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-rw-r--r--gnu/packages/games.scm47
-rw-r--r--gnu/packages/patches/mrrescue-support-love-11.patch213
2 files changed, 247 insertions, 13 deletions
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
index e5d5765ff3..ff9adbbd57 100644
--- a/gnu/packages/games.scm
+++ b/gnu/packages/games.scm
@@ -3267,25 +3267,46 @@ colors, pictures, and sounds.")
"0jwzbwkgp1l5ia6c7s760gmdirbsncp6nfqp7vqdqsfb63la9gl2"))))
(build-system trivial-build-system)
(arguments
- '(#:modules ((guix build utils))
+ `(#:modules ((guix build utils))
#:builder
(begin
(use-modules (guix build utils))
- (let* ((out (assoc-ref %outputs "out"))
- (bindir (string-append out "/bin"))
- (prog (string-append bindir "/mrrescue"))
- (source (assoc-ref %build-inputs "source"))
- (bash (string-append (assoc-ref %build-inputs "bash")
- "/bin/bash"))
- (love (string-append (assoc-ref %build-inputs "love")
- "/bin/love")))
- (mkdir-p bindir)
- (with-output-to-file prog
+ (let* ((out (assoc-ref %outputs "out"))
+ (script (string-append out "/bin/" ,name))
+ (data (string-append out "/share/" ,name))
+ (source (assoc-ref %build-inputs "source"))
+ (unzip (string-append (assoc-ref %build-inputs "unzip")
+ "/bin/unzip"))
+ (patch (string-append (assoc-ref %build-inputs "patch")
+ "/bin/patch"))
+ (bash (string-append (assoc-ref %build-inputs "bash")
+ "/bin/bash"))
+ (love (string-append (assoc-ref %build-inputs "love")
+ "/bin/love")))
+
+ (mkdir-p (dirname script))
+ (with-output-to-file script
(lambda ()
(format #t "#!~a~%" bash)
- (format #t "exec -a mrrescue \"~a\" \"~a\"~%" love source)))
- (chmod prog #o755)
+ (format #t "exec -a ~a \"~a\" \"~a\"~%" ,name love data)))
+ (chmod script #o755)
+
+ ;; The better way to package this game would be to install *only* the
+ ;; script above, pointing to the unextracted .love file in the store.
+ ;; However, mrrescue 1.02e needs to be patched to work with Love 11.
+ ;; Instead of extracting the .love file, patching it, and re-zipping
+ ;; it to the store, simply point the script to the extracted patched
+ ;; data directory directly.
+ (mkdir-p data)
+ (with-directory-excursion data
+ (invoke unzip source)
+ (invoke patch "-p1" "-i"
+ (assoc-ref %build-inputs "love-11.patch")))
#t))))
+ (native-inputs
+ `(("unzip" ,unzip)
+ ("patch" ,patch)
+ ("love-11.patch" ,(search-patch "mrrescue-support-love-11.patch"))))
(inputs
`(("bash" ,bash)
("love" ,love)))
diff --git a/gnu/packages/patches/mrrescue-support-love-11.patch b/gnu/packages/patches/mrrescue-support-love-11.patch
new file mode 100644
index 0000000000..2786a6b01b
--- /dev/null
+++ b/gnu/packages/patches/mrrescue-support-love-11.patch
@@ -0,0 +1,213 @@
+From: Tobias Geerinckx-Rice <me@tobias.gr>
+Date: Tue, 19 Jun 2018 04:37:46 +0200
+Subject: gnu: mrrescue: Support Love 11.
+
+The patch below was copied verbatim from an as-yet-unmerged PR[0] to
+make Mr. Rescue run on a newer version of the Löve engine.
+
+[0]: https://github.com/SimonLarsen/mrrescue/pull/17
+---
+From ab23031e0c2faecb77fde1be8a41d6f8ea4e6eda Mon Sep 17 00:00:00 2001
+From: Mystro256 <alexjnewt@hotmail.com>
+Date: Sun, 10 Jun 2018 21:19:23 -0400
+Subject: [PATCH] Love 11 support
+
+---
+ conf.lua | 2 +-
+ config.lua | 6 +++---
+ highscore_entry.lua | 4 ++--
+ highscore_list.lua | 4 ++--
+ ingame.lua | 6 +++---
+ ingame_menu.lua | 4 ++--
+ joystick.lua | 4 ++--
+ main.lua | 2 +-
+ resources.lua | 4 ++--
+ util.lua | 4 ++--
+ 10 files changed, 20 insertions(+), 20 deletions(-)
+
+diff --git a/conf.lua b/conf.lua
+index 8776da4..f00b216 100644
+--- a/conf.lua
++++ b/conf.lua
+@@ -1,6 +1,6 @@
+ function love.conf(t)
+ t.identity = "mrrescue"
+- t.version = "0.10.0"
++ t.version = "11.0"
+ t.console = false
+ t.accelerometerjoystick = true
+ t.gammacorrect = false
+diff --git a/config.lua b/config.lua
+index 63eeb04..71c2b66 100644
+--- a/config.lua
++++ b/config.lua
+@@ -38,7 +38,7 @@ function loadConfig()
+ config[i] = v
+ end
+ end
+- if love.filesystem.exists("settings") then
++ if love.filesystem.getInfo("settings")~= nil then
+ local data = love.filesystem.read("settings")
+ local file = TSerial.unpack(data)
+ for i,v in pairs(file) do
+@@ -52,7 +52,7 @@ function loadConfig()
+ end
+
+ function loadHighscores()
+- if love.filesystem.exists("highscores") then
++ if love.filesystem.getInfo("highscores")~= nil then
+ local data = love.filesystem.read("highscores")
+ local file = TSerial.unpack(data)
+ for i=1,3 do
+@@ -64,7 +64,7 @@ function loadHighscores()
+ end
+
+ function loadStats()
+- if love.filesystem.exists("stats") then
++ if love.filesystem.getInfo("stats")~= nil then
+ local data = love.filesystem.read("stats")
+ stats = TSerial.unpack(data)
+ end
+diff --git a/highscore_entry.lua b/highscore_entry.lua
+index 2f763af..3b3bb73 100644
+--- a/highscore_entry.lua
++++ b/highscore_entry.lua
+@@ -45,9 +45,9 @@ function highscore_entry.draw()
+ for ix = 1,10 do
+ if highscore_entry.selection == char then
+ lg.rectangle("fill", 33+ix*16, 66+iy*16, 14, 14)
+- lg.setColor(0,0,0,255)
++ lg.setColor(0,0,0,1)
+ lg.print(KEYBOARD:sub(char,char), 37+ix*16, 70+iy*16)
+- lg.setColor(255,255,255,255)
++ lg.setColor(1,1,1,1)
+ else
+ lg.print(KEYBOARD:sub(char,char), 37+ix*16, 70+iy*16)
+ end
+diff --git a/highscore_list.lua b/highscore_list.lua
+index 6a17973..b66d0e2 100644
+--- a/highscore_list.lua
++++ b/highscore_list.lua
+@@ -31,10 +31,10 @@ function highscore_list.draw()
+ if scores[i] then
+ if highscore_list.level == highscore_list.hllevel
+ and highscore_list.hlpos == i then
+- lg.setColor(25,118,115,255)
++ lg.setColor(25/255,118/255,115/255,1)
+ lg.print(scores[i].name, 48, 14+i*16)
+ lg.print(scores[i].score, 105, 14+i*16)
+- lg.setColor(255,255,255,255)
++ lg.setColor(1,1,1,1)
+ else
+ lg.print(scores[i].name, 48, 14+i*16)
+ lg.print(scores[i].score, 105, 14+i*16)
+diff --git a/ingame.lua b/ingame.lua
+index 52004f1..f5c6f7c 100644
+--- a/ingame.lua
++++ b/ingame.lua
+@@ -189,16 +189,16 @@ function ingame.draw()
+ lg.pop()
+
+ if map.type == MT_NORMAL then
+- lg.setBlendMode("multiply")
++ lg.setBlendMode("multiply", "premultiplied")
+ lg.draw(canvas, 0,0)
+ lg.setBlendMode("alpha")
+ end
+
+ -- Draw red screen if hit
+ if player.heat > 0 then
+- lg.setColor(255,255,255,cap(player.heat*255, 16, 255))
++ lg.setColor(1,1,1,cap(player.heat*255, 16, 255)/255)
+ lg.draw(img.red_screen, quad.red_screen, 0,0)
+- lg.setColor(255,255,255,255)
++ lg.setColor(1,1,1,1)
+ end
+
+ -- Draw hud
+diff --git a/ingame_menu.lua b/ingame_menu.lua
+index 9fcf768..82a8459 100644
+--- a/ingame_menu.lua
++++ b/ingame_menu.lua
+@@ -18,10 +18,10 @@ function ingame_menu.draw()
+ lg.pop()
+
+ lg.scale(config.scale)
+- lg.setColor(0,0,0,238)
++ lg.setColor(0,0,0,238/255)
+ lg.rectangle("fill", 0, 0, WIDTH, HEIGHT)
+
+- lg.setColor(255,255,255,255)
++ lg.setColor(1,1,1,1)
+ lg.printf("PAUSED", 0, 46, WIDTH, "center")
+ lg.print("RESUME", 103, 92)
+ lg.print("QUIT", 103, 106)
+diff --git a/joystick.lua b/joystick.lua
+index 50ccadb..72d545e 100644
+--- a/joystick.lua
++++ b/joystick.lua
+@@ -22,11 +22,11 @@ function joystick.draw()
+ lg.printf("SET JOYSTICK", 0, 39, WIDTH, "center")
+ for i=1,4 do
+ if joystick.waiting == true and joystick.selection == i then
+- lg.setColor(195,52,41)
++ lg.setColor(195/255,52/255,41/255)
+ end
+ lg.print(string.upper(joykeynames[i]), 65, 53+i*13)
+ lg.print(config.joykeys[joykeynames[i]], 165, 53+i*13)
+- lg.setColor(255,255,255)
++ lg.setColor(1,1,1)
+ end
+ lg.print("DEFAULT", 65, 118)
+ lg.print("BACK", 65, 131)
+diff --git a/main.lua b/main.lua
+index 9433e42..56096fa 100644
+--- a/main.lua
++++ b/main.lua
+@@ -273,7 +273,7 @@ function love.releaseerrhand(msg)
+ local font = love.graphics.newFont(14)
+ love.graphics.setFont(font)
+
+- love.graphics.setColor(255, 255, 255, 255)
++ love.graphics.setColor(1, 1, 1, 1)
+
+ love.graphics.clear()
+
+diff --git a/resources.lua b/resources.lua
+index e5aa70d..1bab520 100644
+--- a/resources.lua
++++ b/resources.lua
+@@ -7,7 +7,7 @@ local snd = {} -- sound Sources
+
+ local IMAGE_FILES = {
+ "splash", "tangram", "lovesplashpixel", "howto",
+- "tiles", "door", "boldfont", "captain_dialog", "captain_dialog_sad",
++ "tiles", "door", "captain_dialog", "captain_dialog_sad",
+ "boss_health", "highscore_panes", "exclamation", "stats_screen",
+ "awards", "hud", "hud2", "hud_people", "item_slots", "water_bar",
+ "reserve_bar", "overloaded_bar", "temperature_bar", "temperature_bar_blink",
+@@ -147,7 +147,7 @@ function loadResources()
+ img.stream:setWrap("repeat", "clamp")
+
+ -- Create fonts
+- font.bold = lg.newImageFont(img.boldfont, " ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789.,!'-:*@<>+/_$&?", 2)
++ font.bold = lg.newImageFont("data/boldfont.png", " ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789.,!'-:*@<>+/_$&?", 2)
+ lg.setFont(font.bold)
+
+ -- Create quads
+diff --git a/util.lua b/util.lua
+index b9976da..656600a 100644
+--- a/util.lua
++++ b/util.lua
+@@ -105,9 +105,9 @@ end
+
+
+ function drawBox(x,y,w,h)
+- lg.setColor(30,23,18)
++ lg.setColor(30/255,23/255,18/255)
+ lg.rectangle("fill",x+1,y+1,w-2,h-2)
+- lg.setColor(255,255,255)
++ lg.setColor(1,1,1)
+ -- Draw sides
+ lg.draw(img.menu_box, quad.box_left, x, y+1, 0, 1, (h-2))
+ lg.draw(img.menu_box, quad.box_left, x+w, y+1, 0, -1, (h-2))