")
(synopsis "Simple and Fast Multimedia Library")
(description
"SFML provides a simple interface to the various computer components,
to ease the development of games and multimedia applications. It is composed
of five modules: system, window, graphics, audio and network.")
(license license:zlib)))
(define-public sfxr
(package
(name "sfxr")
(version "1.2.1")
(source (origin
(method url-fetch)
(uri (string-append "http://www.drpetter.se/files/sfxr-sdl-1.2.1.tar.gz"))
(sha256
(base32
"0dfqgid6wzzyyhc0ha94prxax59wx79hqr25r6if6by9cj4vx4ya"))))
(build-system gnu-build-system)
(arguments
`(#:phases (modify-phases %standard-phases
(delete 'configure) ; no configure script
(add-before 'build 'patch-makefile
(lambda* (#:key outputs #:allow-other-keys)
(let ((out (assoc-ref outputs "out")))
(substitute* "Makefile"
(("\\$\\(DESTDIR\\)/usr") out))
(substitute* "main.cpp"
(("/usr/share")
(string-append out "/share")))
#t))))
#:tests? #f)) ; no tests
(native-inputs
`(("pkg-config" ,pkg-config)
("desktop-file-utils" ,desktop-file-utils)))
(inputs
`(("sdl" ,sdl)
("gtk+" ,gtk+)))
(synopsis "Simple sound effect generator")
(description "Sfxr is a tool for quickly generating simple sound effects.
Originally created for use in video game prototypes, it can generate random
sounds from presets such as \"explosion\" or \"powerup\".")
(home-page "http://www.drpetter.se/project_sfxr.html")
(license license:expat)))
(define-public physfs
(package
(name "physfs")
(version "2.0.3")
(source (origin
(method url-fetch)
(uri (string-append
"http://icculus.org/physfs/downloads/physfs-"
version ".tar.bz2"))
(file-name (string-append name "-" version ".tar.gz"))
(sha256
(base32
"0sbbyqzqhyf0g68fcvvv20n3928j0x6ik1njmhn1yigvq2bj11na"))))
(build-system cmake-build-system)
(arguments
'(#:tests? #f)) ; no check target
(inputs
`(("zlib" ,zlib)))
(native-inputs
`(("doxygen" ,doxygen)))
(home-page "http://icculus.org/physfs")
(synopsis "File system abstraction library")
(description
"PhysicsFS is a library to provide abstract access to various archives.
It is intended for use in video games. For security, no file writing done
through the PhysicsFS API can leave a defined @emph{write directory}. For
file reading, a @emph{search path} with archives and directories is defined,
and it becomes a single, transparent hierarchical file system. So archive
files can be accessed in the same way as you access files directly on a disk,
and it makes it easy to ship a new archive that will override a previous
archive on a per-file basis.")
(license license:zlib)))
(define-public love
(package
(name "love")
(version "0.10.1")
(source (origin
(method url-fetch)
(uri (string-append "https://bitbucket.org/rude/love/downloads/"
"love-" version "-linux-src.tar.gz"))
(sha256
(base32
"1ys18m7c4994k5s7avqlf17sc2icx5zgvfplz504q1ka16hwkc52"))))
(build-system gnu-build-system)
(native-inputs
`(("pkg-config" ,pkg-config)))
(inputs
`(("devil" ,devil)
("freetype" ,freetype)
("libmodplug" ,libmodplug)
("libtheora" ,libtheora)
("libvorbis" ,libvorbis)
("luajit" ,luajit)
("mesa" ,mesa)
("mpg123" ,mpg123)
("openal" ,openal)
("physfs" ,physfs)
("sdl2" ,sdl2)
("zlib" ,zlib)))
(synopsis "2D game framework for Lua")
(description "LÖVE is a framework for making 2D games in the Lua
programming language.")
(home-page "https://love2d.org/")
(license license:zlib)))
(define-public allegro-4
(package
(name "allegro")
(version "4.4.2")
(source (origin
(method url-fetch)
(uri (string-append "http://download.gna.org/allegro/allegro/"
version "/allegro-" version ".tar.gz"))
(sha256
(base32
"1p0ghkmpc4kwij1z9rzxfv7adnpy4ayi0ifahlns1bdzgmbyf88v"))))
(build-system cmake-build-system)
(arguments
'(#:phases
(modify-phases %standard-phases
(add-after 'unpack 'patch-build-system
(lambda _
;; Build addons as shared libraries. Trying to set ADDON_LINKAGE
;; via a command line option doesn't work because it is
;; unconditionally clobbered in the build script.
(substitute* '("CMakeLists.txt")
(("ADDON_LINKAGE STATIC")
"ADDON_LINKAGE SHARED"))
#t)))))
(inputs
`(("glu" ,glu)
("libpng" ,libpng)
("libvorbis" ,libvorbis)
("mesa" ,mesa)
("zlib" ,zlib)))
(synopsis "Game programming library")
(description "Allegro is a library mainly aimed at video game and
multimedia programming. It handles common, low-level tasks such as creating
windows, accepting user input, loading data, drawing images, playing sounds,
etc.")
(home-page "http://liballeg.org")
(license license:giftware)))
(define-public allegro
(package
(name "allegro")
(version "5.2.0")
(source (origin
(method url-fetch)
(uri (string-append "http://download.gna.org/allegro/allegro/"
version "/allegro-" version ".tar.gz"))
(sha256
(base32
"1mwzgzc4nb5k5zkbq7yrc6hg63yxq3wk69lmjag1h19x8b6njnmg"))))
(build-system cmake-build-system)
(arguments `(#:tests? #f)) ; there are no tests
(inputs
;; FIXME: Add the following optional inputs: xinput2, opensl, dumb
`(("flac" ,flac)
("freetype" ,freetype)
("glu" ,glu)
("gtk" ,gtk+-2)
("libjpeg" ,libjpeg)
("libpng" ,libpng)
("libtheora" ,libtheora)
("libvorbis" ,libvorbis)
("libxcursor" ,libxcursor)
("libxinerama" ,libxinerama)
("libxrandr" ,libxrandr)
("mesa" ,mesa)
("openal" ,openal)
("physfs" ,physfs)
("zlib" ,zlib)))
(native-inputs
`(("pkg-config" ,pkg-config)))
(synopsis "Game programming library")
(description "Allegro is a library mainly aimed at video game and
multimedia programming. It handles common, low-level tasks such as creating
windows, accepting user input, loading data, drawing images, playing sounds,
etc.")
(home-page "http://liballeg.org")
(license license:bsd-3)))
(define-public allegro-5.0
(package (inherit allegro)
(name "allegro")
(version "5.0.11")
(source (origin
(method url-fetch)
(uri (string-append "http://download.gna.org/allegro/allegro/"
version "/allegro-" version ".tar.gz"))
(sha256
(base32
"0cd51qrh97jrr0xdmnivqgwljpmizg8pixsgvc4blqqlaz4i9zj9"))))))
(define-public aseprite
(package
(name "aseprite")
(version "1.1.1")
;; The release tarball isn't good enough because it's missing some
;; necessary code that is only in git submodules.
(source (origin
(method git-fetch)
(uri (git-reference
(url "https://github.com/aseprite/aseprite.git")
(commit "v1.1.1")
(recursive? #t)))
(sha256
(base32
"1yr0l3bc68lyrffrzxgw98zznv8yz5ldl98lyvp6s5grny4s4jyk"))))
(build-system cmake-build-system)
(arguments
'(#:configure-flags
;; Use shared libraries instead of building bundled source.
(list "-DWITH_WEBP_SUPPORT=1"
"-DUSE_SHARED_CURL=1"
"-DUSE_SHARED_GIFLIB=1"
"-DUSE_SHARED_JPEGLIB=1"
"-DUSE_SHARED_ZLIB=1"
"-DUSE_SHARED_LIBPNG=1"
"-DUSE_SHARED_LIBLOADPNG=1"
"-DUSE_SHARED_LIBWEBP=1"
"-DUSE_SHARED_TINYXML=1"
"-DUSE_SHARED_PIXMAN=1"
"-DUSE_SHARED_FREETYPE=1"
"-DUSE_SHARED_ALLEGRO4=1"
"-DENABLE_UPDATER=0" ; no auto-updates
(string-append "-DFREETYPE_INCLUDE_DIR="
(assoc-ref %build-inputs "freetype")
"/include/freetype2"))))
(native-inputs
`(("pkg-config" ,pkg-config)))
;; TODO: Use a patched Allegro 4 that supports window resizing. This
;; patched version is bundled with Aseprite, but the patches should be
;; extracted and applied on top of a standalone Allegro 4 package.
(inputs
`(("allegro" ,allegro-4)
("curl" ,curl)
("freetype" ,freetype)
("giflib" ,giflib)
("libjpeg" ,libjpeg)
("libpng" ,libpng)
("libwebp" ,libwebp)
("libx11" ,libx11)
("libxext" ,libxext)
("libxxf86vm" ,libxxf86vm)
("pixman" ,pixman)
("tinyxml" ,tinyxml)
("zlib" ,zlib)))
(synopsis "Animated sprite editor and pixel art tool")
(description "Aseprite is a tool for creating 2D pixel art for video
games. In addition to basic pixel editing features, Aseprite can assist in
the creation of animations, tiled graphics, texture atlases, and more.")
(home-page "http://www.aseprite.org/")
(license license:gpl2+)))
(define-public qqwing
(package
(name "qqwing")
(version "1.3.4")
(source (origin
(method url-fetch)
(uri (string-append
"https://qqwing.com/"
name "-" version ".tar.gz"))
(sha256
(base32
"0bw0papyqjg22z6irf36gs54y8236wa37b6gyn2h1spy65n76lqp"))))
(build-system gnu-build-system)
(native-inputs
`(("pkg-config" ,pkg-config)))
(home-page "https://qqwing.com/")
(synopsis "Sudoku puzzle solver and generator")
(description
"QQWing is a Sudoku puzzle generator and solver.
It offers the following features:
@enumerate
@item Can solve 1000 puzzles in 1 second and generate 1000 puzzles in 25 seconds.
@item Uses logic. Uses as many solve techniques as possible when solving
puzzles rather than guessing.
@item Rates puzzles. Most generators don't give an indication of the difficulty
of a Sudoku puzzle. QQwing does.
@item Can print solve instructions for any puzzle.
@item Customizable output style, including a CSV style that is easy to
import into a database.
@end enumerate")
(license license:gpl2+)))
(define-public quesoglc
(package
(name "quesoglc")
(version "0.7.2")
(source (origin
(method url-fetch)
(uri (string-append "mirror://sourceforge/" name "/" version "/"
name "-" version "-free.tar.bz2"))
(sha256
(base32
"08ddhywdy2qg17m592ng3yr0p1ih96irg8wg729g75hsxxq9ipks"))))
(build-system gnu-build-system)
(native-inputs `(("pkg-config" ,pkg-config)))
(inputs `(("fontconfig" ,fontconfig)
("freeglute" ,freeglut)
("fribidi" ,fribidi)
("glew" ,glew)))
(home-page "http://quesoglc.sourceforge.net")
(synopsis "Implementation of the OpenGL Character Renderer (GLC)")
(description
"The OpenGL Character Renderer (GLC) is a state machine that provides
OpenGL programs with character rendering services via an application programming
interface (API).")
(license (list license:expat license:lgpl2.1+))))
|