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-rw-r--r--gnu/packages/games.scm12
1 files changed, 6 insertions, 6 deletions
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
index 80d48dbe56..852de8b435 100644
--- a/gnu/packages/games.scm
+++ b/gnu/packages/games.scm
@@ -3463,7 +3463,7 @@ the GNU GPL.")
(define-public tintin++
(package
(name "tintin++")
- (version "2.01.4")
+ (version "2.01.5")
(source (origin
(method url-fetch)
(uri (string-append "mirror://sourceforge/tintin"
@@ -3471,7 +3471,7 @@ the GNU GPL.")
"/tintin" "-" version ".tar.gz"))
(sha256
(base32
- "1g7bh8xs1ml0iyraps3a3dzaycci922y7fk5j0wyr4ssyjzsy8nx"))))
+ "0pnnbcm96xbj69358568rpvp164rjmcvhnnzs7nvj062pi2hqcxx"))))
(inputs
`(("gnutls" ,gnutls)
("pcre" ,pcre)
@@ -3490,10 +3490,10 @@ the GNU GPL.")
(home-page "http://tintin.sourceforge.net/")
(synopsis "MUD client")
(description
- "TinTin++ is a MUD client which supports MCCP (Mud Client Compression Protocol),
-MMCP (Mud Master Chat Protocol), xterm 256 colors, most TELNET options used by MUDs,
-as well as those required to login via telnet on Linux / Mac OS X servers, and an
-auto mapper with a VT100 map display.")
+ "TinTin++ is a MUD client which supports MCCP (Mud Client Compression
+Protocol), MMCP (Mud Master Chat Protocol), xterm 256 colors, most TELNET
+options used by MUDs, as well as those required to login via telnet on
+Linux / Mac OS X servers, and an auto mapper with a VT100 map display.")
(license license:gpl2+)))
(define-public laby