diff options
Diffstat (limited to 'gnu/packages')
-rw-r--r-- | gnu/packages/games.scm | 47 | ||||
-rw-r--r-- | gnu/packages/patches/mrrescue-support-love-11.patch | 213 |
2 files changed, 247 insertions, 13 deletions
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm index e5d5765ff3..ff9adbbd57 100644 --- a/gnu/packages/games.scm +++ b/gnu/packages/games.scm @@ -3267,25 +3267,46 @@ colors, pictures, and sounds.") "0jwzbwkgp1l5ia6c7s760gmdirbsncp6nfqp7vqdqsfb63la9gl2")))) (build-system trivial-build-system) (arguments - '(#:modules ((guix build utils)) + `(#:modules ((guix build utils)) #:builder (begin (use-modules (guix build utils)) - (let* ((out (assoc-ref %outputs "out")) - (bindir (string-append out "/bin")) - (prog (string-append bindir "/mrrescue")) - (source (assoc-ref %build-inputs "source")) - (bash (string-append (assoc-ref %build-inputs "bash") - "/bin/bash")) - (love (string-append (assoc-ref %build-inputs "love") - "/bin/love"))) - (mkdir-p bindir) - (with-output-to-file prog + (let* ((out (assoc-ref %outputs "out")) + (script (string-append out "/bin/" ,name)) + (data (string-append out "/share/" ,name)) + (source (assoc-ref %build-inputs "source")) + (unzip (string-append (assoc-ref %build-inputs "unzip") + "/bin/unzip")) + (patch (string-append (assoc-ref %build-inputs "patch") + "/bin/patch")) + (bash (string-append (assoc-ref %build-inputs "bash") + "/bin/bash")) + (love (string-append (assoc-ref %build-inputs "love") + "/bin/love"))) + + (mkdir-p (dirname script)) + (with-output-to-file script (lambda () (format #t "#!~a~%" bash) - (format #t "exec -a mrrescue \"~a\" \"~a\"~%" love source))) - (chmod prog #o755) + (format #t "exec -a ~a \"~a\" \"~a\"~%" ,name love data))) + (chmod script #o755) + + ;; The better way to package this game would be to install *only* the + ;; script above, pointing to the unextracted .love file in the store. + ;; However, mrrescue 1.02e needs to be patched to work with Love 11. + ;; Instead of extracting the .love file, patching it, and re-zipping + ;; it to the store, simply point the script to the extracted patched + ;; data directory directly. + (mkdir-p data) + (with-directory-excursion data + (invoke unzip source) + (invoke patch "-p1" "-i" + (assoc-ref %build-inputs "love-11.patch"))) #t)))) + (native-inputs + `(("unzip" ,unzip) + ("patch" ,patch) + ("love-11.patch" ,(search-patch "mrrescue-support-love-11.patch")))) (inputs `(("bash" ,bash) ("love" ,love))) diff --git a/gnu/packages/patches/mrrescue-support-love-11.patch b/gnu/packages/patches/mrrescue-support-love-11.patch new file mode 100644 index 0000000000..2786a6b01b --- /dev/null +++ b/gnu/packages/patches/mrrescue-support-love-11.patch @@ -0,0 +1,213 @@ +From: Tobias Geerinckx-Rice <me@tobias.gr> +Date: Tue, 19 Jun 2018 04:37:46 +0200 +Subject: gnu: mrrescue: Support Love 11. + +The patch below was copied verbatim from an as-yet-unmerged PR[0] to +make Mr. Rescue run on a newer version of the Löve engine. + +[0]: https://github.com/SimonLarsen/mrrescue/pull/17 +--- +From ab23031e0c2faecb77fde1be8a41d6f8ea4e6eda Mon Sep 17 00:00:00 2001 +From: Mystro256 <alexjnewt@hotmail.com> +Date: Sun, 10 Jun 2018 21:19:23 -0400 +Subject: [PATCH] Love 11 support + +--- + conf.lua | 2 +- + config.lua | 6 +++--- + highscore_entry.lua | 4 ++-- + highscore_list.lua | 4 ++-- + ingame.lua | 6 +++--- + ingame_menu.lua | 4 ++-- + joystick.lua | 4 ++-- + main.lua | 2 +- + resources.lua | 4 ++-- + util.lua | 4 ++-- + 10 files changed, 20 insertions(+), 20 deletions(-) + +diff --git a/conf.lua b/conf.lua +index 8776da4..f00b216 100644 +--- a/conf.lua ++++ b/conf.lua +@@ -1,6 +1,6 @@ + function love.conf(t) + t.identity = "mrrescue" +- t.version = "0.10.0" ++ t.version = "11.0" + t.console = false + t.accelerometerjoystick = true + t.gammacorrect = false +diff --git a/config.lua b/config.lua +index 63eeb04..71c2b66 100644 +--- a/config.lua ++++ b/config.lua +@@ -38,7 +38,7 @@ function loadConfig() + config[i] = v + end + end +- if love.filesystem.exists("settings") then ++ if love.filesystem.getInfo("settings")~= nil then + local data = love.filesystem.read("settings") + local file = TSerial.unpack(data) + for i,v in pairs(file) do +@@ -52,7 +52,7 @@ function loadConfig() + end + + function loadHighscores() +- if love.filesystem.exists("highscores") then ++ if love.filesystem.getInfo("highscores")~= nil then + local data = love.filesystem.read("highscores") + local file = TSerial.unpack(data) + for i=1,3 do +@@ -64,7 +64,7 @@ function loadHighscores() + end + + function loadStats() +- if love.filesystem.exists("stats") then ++ if love.filesystem.getInfo("stats")~= nil then + local data = love.filesystem.read("stats") + stats = TSerial.unpack(data) + end +diff --git a/highscore_entry.lua b/highscore_entry.lua +index 2f763af..3b3bb73 100644 +--- a/highscore_entry.lua ++++ b/highscore_entry.lua +@@ -45,9 +45,9 @@ function highscore_entry.draw() + for ix = 1,10 do + if highscore_entry.selection == char then + lg.rectangle("fill", 33+ix*16, 66+iy*16, 14, 14) +- lg.setColor(0,0,0,255) ++ lg.setColor(0,0,0,1) + lg.print(KEYBOARD:sub(char,char), 37+ix*16, 70+iy*16) +- lg.setColor(255,255,255,255) ++ lg.setColor(1,1,1,1) + else + lg.print(KEYBOARD:sub(char,char), 37+ix*16, 70+iy*16) + end +diff --git a/highscore_list.lua b/highscore_list.lua +index 6a17973..b66d0e2 100644 +--- a/highscore_list.lua ++++ b/highscore_list.lua +@@ -31,10 +31,10 @@ function highscore_list.draw() + if scores[i] then + if highscore_list.level == highscore_list.hllevel + and highscore_list.hlpos == i then +- lg.setColor(25,118,115,255) ++ lg.setColor(25/255,118/255,115/255,1) + lg.print(scores[i].name, 48, 14+i*16) + lg.print(scores[i].score, 105, 14+i*16) +- lg.setColor(255,255,255,255) ++ lg.setColor(1,1,1,1) + else + lg.print(scores[i].name, 48, 14+i*16) + lg.print(scores[i].score, 105, 14+i*16) +diff --git a/ingame.lua b/ingame.lua +index 52004f1..f5c6f7c 100644 +--- a/ingame.lua ++++ b/ingame.lua +@@ -189,16 +189,16 @@ function ingame.draw() + lg.pop() + + if map.type == MT_NORMAL then +- lg.setBlendMode("multiply") ++ lg.setBlendMode("multiply", "premultiplied") + lg.draw(canvas, 0,0) + lg.setBlendMode("alpha") + end + + -- Draw red screen if hit + if player.heat > 0 then +- lg.setColor(255,255,255,cap(player.heat*255, 16, 255)) ++ lg.setColor(1,1,1,cap(player.heat*255, 16, 255)/255) + lg.draw(img.red_screen, quad.red_screen, 0,0) +- lg.setColor(255,255,255,255) ++ lg.setColor(1,1,1,1) + end + + -- Draw hud +diff --git a/ingame_menu.lua b/ingame_menu.lua +index 9fcf768..82a8459 100644 +--- a/ingame_menu.lua ++++ b/ingame_menu.lua +@@ -18,10 +18,10 @@ function ingame_menu.draw() + lg.pop() + + lg.scale(config.scale) +- lg.setColor(0,0,0,238) ++ lg.setColor(0,0,0,238/255) + lg.rectangle("fill", 0, 0, WIDTH, HEIGHT) + +- lg.setColor(255,255,255,255) ++ lg.setColor(1,1,1,1) + lg.printf("PAUSED", 0, 46, WIDTH, "center") + lg.print("RESUME", 103, 92) + lg.print("QUIT", 103, 106) +diff --git a/joystick.lua b/joystick.lua +index 50ccadb..72d545e 100644 +--- a/joystick.lua ++++ b/joystick.lua +@@ -22,11 +22,11 @@ function joystick.draw() + lg.printf("SET JOYSTICK", 0, 39, WIDTH, "center") + for i=1,4 do + if joystick.waiting == true and joystick.selection == i then +- lg.setColor(195,52,41) ++ lg.setColor(195/255,52/255,41/255) + end + lg.print(string.upper(joykeynames[i]), 65, 53+i*13) + lg.print(config.joykeys[joykeynames[i]], 165, 53+i*13) +- lg.setColor(255,255,255) ++ lg.setColor(1,1,1) + end + lg.print("DEFAULT", 65, 118) + lg.print("BACK", 65, 131) +diff --git a/main.lua b/main.lua +index 9433e42..56096fa 100644 +--- a/main.lua ++++ b/main.lua +@@ -273,7 +273,7 @@ function love.releaseerrhand(msg) + local font = love.graphics.newFont(14) + love.graphics.setFont(font) + +- love.graphics.setColor(255, 255, 255, 255) ++ love.graphics.setColor(1, 1, 1, 1) + + love.graphics.clear() + +diff --git a/resources.lua b/resources.lua +index e5aa70d..1bab520 100644 +--- a/resources.lua ++++ b/resources.lua +@@ -7,7 +7,7 @@ local snd = {} -- sound Sources + + local IMAGE_FILES = { + "splash", "tangram", "lovesplashpixel", "howto", +- "tiles", "door", "boldfont", "captain_dialog", "captain_dialog_sad", ++ "tiles", "door", "captain_dialog", "captain_dialog_sad", + "boss_health", "highscore_panes", "exclamation", "stats_screen", + "awards", "hud", "hud2", "hud_people", "item_slots", "water_bar", + "reserve_bar", "overloaded_bar", "temperature_bar", "temperature_bar_blink", +@@ -147,7 +147,7 @@ function loadResources() + img.stream:setWrap("repeat", "clamp") + + -- Create fonts +- font.bold = lg.newImageFont(img.boldfont, " ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789.,!'-:*@<>+/_$&?", 2) ++ font.bold = lg.newImageFont("data/boldfont.png", " ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789.,!'-:*@<>+/_$&?", 2) + lg.setFont(font.bold) + + -- Create quads +diff --git a/util.lua b/util.lua +index b9976da..656600a 100644 +--- a/util.lua ++++ b/util.lua +@@ -105,9 +105,9 @@ end + + + function drawBox(x,y,w,h) +- lg.setColor(30,23,18) ++ lg.setColor(30/255,23/255,18/255) + lg.rectangle("fill",x+1,y+1,w-2,h-2) +- lg.setColor(255,255,255) ++ lg.setColor(1,1,1) + -- Draw sides + lg.draw(img.menu_box, quad.box_left, x, y+1, 0, 1, (h-2)) + lg.draw(img.menu_box, quad.box_left, x+w, y+1, 0, -1, (h-2)) |