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-rw-r--r--gnu/packages/games.scm64
1 files changed, 47 insertions, 17 deletions
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
index 453f732a5d..0142fc8ed2 100644
--- a/gnu/packages/games.scm
+++ b/gnu/packages/games.scm
@@ -33,6 +33,7 @@
;;; Copyright © 2017, 2018 Nicolas Goaziou <mail@nicolasgoaziou.fr>
;;; Copyright © 2018 okapi <okapi@firemail.cc>
;;; Copyright © 2018 Tim Gesthuizen <tim.gesthuizen@yahoo.de>
+;;; Copyright © 2018 Madalin Ionel-Patrascu <madalinionel.patrascu@mdc-berlin.de>
;;;
;;; This file is part of GNU Guix.
;;;
@@ -199,7 +200,8 @@ settings to tweak as well.")
(build-system gnu-build-system)
(arguments
'(#:make-flags (list (string-append "PREFIX=" (assoc-ref %outputs "out"))
- "USE_HOME_DIR=1" "DYNAMIC_LINKING=1" "RELEASE=1")
+ "USE_HOME_DIR=1" "DYNAMIC_LINKING=1" "RELEASE=1"
+ "LOCALIZE=1" "LANGUAGES=all")
#:phases
(modify-phases %standard-phases
(delete 'configure)
@@ -1082,7 +1084,7 @@ that beneath its ruins lay buried an ancient evil.")
(define-public angband
(package
(name "angband")
- (version "4.1.2")
+ (version "4.1.3")
(source
(origin
(method url-fetch)
@@ -1091,7 +1093,7 @@ that beneath its ruins lay buried an ancient evil.")
"/angband-" version ".tar.gz"))
(sha256
(base32
- "0ahfzb66ihxvkxcbhcib816x40sdsp26b3ravr1xqp44w1whkg1h"))
+ "0vs0314lbdc6rzxn4jnb7zp6n1p1cdb8r53savadn7k9vbwc80ll"))
(modules '((guix build utils)))
(snippet
;; So, some of the sounds/graphics/tilesets are under different
@@ -1111,7 +1113,7 @@ that beneath its ruins lay buried an ancient evil.")
#t))))
(build-system gnu-build-system)
(arguments
- `(#:tests? #f ;no check target
+ `(#:tests? #f ; no check target
#:configure-flags (list (string-append "--bindir=" %output "/bin"))
#:phases
(modify-phases %standard-phases
@@ -4888,6 +4890,25 @@ making Yamagi Quake II one of the most solid Quake II implementations available.
"See Info-Zip section.")
license:public-domain)))) ; stb
+(define-public nudoku
+ (package
+ (name "nudoku")
+ (version "1.0.0")
+ (source (origin
+ (method url-fetch)
+ (uri (string-append "https://github.com/jubalh/nudoku/"
+ "releases/download/" version
+ "/nudoku-" version ".tar.xz"))
+ (sha256
+ (base32
+ "0nr2j2z07nxk70s8xnmmpzccxicf7kn5mbwby2kg6aq8paarjm8k"))))
+ (build-system gnu-build-system)
+ (inputs `(("ncurses" ,ncurses)))
+ (home-page "https://jubalh.github.io/nudoku/")
+ (synopsis "Sudoku for your terminal")
+ (description "Nudoku is a ncurses-based Sudoku game for your terminal.")
+ (license license:gpl3+)))
+
(define-public the-butterfly-effect
(package
(name "the-butterfly-effect")
@@ -5192,14 +5213,17 @@ Strife, Chex Quest, and fan-created games like Harmony, Hacx and Freedoom.")
(define-public fortune-mod
(package
(name "fortune-mod")
- (version "2.4.1")
- (source (origin
- (method url-fetch)
- (uri (string-append "https://github.com/shlomif/fortune-mod/"
- "archive/" name "-" version ".tar.gz"))
- (sha256
- (base32
- "1hnqpkassh7fwg2jgvybr8mw7vzfikbrhb5r22367ilfwxnl9yd2"))))
+ (version "2.6.1")
+ (source
+ (origin
+ (method git-fetch)
+ (uri (git-reference
+ (url "https://github.com/shlomif/fortune-mod")
+ (commit (string-append name "-" version))))
+ (file-name (git-file-name name version))
+ (sha256
+ (base32
+ "17183z8ls6hrngh8a3374csagqa2acs8jl21dqm7gwj4lk0ghkba"))))
(build-system cmake-build-system)
(arguments
`(#:test-target "check"
@@ -5212,13 +5236,19 @@ Strife, Chex Quest, and fan-created games like Harmony, Hacx and Freedoom.")
(copy-file cmake-rules
(string-append "fortune-mod/cmake/"
(strip-store-file-name cmake-rules)))
- (chdir "fortune-mod"))))
+ (chdir "fortune-mod")
+ #t)))
(add-after 'install 'fix-install-directory
- ;; Move binary from "games/" to "bin/".
(lambda* (#:key outputs #:allow-other-keys)
- (let ((out (assoc-ref outputs "out")))
- (rename-file (string-append out "/games/fortune")
- (string-append out "/bin/fortune"))
+ ;; Move binary from "games/" to "bin/" and remove the latter. This
+ ;; is easier than patching CMakeLists.txt since the tests hard-code
+ ;; the location as well.
+ (let* ((out (assoc-ref outputs "out"))
+ (bin (string-append out "/bin"))
+ (games (string-append out "/games")))
+ (rename-file (string-append games "/fortune")
+ (string-append bin "/fortune"))
+ (rmdir games)
#t))))))
(inputs `(("recode" ,recode)))
(native-inputs