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-rw-r--r--gnu/local.mk1
-rw-r--r--gnu/packages/games.scm28
-rw-r--r--gnu/packages/patches/teeworlds-use-latest-wavpack.patch126
3 files changed, 3 insertions, 152 deletions
diff --git a/gnu/local.mk b/gnu/local.mk
index 286bcb67dd..0af500f029 100644
--- a/gnu/local.mk
+++ b/gnu/local.mk
@@ -1408,7 +1408,6 @@ dist_patch_DATA = \
%D%/packages/patches/tcsh-fix-autotest.patch \
%D%/packages/patches/tcsh-fix-out-of-bounds-read.patch \
%D%/packages/patches/teensy-loader-cli-help.patch \
- %D%/packages/patches/teeworlds-use-latest-wavpack.patch \
%D%/packages/patches/texinfo-5-perl-compat.patch \
%D%/packages/patches/texlive-bin-CVE-2018-17407.patch \
%D%/packages/patches/texlive-bin-luatex-poppler-compat.patch \
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
index db3380118e..58d0846404 100644
--- a/gnu/packages/games.scm
+++ b/gnu/packages/games.scm
@@ -4530,7 +4530,7 @@ small robot living in the nano world, repair its maker.")
(define-public teeworlds
(package
(name "teeworlds")
- (version "0.7.2")
+ (version "0.7.4")
(source (origin
(method git-fetch)
(uri (git-reference
@@ -4539,7 +4539,7 @@ small robot living in the nano world, repair its maker.")
(file-name (git-file-name name version))
(sha256
(base32
- "15l988qcsqgb6rjais0qd5sd2rjanm2708jmzvkariqzz0d6pb93"))
+ "1lxdb1k2cdj2421vyz1z0ximzfnpkh2y4y84zpn2gqsa1nzwbryb"))
(modules '((guix build utils)
(ice-9 ftw)
(ice-9 regex)
@@ -4551,9 +4551,7 @@ small robot living in the nano world, repair its maker.")
(cut string-append base-dir <>))
(remove (cut string-match "(^.)|(^md5$)" <>)
(scandir base-dir)))
- #t))
- (patches
- (search-patches "teeworlds-use-latest-wavpack.patch"))))
+ #t))))
(build-system gnu-build-system)
(arguments
`(#:tests? #f ; no tests included
@@ -4564,19 +4562,6 @@ small robot living in the nano world, repair its maker.")
(modify-phases %standard-phases
(replace 'configure
(lambda* (#:key outputs #:allow-other-keys)
- ;; The bundled json-parser uses an old API.
- ;; To use the latest non-bundled version, we need to pass the
- ;; length of the data in all 'json_parse_ex' calls.
- (define (use-latest-json-parser file)
- (substitute* file
- (("engine/external/json-parser/json\\.h")
- "json-parser/json.h")
- (("json_parse_ex\\(&JsonSettings, pFileData, aError\\);")
- "json_parse_ex(&JsonSettings,
- pFileData,
- strlen(pFileData),
- aError);")))
-
;; Embed path to assets.
(substitute* "src/engine/shared/storage.cpp"
(("#define DATA_DIR.*")
@@ -4608,13 +4593,6 @@ settings.link.libs:Add(\"wavpack\")")
(substitute* "src/engine/client/sound.cpp"
(("engine/external/wavpack/wavpack\\.h")
"wavpack/wavpack.h"))
- (for-each use-latest-json-parser
- '("src/game/client/components/countryflags.cpp"
- "src/game/client/components/menus_settings.cpp"
- "src/game/client/components/skins.cpp"
- "src/game/client/localization.cpp"
- "src/game/editor/auto_map.h"
- "src/game/editor/editor.cpp"))
#t))
(replace 'build
(lambda _
diff --git a/gnu/packages/patches/teeworlds-use-latest-wavpack.patch b/gnu/packages/patches/teeworlds-use-latest-wavpack.patch
deleted file mode 100644
index 3ad1340d2e..0000000000
--- a/gnu/packages/patches/teeworlds-use-latest-wavpack.patch
+++ /dev/null
@@ -1,126 +0,0 @@
-Downloaded from https://salsa.debian.org/games-team/teeworlds/raw/master/debian/patches/new-wavpack.patch.
-
-From: Markus Koschany <apo@debian.org>
-Date: Thu, 25 Oct 2018 20:52:27 +0200
-Subject: new-wavpack
-
-Make wavpack compatible with Debian's version.
----
- src/engine/client/sound.cpp | 33 +++++++++++++++------------------
- src/engine/client/sound.h | 4 ----
- 2 files changed, 15 insertions(+), 22 deletions(-)
-
-diff --git a/src/engine/client/sound.cpp b/src/engine/client/sound.cpp
-index 048ec24..80de3c5 100644
---- a/src/engine/client/sound.cpp
-+++ b/src/engine/client/sound.cpp
-@@ -325,10 +325,6 @@ void CSound::RateConvert(int SampleID)
- pSample->m_NumFrames = NumFrames;
- }
-
--int CSound::ReadData(void *pBuffer, int Size)
--{
-- return io_read(ms_File, pBuffer, Size);
--}
-
- ISound::CSampleHandle CSound::LoadWV(const char *pFilename)
- {
-@@ -336,6 +332,8 @@ ISound::CSampleHandle CSound::LoadWV(const char *pFilename)
- int SampleID = -1;
- char aError[100];
- WavpackContext *pContext;
-+ char aWholePath[1024];
-+ IOHANDLE File;
-
- // don't waste memory on sound when we are stress testing
- if(g_Config.m_DbgStress)
-@@ -349,25 +347,29 @@ ISound::CSampleHandle CSound::LoadWV(const char *pFilename)
- return CSampleHandle();
-
- lock_wait(m_SoundLock);
-- ms_File = m_pStorage->OpenFile(pFilename, IOFLAG_READ, IStorage::TYPE_ALL);
-- if(!ms_File)
-+ File = m_pStorage->OpenFile(pFilename, IOFLAG_READ, IStorage::TYPE_ALL, aWholePath, sizeof(aWholePath));
-+ if(!File)
- {
- dbg_msg("sound/wv", "failed to open file. filename='%s'", pFilename);
- lock_unlock(m_SoundLock);
- return CSampleHandle();
- }
-+ else
-+ {
-+ io_close(File);
-+ }
-
- SampleID = AllocID();
- if(SampleID < 0)
- {
-- io_close(ms_File);
-- ms_File = 0;
-+ io_close(File);
-+ File = 0;
- lock_unlock(m_SoundLock);
- return CSampleHandle();
- }
- pSample = &m_aSamples[SampleID];
-
-- pContext = WavpackOpenFileInput(ReadData, aError);
-+ pContext = WavpackOpenFileInput(aWholePath, aError, OPEN_2CH_MAX, 0);
- if (pContext)
- {
- int m_aSamples = WavpackGetNumSamples(pContext);
-@@ -385,8 +387,8 @@ ISound::CSampleHandle CSound::LoadWV(const char *pFilename)
- if(pSample->m_Channels > 2)
- {
- dbg_msg("sound/wv", "file is not mono or stereo. filename='%s'", pFilename);
-- io_close(ms_File);
-- ms_File = 0;
-+ io_close(File);
-+ File = 0;
- lock_unlock(m_SoundLock);
- return CSampleHandle();
- }
-@@ -401,8 +403,8 @@ ISound::CSampleHandle CSound::LoadWV(const char *pFilename)
- if(BitsPerSample != 16)
- {
- dbg_msg("sound/wv", "bps is %d, not 16, filname='%s'", BitsPerSample, pFilename);
-- io_close(ms_File);
-- ms_File = 0;
-+ io_close(File);
-+ File = 0;
- lock_unlock(m_SoundLock);
- return CSampleHandle();
- }
-@@ -429,9 +431,6 @@ ISound::CSampleHandle CSound::LoadWV(const char *pFilename)
- dbg_msg("sound/wv", "failed to open %s: %s", pFilename, aError);
- }
-
-- io_close(ms_File);
-- ms_File = NULL;
--
- if(g_Config.m_Debug)
- dbg_msg("sound/wv", "loaded %s", pFilename);
-
-@@ -560,7 +559,5 @@ bool CSound::IsPlaying(CSampleHandle SampleID)
- return Ret;
- }
-
--IOHANDLE CSound::ms_File = 0;
--
- IEngineSound *CreateEngineSound() { return new CSound; }
-
-diff --git a/src/engine/client/sound.h b/src/engine/client/sound.h
-index ff357c0..cec2cde 100644
---- a/src/engine/client/sound.h
-+++ b/src/engine/client/sound.h
-@@ -21,10 +21,6 @@ public:
-
- static void RateConvert(int SampleID);
-
-- // TODO: Refactor: clean this mess up
-- static IOHANDLE ms_File;
-- static int ReadData(void *pBuffer, int Size);
--
- virtual bool IsSoundEnabled() { return m_SoundEnabled != 0; }
-
- virtual CSampleHandle LoadWV(const char *pFilename);