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-rw-r--r--gnu/packages/games.scm211
1 files changed, 98 insertions, 113 deletions
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
index 2ced2b51da..0796e48001 100644
--- a/gnu/packages/games.scm
+++ b/gnu/packages/games.scm
@@ -177,82 +177,70 @@ settings to tweak as well.")
(license license:gpl2+)))
(define-public cataclysm-dda
- (package
- (name "cataclysm-dda")
- (version "0.C")
- (source (origin
- (method url-fetch)
- (uri (string-append "https://github.com/CleverRaven/Cataclysm-DDA/"
- "archive/" version ".tar.gz"))
- (file-name (string-append name "-" version ".tar.gz"))
- (sha256
- (base32
- "1xlajmgl9cviqyjpp5g5q4rbljy9gqc49v54bi8gpzr68s14gsb9"))
- (modules '((guix build utils)))
- (snippet
- ;; Import cmath header for the std::pow function.
- '(begin
- (for-each (lambda (file)
- (substitute* file
- (("#include <math.h>")
- "#include <cmath>")))
- (find-files "src"))
- #t))))
- (build-system gnu-build-system)
- (arguments
- '(#:make-flags (list (string-append "PREFIX=" (assoc-ref %outputs "out"))
- "USE_HOME_DIR=1" "DYNAMIC_LINKING=1" "RELEASE=1")
- #:phases
- (modify-phases %standard-phases
- (replace 'configure
- (lambda _
- (substitute* "Makefile"
- (("ncursesw5-config") "ncursesw6-config")
- (("RELEASE_FLAGS = -Werror") "RELEASE_FLAGS ="))
- #t))
- (add-after 'build 'build-tiles
- (lambda* (#:key make-flags outputs #:allow-other-keys)
- ;; Change prefix directory and enable tile graphics and sound.
- (zero?
- (apply system* "make" "TILES=1" "SOUND=1"
- (string-append "PREFIX="
- (assoc-ref outputs "tiles"))
- (cdr make-flags)))))
- (add-after 'install 'install-tiles
- (lambda* (#:key make-flags outputs #:allow-other-keys)
- (zero?
- (apply system* "make" "install" "TILES=1" "SOUND=1"
- (string-append "PREFIX="
- (assoc-ref outputs "tiles"))
- (cdr make-flags))))))
- ;; TODO: Add libtap++ from https://github.com/cbab/libtappp as a native
- ;; input in order to support tests.
- #:tests? #f))
- (outputs '("out"
- "tiles")) ; For tile graphics and sound support.
- (native-inputs
- `(("gettext" ,gettext-minimal)
- ("pkg-config" ,pkg-config)))
- (inputs
- `(("freetype" ,freetype)
- ("libogg" ,libogg)
- ("libvorbis" ,libvorbis)
- ("ncurses" ,ncurses)
- ("sdl2" ,sdl2)
- ("sdl2-image" ,sdl2-image)
- ("sdl2-ttf" ,sdl2-ttf)
- ("sdl2-mixer" ,sdl2-mixer)))
- (home-page "http://en.cataclysmdda.com/")
- (synopsis "Survival horror roguelike video game")
- (description
- "Cataclysm: Dark Days Ahead is a roguelike set in a post-apocalyptic world.
-Struggle to survive in a harsh, persistent, procedurally generated world.
-Scavenge the remnants of a dead civilization for food, equipment, or, if you are
-lucky, a vehicle with a full tank of gas to get you out of Dodge. Fight to
-defeat or escape from a wide variety of powerful monstrosities, from zombies to
-giant insects to killer robots and things far stranger and deadlier, and against
-the others like yourself, that want what you have.")
- (license license:cc-by-sa3.0)))
+ (let ((commit "ad3b0c3d521292d119f97a83390e7acfe9e9e7f7")
+ (revision "1"))
+ (package
+ (name "cataclysm-dda")
+ ;; This denotes the version released after the 0.C release.
+ ;; Revert to a normal version number if updating to stable version 0.D.
+ (version (git-version "0.C" revision commit))
+ (source (origin
+ (method git-fetch)
+ (uri (git-reference
+ (url "https://github.com/CleverRaven/Cataclysm-DDA.git")
+ (commit commit)))
+ (sha256
+ (base32
+ "1kdgbl8zqd53f5yilm2c9nyq3w6585yxl5jvgxy65dlpzxcqqj7y"))
+ (file-name (git-file-name name version))))
+ (build-system gnu-build-system)
+ (arguments
+ '(#:make-flags (list (string-append "PREFIX=" (assoc-ref %outputs "out"))
+ "USE_HOME_DIR=1" "DYNAMIC_LINKING=1" "RELEASE=1")
+ #:phases
+ (modify-phases %standard-phases
+ (delete 'configure)
+ (add-after 'build 'build-tiles
+ (lambda* (#:key make-flags outputs #:allow-other-keys)
+ ;; Change prefix directory and enable tile graphics and sound.
+ (apply invoke "make" "TILES=1" "SOUND=1"
+ (string-append "PREFIX="
+ (assoc-ref outputs "tiles"))
+ (cdr make-flags))))
+ (add-after 'install 'install-tiles
+ (lambda* (#:key make-flags outputs #:allow-other-keys)
+ (apply invoke "make" "install" "TILES=1" "SOUND=1"
+ (string-append "PREFIX="
+ (assoc-ref outputs "tiles"))
+ (cdr make-flags)))))
+ ;; TODO: Add libtap++ from https://github.com/cbab/libtappp as a native
+ ;; input in order to support tests.
+ #:tests? #f))
+ (outputs '("out"
+ "tiles")) ; For tile graphics and sound support.
+ (native-inputs
+ `(("gettext" ,gettext-minimal)
+ ("pkg-config" ,pkg-config)))
+ (inputs
+ `(("freetype" ,freetype)
+ ("libogg" ,libogg)
+ ("libvorbis" ,libvorbis)
+ ("ncurses" ,ncurses)
+ ("sdl2" ,sdl2)
+ ("sdl2-image" ,sdl2-image)
+ ("sdl2-ttf" ,sdl2-ttf)
+ ("sdl2-mixer" ,sdl2-mixer)))
+ (home-page "http://en.cataclysmdda.com/")
+ (synopsis "Survival horror roguelike video game")
+ (description
+ "Cataclysm: Dark Days Ahead is a roguelike set in a post-apocalyptic
+world. Struggle to survive in a harsh, persistent, procedurally generated
+world. Scavenge the remnants of a dead civilization for food, equipment, or,
+if you are lucky, a vehicle with a full tank of gas to get you out of Dodge.
+Fight to defeat or escape from a wide variety of powerful monstrosities, from
+zombies to giant insects to killer robots and things far stranger and deadlier,
+and against the others like yourself, that want what you have.")
+ (license license:cc-by-sa3.0))))
(define-public cowsay
(package
@@ -3678,46 +3666,43 @@ emerges from a sewer hole and pulls her below ground.")
license:cc-by-sa3.0)))))
(define-public cdogs-sdl
- ;; XXX: Use version 0.6.7 when it's available.
- (let ((commit "bab2031369b9ea2dbeb7eedbde10a43dd8ca83db")
- (revision "1"))
- (package
- (name "cdogs-sdl")
- (version (git-version "0.6.6" revision commit))
- (source (origin
- (method git-fetch)
- (uri (git-reference
- (url "https://github.com/cxong/cdogs-sdl.git")
- (commit commit)))
- (file-name (git-file-name name version))
- (sha256
- (base32
- "09sfqhrrffhvxbhigvrxfmai52w01w3f9kjmixjhqvqlkhn77c9n"))))
- (build-system cmake-build-system)
- (arguments
- `(#:configure-flags
- (list (string-append "-DCDOGS_DATA_DIR="
- (assoc-ref %outputs "out")
- "/share/cdogs-sdl/"))))
- (inputs
- `(("mesa" ,mesa)
- ("sdl2" ,sdl2)
- ("sdl2-image" ,sdl2-image)
- ("sdl2-mixer" ,sdl2-mixer)))
- (home-page "https://cxong.github.io/cdogs-sdl/")
- (synopsis "Classic overhead run-and-gun game")
- (description "C-Dogs SDL is a classic overhead run-and-gun game,
+ (package
+ (name "cdogs-sdl")
+ (version "0.6.7")
+ (source (origin
+ (method git-fetch)
+ (uri (git-reference
+ (url "https://github.com/cxong/cdogs-sdl.git")
+ (commit version)))
+ (file-name (git-file-name name version))
+ (sha256
+ (base32
+ "1frafzsj3f83xkmn4llr7g728c82lcqi424ini1hv3gv5zjgpa15"))))
+ (build-system cmake-build-system)
+ (arguments
+ `(#:configure-flags
+ (list (string-append "-DCDOGS_DATA_DIR="
+ (assoc-ref %outputs "out")
+ "/share/cdogs-sdl/"))))
+ (inputs
+ `(("mesa" ,mesa)
+ ("sdl2" ,sdl2)
+ ("sdl2-image" ,sdl2-image)
+ ("sdl2-mixer" ,sdl2-mixer)))
+ (home-page "https://cxong.github.io/cdogs-sdl/")
+ (synopsis "Classic overhead run-and-gun game")
+ (description "C-Dogs SDL is a classic overhead run-and-gun game,
supporting up to 4 players in co-op and deathmatch modes. Customize your
player, choose from many weapons, and blast, slide and slash your way through
over 100 user-created campaigns.")
- ;; GPLv2+ for code (includes files under BSD-2 and BSD-3),
- ;; CC0/CC-BY/CC-BY-SA for assets.
- (license (list license:gpl2+
- license:bsd-2
- license:bsd-3
- license:cc0
- license:cc-by3.0
- license:cc-by-sa3.0)))))
+ ;; GPLv2+ for code (includes files under BSD-2 and BSD-3),
+ ;; CC0/CC-BY/CC-BY-SA for assets.
+ (license (list license:gpl2+
+ license:bsd-2
+ license:bsd-3
+ license:cc0
+ license:cc-by3.0
+ license:cc-by-sa3.0))))
(define-public kiki
(package