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-rw-r--r--gnu/packages/game-development.scm51
1 files changed, 51 insertions, 0 deletions
diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm
index c1757ac4de..e8efc2c5a3 100644
--- a/gnu/packages/game-development.scm
+++ b/gnu/packages/game-development.scm
@@ -1,6 +1,8 @@
;;; GNU Guix --- Functional package management for GNU
;;; Copyright © 2014 Tomáš Čech <sleep_walker@suse.cz>
;;; Copyright © 2015 Mark H Weaver <mhw@netris.org>
+;;; Copyright © 2015 Julian Graham <joolean@gmail.com>
+;;; Copyright © 2015 Ludovic Courtès <ludo@gnu.org>
;;;
;;; This file is part of GNU Guix.
;;;
@@ -24,6 +26,12 @@
#:use-module (guix build-system cmake)
#:use-module (guix build-system gnu)
#:use-module (gnu packages)
+ #:use-module (gnu packages databases)
+ #:use-module (gnu packages glib)
+ #:use-module (gnu packages gnunet)
+ #:use-module (gnu packages guile)
+ #:use-module (gnu packages multiprecision)
+ #:use-module (gnu packages ncurses)
#:use-module (gnu packages qt)
#:use-module (gnu packages compression)
#:use-module (gnu packages zip)
@@ -64,6 +72,49 @@
is used in some video games and movies.")
(license license:zlib)))
+(define-public gzochi
+ (package
+ (name "gzochi")
+ (version "0.9")
+ (source (origin
+ (method url-fetch)
+ (uri (string-append "mirror://savannah/gzochi/gzochi-"
+ version ".tar.gz"))
+ (sha256
+ (base32
+ "1nf8naqbc4hmhy99b8n70yswg9j71nh5mfpwwh6d8pdw5mp9b46a"))))
+ (build-system gnu-build-system)
+ (arguments
+ '(#:phases (modify-phases %standard-phases
+ (add-before 'configure 'remove-Werror
+ (lambda _
+ ;; We can't build with '-Werror', notably
+ ;; because deprecated functions of
+ ;; libmicrohttpd are being used.
+ (substitute* (find-files "." "^Makefile\\.in$")
+ (("-Werror")
+ ""))
+ #t)))))
+ (native-inputs `(("pkgconfig" ,pkg-config)))
+ (inputs `(("bdb" ,bdb)
+ ("glib" ,glib)
+ ("gmp" ,gmp)
+ ("guile" ,guile-2.0)
+ ("libmicrohttpd" ,libmicrohttpd)
+ ("ncurses" ,ncurses)
+ ("sdl" ,sdl)
+ ("zlib" ,zlib)))
+ (home-page "http://www.nongnu.org/gzochi/")
+ (synopsis "Scalable middleware for multiplayer games")
+ (description
+ "gzochi is a framework for developing massively multiplayer online games.
+A server container provides services to deployed games, which are written in
+Guile Scheme, that abstract and simplify some of the most challenging and
+error-prone aspects of online game development: Concurrency, data persistence,
+and network communications. A very thin client library can be embedded to
+provide connectivity for client applications written in any language.")
+ (license license:gpl3+)))
+
(define-public tiled
(package
(name "tiled")