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-rw-r--r--gnu/packages/games.scm89
1 files changed, 89 insertions, 0 deletions
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
index a53d3ed406..d15618308b 100644
--- a/gnu/packages/games.scm
+++ b/gnu/packages/games.scm
@@ -33,6 +33,7 @@
;;; Copyright © 2017, 2018 Rutger Helling <rhelling@mykolab.com>
;;; Copyright © 2017 Roel Janssen <roel@gnu.org>
;;; Copyright © 2017, 2018 Nicolas Goaziou <mail@nicolasgoaziou.fr>
+;;; Copyright © 2018 okapi <okapi@firemail.cc>
;;;
;;; This file is part of GNU Guix.
;;;
@@ -5678,3 +5679,91 @@ to C++ and Java. Your mission is to find a new planet to live and survive.
You can save humanity and get programming skills!")
(home-page "https://colobot.info")
(license license:gpl3+)))
+
+(define-public gzdoom
+ (package
+ (name "gzdoom")
+ (version "3.2.5")
+ (source (origin
+ (method url-fetch)
+ (uri
+ (string-append "https://zdoom.org/files/gzdoom/src/gzdoom-g"
+ version ".zip"))
+ (sha256
+ (base32
+ "1164d1zf5in98gp4j981ml3hwmks3q7vzfanlqpjlx2c09jmlv0q"))
+ (patches (search-patches "gzdoom-search-in-installed-share.patch"))
+ (modules '((guix build utils)))
+ (snippet
+ '(begin
+ (delete-file-recursively "bzip2")
+ (delete-file-recursively "game-music-emu")
+ (delete-file-recursively "jpeg-6b")
+ (delete-file-recursively "zlib")))))
+ (arguments
+ '(#:tests? #f
+ #:configure-flags
+ (let ((out (assoc-ref %outputs "out")))
+ (list
+ (string-append
+ "-DCMAKE_CXX_FLAGS:="
+ "-DSHARE_DIR=\\\"" out "/share/\\\" "
+ "-DGUIX_OUT_PK3=\\\"" out "/share/games/doom\\\"")
+ ;; look for libraries at buildtime instead of
+ ;; dynamically finding them at runtime
+ "-DDYN_OPENAL=OFF"
+ "-DDYN_FLUIDSYNTH=OFF"
+ "-DDYN_GTK=OFF"
+ "-DDYN_MPG123=OFF"
+ "-DDYN_SNDFILE=OFF"))
+ #:phases
+ (modify-phases %standard-phases
+ (add-before 'configure 'fix-referenced-paths
+ (lambda* (#:key inputs outputs #:allow-other-keys)
+ (let ((fluid-3 (assoc-ref inputs "fluid-3"))
+ (timidity++ (assoc-ref inputs "timidity++"))
+ (out (assoc-ref outputs "out")))
+
+ (substitute*
+ "src/CMakeLists.txt"
+ (("COMMAND /bin/sh")
+ (string-append "COMMAND " (which "sh"))))
+
+ (substitute*
+ "src/sound/mididevices/music_fluidsynth_mididevice.cpp"
+ (("/usr/share/sounds/sf2/FluidR3_GM.sf2")
+ (string-append fluid-3 "/share/soundfonts/FluidR3Mono_GM.sf3")))
+
+ (substitute*
+ "src/sound/mididevices/music_timiditypp_mididevice.cpp"
+ (("exename = \"timidity\"")
+ (string-append "exename = \"" timidity++ "/bin/timidity\"")))
+ #t))))))
+ (build-system cmake-build-system)
+ (inputs `(("bzip2" ,bzip2)
+ ("fluid-3" ,fluid-3)
+ ("fluidsynth" ,fluidsynth)
+ ("gtk+3" ,gtk+)
+ ("libgme" ,libgme)
+ ("libjpeg" ,libjpeg)
+ ("libsndfile" ,libsndfile)
+ ("mesa" ,mesa)
+ ("mpg123" ,mpg123)
+ ("openal" ,openal)
+ ("sdl2" ,sdl2)
+ ("timidity++" ,timidity++)
+ ("zlib" ,zlib)))
+ (native-inputs `(("pkg-config" ,pkg-config)
+ ("unzip" ,unzip)))
+ (synopsis "Modern Doom 2 source port")
+ (description "GZdoom is a port of the Doom 2 game engine, with a modern
+renderer. It improves modding support with ZDoom's advanced mapping features
+and the new ZScript language. In addition to Doom, it supports Heretic, Hexen,
+Strife, Chex Quest, and fan-created games like Harmony, Hacx and Freedoom.")
+ (home-page "https://zdoom.org/index")
+ (license (list license:gpl3+ ; gzdoom game
+ license:lgpl3+ ; gzdoom renderer
+ license:expat ; gdtoa
+ (license:non-copyleft ; modified dumb
+ "file://dumb/licence.txt"
+ "Dumb license, explicitly GPL compatible.")))))