diff options
Diffstat (limited to 'gnu/packages/game-development.scm')
-rw-r--r-- | gnu/packages/game-development.scm | 34 |
1 files changed, 0 insertions, 34 deletions
diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm index ee9e63ea29..7fc0122faa 100644 --- a/gnu/packages/game-development.scm +++ b/gnu/packages/game-development.scm @@ -1109,40 +1109,6 @@ of use.") '("ogre")))) (synopsis "Fast, flexible and simple GUI (OpenGL backend)"))) -(define openmw-openscenegraph - ;; OpenMW prefers its own fork of openscenegraph: - ;; https://wiki.openmw.org/index.php?title=Development_Environment_Setup#OpenSceneGraph. - (let ((commit "36a962845a2c87a6671fd822157e0729d164e940")) - (package - (inherit openscenegraph) - (version (git-version "3.6" "1" commit)) - (source - (origin - (method git-fetch) - (uri (git-reference - (url "https://github.com/OpenMW/osg/") - (commit commit))) - (file-name (git-file-name (package-name openscenegraph) version)) - (sha256 - (base32 - "05yhgq3qm5q277y32n5sf36vx5nv5qd3zlhz4csgd3a6190jrnia")))) - (arguments - (substitute-keyword-arguments (package-arguments openscenegraph) - ((#:configure-flags flags) - ;; As per the above wiki link, the following plugins are enough: - `(append - '("-DBUILD_OSG_PLUGINS_BY_DEFAULT=0" - "-DBUILD_OSG_PLUGIN_OSG=1" - "-DBUILD_OSG_PLUGIN_DDS=1" - "-DBUILD_OSG_PLUGIN_TGA=1" - "-DBUILD_OSG_PLUGIN_BMP=1" - "-DBUILD_OSG_PLUGIN_JPEG=1" - "-DBUILD_OSG_PLUGIN_PNG=1" - "-DBUILD_OSG_DEPRECATED_SERIALIZERS=0" - ;; The jpeg plugin requires conversion between integers and booleans - "-DCMAKE_CXX_FLAGS=-fpermissive") - ,flags))))))) - (define-public openmw (package (name "openmw") |