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authorMarius Bakke <mbakke@fastmail.com>2020-02-20 18:11:11 +0100
committerMarius Bakke <mbakke@fastmail.com>2020-02-24 17:10:21 +0100
commit0375adac22fc85fb932eb7c9abcf289b4f6e7e22 (patch)
tree448fa0062d9c10f990db208f06d4e276a846b796 /gnu
parentf2774824d4753ea7787f852fa2b1fa6cc89077c6 (diff)
downloadpatches-0375adac22fc85fb932eb7c9abcf289b4f6e7e22.tar
patches-0375adac22fc85fb932eb7c9abcf289b4f6e7e22.tar.gz
gnu: libgme: Remove obsolete workaround.
* gnu/packages/music.scm (libgme)[native-inputs]: Remove.
Diffstat (limited to 'gnu')
-rw-r--r--gnu/packages/music.scm5
1 files changed, 0 insertions, 5 deletions
diff --git a/gnu/packages/music.scm b/gnu/packages/music.scm
index b6b76f8763..16e69840df 100644
--- a/gnu/packages/music.scm
+++ b/gnu/packages/music.scm
@@ -876,11 +876,6 @@ interface. It is implemented as a frontend to @code{klick}.")
(build-system cmake-build-system)
(arguments
'(#:tests? #f)) ; no check target
- (native-inputs
- `(;; Use gcc-4.9 to work around an internal compiler error that happens
- ;; when using gcc-5.5.0. FIXME: Try removing this when the default
- ;; compiler is no longer gcc-5.5.0.
- ("gcc" ,gcc-4.9)))
(home-page "https://bitbucket.org/mpyne/game-music-emu")
(synopsis "Video game music file playback library")
(description