| Commit message (Collapse) | Author | Age |
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* gnu/packages/graph.scm (faiss)[source]: Add snippet to wrap Intel
specific headers.
[arguments]: Adjust custom 'prepare-build phase to adjust compile flags
for different architectures.
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This is a follow-up to commit 45aba232abe50b6642abfaa06030985c7febbe07.
* gnu/packages/games.scm (stepmania)[arguments]: Rename phase
ensure-gtk-module-can-be-found to ensure-application-files-can-be-found and
fix remaining instances of application data access.
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* gnu/packages/astronomy.scm (stellarium): Update to 0.19.0.
[arguments]: Remove obsolete 'patch-tests' phase.
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Fixes <https://bugs.gnu.org/34854>.
Suggested by Nicolas Goaziou.
* gnu/packages/games.scm (stepmania)[arguments]: Add phase
"ensure-gtk-module-can-be-found".
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* gnu/packages/music.scm (zynaddsubfx): Update to 3.0.4.
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* gnu/packages/bioconductor.scm (r-abseqr): New variable.
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* gnu/packages/cran.scm (r-flexdashboard): New variable.
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* gnu/packages/image.scm (r-png): Move from here...
* gnu/packages/cran.scm (r-png): ...to here.
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* gnu/packages/cran.scm (r-ggcorrplot): New variable.
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* gnu/packages/games.scm (openclonk): New variable.
Co-authored-by: Ricardo Wurmus <rekado@elephly.net>
Signed-off-by: Ricardo Wurmus <rekado@elephly.net>
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* gnu/packages/statistics.scm (r-cairo): Update to 1.5-10.
[inputs]: Add zlib.
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* gnu/packages/games.scm (hyperrogue)[native-inputs]: Hard code NAME in
hyperrogue-data source URI.
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* gnu/packages/games.scm (quadrapassel)[source]: Hard-code NAME.
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* gnu/packages/games.scm (libmanette)[source]: Hard-code NAME.
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* gnu/packages/games.scm (frotz-dumb-terminal)[source]: Merge separate
string components, probably from a naive ’s/name/"name"/’ substitution.
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* gnu/packages/games.scm (frotz)[source]: Hard-code NAME.
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* gnu/packages/games.scm (fortune-mod)[source]: Hard-code NAME.
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* gnu/packages/games.scm (lugaru)[source]: Hard-code NAME.
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* gnu/packages/games.scm (no-more-secrets)[source]: Use GIT-FETCH and
GIT-FILE-NAME.
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* gnu/packages/games.scm (hyperrogue)[source]: Hard-code NAME.
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* gnu/packages/games.scm (mrrescue)[source]: Hard-code NAME.
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* gnu/packages/games.scm (laby)[source]: Hard-code NAME.
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* gnu/packages/bioinformatics.scm (python-bbknn): New variable.
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* gnu/packages/python-xyz.scm (python-annoy): New variable.
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* gnu/packages/graph.scm (python-faiss): New variable.
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* gnu/packages/graph.scm (faiss): New variable.
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* gnu/packages/games.scm (red-eclipse): Update DATA-SOURCE hashes.
[arguments]: COPY-RECURSIVELY instead of extracting tarballs.
[inputs]: Use GIT-FETCH and GIT-FILE-NAME for all DATA-SOURCES.
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* gnu/packages/games.scm (chromium-bsu)[source]: Hard-code NAME.
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* gnu/packages/games.scm (warzone2100)[source]: Update URI and don't
hard-code NAME.
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* gnu/packages/games.scm (grue-hunter)[source]: Hard-code NAME.
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* gnu/packages/games.scm (red-eclipse)[source]: Use GIT-FETCH and
GIT-FILE-NAME.
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* gnu/packages/rust.scm (rust-1.30)[arguments]<#:phases>
[disable-amd64-avx-test]: Replace.
(rust)[arguments]<#:phases>[disable-amd64-avx-test]: Replace.
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* gnu/packages/rust.scm (rust-source): Rename to...
(rust-source-pre-1.32): ...this. Add PATCH-FLAGS.
(rust-bootstrapped-package): Rename to...
(rust-bootstrapped-package-pre-1.32): ...this.
(rust-source): New procedure.
(rust-bootstrapped-package): New procedure.
(mrustc): Use rust-bootstrapped-package-pre-1.32.
(rust-1.19): Use rust-bootstrapped-package-pre-1.32.
(rust-1.20): Use rust-bootstrapped-package-pre-1.32.
(rust-1.21): Use rust-bootstrapped-package-pre-1.32.
(rust-1.22): Use rust-bootstrapped-package-pre-1.32.
(rust-1.23): Use rust-bootstrapped-package-pre-1.32.
(rust-1.24): Use rust-bootstrapped-package-pre-1.32.
(rust-1.25): Use rust-bootstrapped-package-pre-1.32.
(rust-1.26): Use rust-bootstrapped-package-pre-1.32.
(rust-1.27): Use rust-bootstrapped-package-pre-1.32.
(rust-1.28): Use rust-bootstrapped-package-pre-1.32.
(rust-1.29): Use rust-bootstrapped-package-pre-1.32.
(rust-1.30): Use rust-bootstrapped-package-pre-1.32.
(rust): Use rust-bootstrapped-package-pre-1.32.
Signed-off-by: Danny Milosavljevic <dannym@scratchpost.org>
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* gnu/packages/games.scm (powwow)[source]: Remove FILE-NAME.
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* gnu/packages/games.scm (openrct2)[source]: Use GIT-FETCH and
GIT-FILE-NAME.
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* gnu/packages/games.scm (fizmo)[source]: Hard-code NAME.
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* gnu/packages/games.scm (mars)[source]: Use GIT-FILE-NAME.
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* gnu/packages/linux.scm (%linux-libre-version): Update to 5.0.5.
(%linux-libre-hash): Update hash.
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* gnu/packages/linux.scm (%linux-libre-4.19-version): Update to 4.19.32.
(%linux-libre-4.19-hash): Update hash.
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* gnu/packages/linux.scm (%linux-libre-4.14-version): Update to 4.14.109.
(%linux-libre-4.14-hash): Update hash.
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* gnu/packages/linux.scm (linux-libre-4.9): Update to 4.9.166.
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This also fixes a build failure due to the use of NAME.
* gnu/packages/games.scm (l-abbaye-des-morts)[source]: Use GIT-FETCH and
GIT-FILE-NAME.
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* gnu/packages/games.scm (prboom-plus)[source]: Hard-code NAME.
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* gnu/packages/games.scm (pipewalker)[source]: Hard-code NAME.
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* gnu/packages/games.scm (nethack)[source]: Hard-code NAME, not VERSION.
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* gnu/packages/games.scm (ltris)[source]: Hard-code NAME.
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* gnu/packages/games.scm (freedoom): Re-indent expression.
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* gnu/packages/games.scm (freedoom)[source]: Use GIT-FETCH and
GIT-FILE-NAME.
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* gnu/packages/games.scm (cowsay)[source]: Hard-code NAME.
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* gnu/packages/games.scm (armagetron-advanced)[source]: Hard-code NAME.
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