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-rw-r--r-- | gnu/packages/games.scm | 44 |
1 files changed, 44 insertions, 0 deletions
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm index 11b65a76fe..cc21a63f53 100644 --- a/gnu/packages/games.scm +++ b/gnu/packages/games.scm @@ -5140,3 +5140,47 @@ abilities and powers. With a modern graphical and customisable interface, intuitive mouse control, streamlined mechanics and deep, challenging combat, Tales of Maj’Eyal offers engaging roguelike gameplay for the 21st century.") (license license:gpl3+))) + +(define-public quakespasm + (package + (name "quakespasm") + (version "0.93.0") + (source + (origin + (method url-fetch) + (uri (string-append "mirror://sourceforge/quakespasm/Source/quakespasm-" + version ".tgz")) + (sha256 + (base32 + "0b2nz7w4za32pc34r62ql270z692qcjs2pm0i3svkxkvfammhdfq")))) + (arguments + `(#:tests? #f + #:make-flags '("CC=gcc" + "MP3LIB=mpg123" + "USE_CODEC_FLAC=1" + "USE_CODEC_MIKMOD=1" + "USE_SDL2=1" + "-CQuake") + #:phases (modify-phases %standard-phases + (delete 'configure) + (add-after 'unpack 'fix-makefile-paths + (lambda* (#:key outputs #:allow-other-keys) + (let ((out (assoc-ref outputs "out"))) + (mkdir-p (string-append out "/bin")) + (substitute* "Quake/Makefile" + (("/usr/local/games") + (string-append out "/bin"))) + #t)))))) + (build-system gnu-build-system) + (inputs `(("libmikmod" ,libmikmod) + ("libvorbis" ,libvorbis) + ("flac" ,flac) + ("mesa" ,mesa) + ("mpg123" ,mpg123) + ("sdl2" ,sdl2))) + (synopsis "First person shooter engine for Quake 1") + (description "Quakespasm is a modern engine for id software's Quake 1. +It includes support for 64 bit CPUs, custom music playback, a new sound driver, +some graphical niceities, and numerous bug-fixes and other improvements.") + (home-page "http://quakespasm.sourceforge.net/") + (license license:gpl2+))) |